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* package: remove redundant DISABLE_{IPV6,NLS,LARGEFILE} configure argsPeter Korsgaard2010-03-221-2/+1
| | | | | | | Makefile.autotools.in automatically adds these to the configure invocation, so there's no need to explicitly list them. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
* xorg: use BR2_PACKAGE_XORG instead of BR2_PACKAGE_XSERVER_noneThomas Petazzoni2009-07-241-1/+1
| | | | | | | | | | The BR2_PACKAGE_XSERVER_none option has gone, so use BR2_PACKAGE_XORG7 instead. It is more logical to test if BR2_PACKAGE_XORG7 is set to know if an X.org server is available, than testing if BR2_PACKAGE_XSERVER_none is set to know if an X.org server is *not* available. Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
* lxdoom: add dependency to a xserver in MakefileHans-Christian Egtvedt2008-09-241-1/+1
| | | | | | | | This patch corrects the commit r23467 and replaces uclibc with xserver_xorg-server in LXDOOM_DEPENDENCIES. Signed-off-by: Hans-Christian Egtvedt <hans-christian.egtvedt@atmel.com>
* lxdoom: make package depend on X11 serverHans-Christian Egtvedt2008-09-241-0/+1
| | | | | | | | lxdoom depends on a X11 server to be built, this patch will only show lxdoom if a X11 server is selected and add xserver_xorg-server to the dependency list. Signed-off-by: Hans-Christian Egtvedt <hans-christian.egtvedt@atmel.com>
* doom-wad: split out and fix installation of Doom shareware wad fileHans-Christian Egtvedt2008-09-242-40/+0
| | | | | | | | | | | | | This patch splits the installation of the shareware WAD file into a separate package. The wad file will also be installed into /usr/share/games/doom directory, since the client will search this directory when starting. The Makefile rule has also been altered to use tools defined by Buildroot to extract and install the wad file. The package is also multiple project safe now. Signed-off-by: Hans-Christian Egtvedt <hans-christian.egtvedt@atmel.com>
* games: Move all games into games subdirDaniel Laird2008-08-294-0/+237
Moved all games into a subdir called games and then updated makefiles as necessary. If not one objects to this one then I will probably do the same for audio next. Daniel Laird