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-// -*- mode:doc -*- ;
-
-[[external-toolchain]]
-Using an external toolchain
-~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-Using an already existing toolchain is useful for different
-reasons:
-
-* you already have a toolchain that is known to work for your specific
- CPU
-
-* you want to speed up the Buildroot build process by skipping the
- long toolchain build part
-
-* the toolchain generation feature of Buildroot is not sufficiently
- flexible for you (for example if you need to generate a system with
- 'glibc' instead of 'uClibc')
-
-Buildroot supports using existing toolchains through a mechanism
-called 'external toolchain'. The external toolchain mechanism is
-enabled in the +Toolchain+ menu, by selecting +External toolchain+ in
-+Toolchain type+.
-
-Then, you have three solutions to use an external toolchain:
-
-* Use a predefined external toolchain profile, and let Buildroot
- download, extract and install the toolchain. Buildroot already knows
- about a few CodeSourcery, Linaro, Blackfin and Xilinx toolchains.
- Just select the toolchain profile in +Toolchain+ from the
- available ones. This is definitely the easiest solution.
-
-* Use a predefined external toolchain profile, but instead of having
- Buildroot download and extract the toolchain, you can tell Buildroot
- where your toolchain is already installed on your system. Just
- select the toolchain profile in +Toolchain+ through the available
- ones, unselect +Download toolchain automatically+, and fill the
- +Toolchain path+ text entry with the path to your cross-compiling
- toolchain.
-
-* Use a completely custom external toolchain. This is particularly
- useful for toolchains generated using crosstool-NG. To do this,
- select the +Custom toolchain+ solution in the +Toolchain+ list. You
- need to fill the +Toolchain path+, +Toolchain prefix+ and +External
- toolchain C library+ options. Then, you have to tell Buildroot what
- your external toolchain supports. If your external toolchain uses
- the 'glibc' library, you only have to tell whether your toolchain
- supports C\+\+ or not and whether it has built-in RPC support. If
- your external toolchain uses the 'uClibc'
- library, then you have to tell Buildroot if it supports largefile,
- IPv6, RPC, wide-char, locale, program invocation, threads and
- C++. At the beginning of the execution, Buildroot will tell you if
- the selected options do not match the toolchain configuration.
-
-
-Our external toolchain support has been tested with toolchains from
-CodeSourcery and Linaro, toolchains generated by
-http://crosstool-ng.org[crosstool-NG], and toolchains generated by
-Buildroot itself. In general, all toolchains that support the
-'sysroot' feature should work. If not, do not hesitate to contact the
-developers.
-
-We do not support toolchains from the
-http://www.denx.de/wiki/DULG/ELDK[ELDK] of Denx, for two reasons:
-
-* The ELDK does not contain a pure toolchain (i.e just the compiler,
- binutils, the C and C++ libraries), but a toolchain that comes with
- a very large set of pre-compiled libraries and programs. Therefore,
- Buildroot cannot import the 'sysroot' of the toolchain, as it would
- contain hundreds of megabytes of pre-compiled libraries that are
- normally built by Buildroot.
-
-* The ELDK toolchains have a completely non-standard custom mechanism
- to handle multiple library variants. Instead of using the standard
- GCC 'multilib' mechanism, the ARM ELDK uses different symbolic links
- to the compiler to differentiate between library variants (for ARM
- soft-float and ARM VFP), and the PowerPC ELDK compiler uses a
- +CROSS_COMPILE+ environment variable. This non-standard behaviour
- makes it difficult to support ELDK in Buildroot.
-
-We also do not support using the distribution toolchain (i.e the
-gcc/binutils/C library installed by your distribution) as the
-toolchain to build software for the target. This is because your
-distribution toolchain is not a "pure" toolchain (i.e only with the
-C/C++ library), so we cannot import it properly into the Buildroot
-build environment. So even if you are building a system for a x86 or
-x86_64 target, you have to generate a cross-compilation toolchain with
-Buildroot or crosstool-NG.