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* prboom: add new games package PrBoomHans-Christian Egtvedt2008-09-241-0/+1
| | | | | | | | | | | | | | | This patch adds a new package PrBoom. PrBoom is a Doom and Doom ][ client which uses the SDL library for graphics, sound and network. It also supports OpenGL, but this has not been enabled in this package since few embedded platforms support OpenGL. PrBoom allows you to play the good old game on newer hardware. It even supports higher resolution and better rendring, while still keeping the old style alive. http://prboom.sourceforge.net/ Signed-off-by: Hans-Christian Egtvedt <hans-christian.egtvedt@atmel.com>
* doom-wad: split out and fix installation of Doom shareware wad fileHans-Christian Egtvedt2008-09-241-0/+1
| | | | | | | | | | | | | This patch splits the installation of the shareware WAD file into a separate package. The wad file will also be installed into /usr/share/games/doom directory, since the client will search this directory when starting. The Makefile rule has also been altered to use tools defined by Buildroot to extract and install the wad file. The package is also multiple project safe now. Signed-off-by: Hans-Christian Egtvedt <hans-christian.egtvedt@atmel.com>
* games: Move all games into games subdirDaniel Laird2008-08-291-0/+15
Moved all games into a subdir called games and then updated makefiles as necessary. If not one objects to this one then I will probably do the same for audio next. Daniel Laird