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* all packages: rename XXXTARGETS to xxx-packageArnout Vandecappelle (Essensium/Mind)2012-07-171-1/+1
| | | | | | | | | | | | | Also remove the redundant $(call ...). This is a purely mechanical change, performed with find package linux toolchain boot -name \*.mk | \ xargs sed -i -e 's/$(eval $(call GENTARGETS))/$(eval $(generic-package))/' \ -e 's/$(eval $(call AUTOTARGETS))/$(eval $(autotools-package))/' \ -e 's/$(eval $(call CMAKETARGETS))/$(eval $(cmake-package))/' Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
* package: remove useless arguments from AUTOTARGETSThomas Petazzoni2011-09-291-1/+1
| | | | | | | | | | Thanks to the pkgparentdir and pkgname functions, we can rewrite the AUTOTARGETS macro in a way that avoids the need for each package to repeat its name and the directory in which it is present. [Peter: pkgdir->pkgparentdir] Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
* gnuchess: fix configure cache issue with readlinePeter Korsgaard2010-07-271-0/+2
| | | | | | | Make sure readline is built before gnuchess if enabled, so it correctly detects it and doesn't populate tgt-config.cache with invalid values. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
* package: get rid of redundant malloc related configure presetsPeter Korsgaard2009-12-061-4/+0
| | | | | | | Those are already in TARGET_CONFIGURE_ARGS. Also get rid of unused BR2_AC_CV_FUNC_MALLOC_0_NONNULL variable. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
* package: Remove unnecessary dependencies on uclibc.Will Newton2009-09-031-2/+0
| | | | | | | | A C library will have been built by the toolchain makefiles, so there is no need for packages to explicitly depend on uclibc. Signed-off-by: Will Newton <will.newton@gmail.com> Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
* games: Move all games into games subdirDaniel Laird2008-08-291-0/+17
Moved all games into a subdir called games and then updated makefiles as necessary. If not one objects to this one then I will probably do the same for audio next. Daniel Laird