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author | Evan Zelkowitz <evan.zelkowitz@gmail.com> | 2009-09-20 10:02:44 +0200 |
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committer | Peter Korsgaard <jacmet@sunsite.dk> | 2009-09-20 10:05:15 +0200 |
commit | 8e8354d4dbc6c3325881b840e77906e1d4cd0e1a (patch) | |
tree | 8cbce1104712b6799d093122850b8a113cf7cf17 /package/sdl_sound/Config.in | |
parent | 0c050a7fe567c94856cf975258983882110b9aa6 (diff) | |
download | buildroot-novena-8e8354d4dbc6c3325881b840e77906e1d4cd0e1a.tar.gz buildroot-novena-8e8354d4dbc6c3325881b840e77906e1d4cd0e1a.zip |
Add SDL_sound package
Closes #477
Peter: minor tweaks:
- sdl_snd -> sdl_sound
- cleaned up help text
- don't transform binary name
- add option to keep playsound/playsound_simple - Off by default
- fix uninstall when BR2_HAVE_DEVFILES isn't enabled
Signed-off-by: Evan Zelkowitz <evan.zelkowitz@gmail.com>
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
Diffstat (limited to 'package/sdl_sound/Config.in')
-rw-r--r-- | package/sdl_sound/Config.in | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/package/sdl_sound/Config.in b/package/sdl_sound/Config.in new file mode 100644 index 000000000..08ad7542c --- /dev/null +++ b/package/sdl_sound/Config.in @@ -0,0 +1,19 @@ +config BR2_PACKAGE_SDL_SOUND + bool "SDL_sound" + depends on BR2_PACKAGE_SDL + help + SDL_sound is a library that handles the decoding of several + popular sound file formats, such as .WAV and .MP3. + It is meant to make the programmer's sound playback tasks + simpler. The programmer gives SDL_sound a filename, or feeds + it data directly from one of many sources, and then reads the + decoded waveform data back at her leisure. + + http://icculus.org/SDL_sound/ + +config BR2_PACKAGE_SDL_SOUND_PLAYSOUND + bool "install playsound tool" + depends on BR2_PACKAGE_SDL_SOUND + help + Enable this option to install the playsound/playsound_simple + tools to target. |