| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
As discussed during the dev day.
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Also remove the redundant $(call ...).
This is a purely mechanical change, performed with
find package linux toolchain boot -name \*.mk | \
xargs sed -i -e 's/$(eval $(call GENTARGETS))/$(eval $(generic-package))/' \
-e 's/$(eval $(call AUTOTARGETS))/$(eval $(autotools-package))/' \
-e 's/$(eval $(call CMAKETARGETS))/$(eval $(cmake-package))/'
Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
|
|
|
|
|
|
| |
Fixes http://autobuild.buildroot.org/results/63a7cf35ecef02f30641a37d602f7cc55d59f543/
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
|
|
|
|
|
|
|
|
|
|
| |
Thanks to the pkgparentdir and pkgname functions, we can rewrite the
AUTOTARGETS macro in a way that avoids the need for each package to
repeat its name and the directory in which it is present.
[Peter: pkgdir->pkgparentdir]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
|
|
|
|
|
|
|
| |
Make sure readline is built before gnuchess if enabled, so it correctly
detects it and doesn't populate tgt-config.cache with invalid values.
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
|
|
|
|
| |
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
|
|
|
|
|
|
|
| |
Those are already in TARGET_CONFIGURE_ARGS. Also get rid of unused
BR2_AC_CV_FUNC_MALLOC_0_NONNULL variable.
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
|
|
|
|
|
|
|
|
| |
A C library will have been built by the toolchain makefiles, so there is no
need for packages to explicitly depend on uclibc.
Signed-off-by: Will Newton <will.newton@gmail.com>
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
|
|
Moved all games into a subdir called games and
then updated makefiles as necessary.
If not one objects to this one then I will
probably do the same for audio next.
Daniel Laird
|