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author | Peter Korsgaard <jacmet@sunsite.dk> | 2012-02-08 14:29:36 +0100 |
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committer | Peter Korsgaard <jacmet@sunsite.dk> | 2012-02-08 14:29:36 +0100 |
commit | 38071138ee1cf3b904a8fc25a4a9bcefe0d9be6a (patch) | |
tree | d2b154eeef9790efc1a830a7abb83d65d2f846d3 | |
parent | 9a9fdf92893c0b5e3ed904b59bd30e63ba8987c3 (diff) | |
download | buildroot-novena-38071138ee1cf3b904a8fc25a4a9bcefe0d9be6a.tar.gz buildroot-novena-38071138ee1cf3b904a8fc25a4a9bcefe0d9be6a.zip |
libevas: SDL GL backend doesn't need glproto
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
-rw-r--r-- | package/efl/libevas/Config.in | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/package/efl/libevas/Config.in b/package/efl/libevas/Config.in index 4615749b3..b5fb50e9a 100644 --- a/package/efl/libevas/Config.in +++ b/package/efl/libevas/Config.in @@ -79,7 +79,6 @@ config BR2_PACKAGE_LIBEVAS_SDL config BR2_PACKAGE_LIBEVAS_SDL_GL bool "libevas SDL OpenGL backend" depends on BR2_PACKAGE_SDL_X11 - select BR2_PACKAGE_XPROTO_GLPROTO help This is the SDL OpenGL engine that uses SDL library and OpenGL to render. This may be hardware accelerated. |