aboutsummaryrefslogtreecommitdiffstats
path: root/code/win32/win_main.c
blob: 9131e314f5c723b30912442a5f5eade2f2b4ce09 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
// win_main.c

#include "../client/client.h"
#include "../qcommon/qcommon.h"
#include "win_local.h"
#include "resource.h"
#include <errno.h>
#include <float.h>
#include <fcntl.h>
#include <stdio.h>
#include <direct.h>
#include <io.h>
#include <conio.h>

#define	CD_BASEDIR	"quake3"
#define	CD_EXE		"quake3.exe"
#define	CD_BASEDIR_LINUX	"bin\\x86\\glibc-2.1"
#define	CD_EXE_LINUX "quake3"
#define MEM_THRESHOLD 96*1024*1024

static char		sys_cmdline[MAX_STRING_CHARS];

// define this to use alternate spanking method
// I found out that the regular way doesn't work on my box for some reason
// see the associated spank.sh script
#define ALT_SPANK
#ifdef ALT_SPANK
#include <stdio.h>
#include <sys\stat.h>

int fh = 0;

void Spk_Open(char *name)
{
  fh = open( name, O_TRUNC | O_CREAT | O_WRONLY, S_IREAD | S_IWRITE );
};

void Spk_Close()
{
  if (!fh)
    return;

  close( fh );
  fh = 0;
}

void Spk_Printf (const char *text, ...)
{
  va_list argptr;
  char buf[32768];

  if (!fh)
    return;

  va_start (argptr,text);
  vsprintf (buf, text, argptr);
  write(fh, buf, strlen(buf));
  _commit(fh);
  va_end (argptr);

};
#endif

/*
==================
Sys_LowPhysicalMemory()
==================
*/

qboolean Sys_LowPhysicalMemory() {
	MEMORYSTATUS stat;
  GlobalMemoryStatus (&stat);
	return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
}

/*
==================
Sys_BeginProfiling
==================
*/
void Sys_BeginProfiling( void ) {
	// this is just used on the mac build
}

/*
=============
Sys_Error

Show the early console as an error dialog
=============
*/
void QDECL Sys_Error( const char *error, ... ) {
	va_list		argptr;
	char		text[4096];
    MSG        msg;

	va_start (argptr, error);
	vsprintf (text, error, argptr);
	va_end (argptr);

	Conbuf_AppendText( text );
	Conbuf_AppendText( "\n" );

	Sys_SetErrorText( text );
	Sys_ShowConsole( 1, qtrue );

	timeEndPeriod( 1 );

	IN_Shutdown();

	// wait for the user to quit
	while ( 1 ) {
		if (!GetMessage (&msg, NULL, 0, 0))
			Com_Quit_f ();
		TranslateMessage (&msg);
      	DispatchMessage (&msg);
	}

	Sys_DestroyConsole();

	exit (1);
}

/*
==============
Sys_Quit
==============
*/
void Sys_Quit( void ) {
	timeEndPeriod( 1 );
	IN_Shutdown();
	Sys_DestroyConsole();

	exit (0);
}

/*
==============
Sys_Print
==============
*/
void Sys_Print( const char *msg ) {
	Conbuf_AppendText( msg );
}


/*
==============
Sys_Mkdir
==============
*/
void Sys_Mkdir( const char *path ) {
	_mkdir (path);
}

/*
==============
Sys_Cwd
==============
*/
char *Sys_Cwd( void ) {
	static char cwd[MAX_OSPATH];

	_getcwd( cwd, sizeof( cwd ) - 1 );
	cwd[MAX_OSPATH-1] = 0;

	return cwd;
}

/*
==============
Sys_DefaultCDPath
==============
*/
char *Sys_DefaultCDPath( void ) {
	return "";
}

/*
==============
Sys_DefaultBasePath
==============
*/
char *Sys_DefaultBasePath( void ) {
	return Sys_Cwd();
}

/*
==============================================================

DIRECTORY SCANNING

==============================================================
*/

#define	MAX_FOUND_FILES	0x1000

void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles ) {
	char		search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
	char		filename[MAX_OSPATH];
	int			findhandle;
	struct _finddata_t findinfo;

	if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
		return;
	}

	if (strlen(subdirs)) {
		Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs );
	}
	else {
		Com_sprintf( search, sizeof(search), "%s\\*", basedir );
	}

	findhandle = _findfirst (search, &findinfo);
	if (findhandle == -1) {
		return;
	}

	do {
		if (findinfo.attrib & _A_SUBDIR) {
			if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) {
				if (strlen(subdirs)) {
					Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name);
				}
				else {
					Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name);
				}
				Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
			}
		}
		if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
			break;
		}
		Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name );
		if (!Com_FilterPath( filter, filename, qfalse ))
			continue;
		list[ *numfiles ] = CopyString( filename );
		(*numfiles)++;
	} while ( _findnext (findhandle, &findinfo) != -1 );

	_findclose (findhandle);
}

static qboolean strgtr(const char *s0, const char *s1) {
	int l0, l1, i;

	l0 = strlen(s0);
	l1 = strlen(s1);

	if (l1<l0) {
		l0 = l1;
	}

	for(i=0;i<l0;i++) {
		if (s1[i] > s0[i]) {
			return qtrue;
		}
		if (s1[i] < s0[i]) {
			return qfalse;
		}
	}
	return qfalse;
}

char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs ) {
	char		search[MAX_OSPATH];
	int			nfiles;
	char		**listCopy;
	char		*list[MAX_FOUND_FILES];
	struct _finddata_t findinfo;
	int			findhandle;
	int			flag;
	int			i;

	if (filter) {

		nfiles = 0;
		Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );

		list[ nfiles ] = 0;
		*numfiles = nfiles;

		if (!nfiles)
			return NULL;

		listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
		for ( i = 0 ; i < nfiles ; i++ ) {
			listCopy[i] = list[i];
		}
		listCopy[i] = NULL;

		return listCopy;
	}

	if ( !extension) {
		extension = "";
	}

	// passing a slash as extension will find directories
	if ( extension[0] == '/' && extension[1] == 0 ) {
		extension = "";
		flag = 0;
	} else {
		flag = _A_SUBDIR;
	}

	Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension );

	// search
	nfiles = 0;

	findhandle = _findfirst (search, &findinfo);
	if (findhandle == -1) {
		*numfiles = 0;
		return NULL;
	}

	do {
		if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) {
			if ( nfiles == MAX_FOUND_FILES - 1 ) {
				break;
			}
			list[ nfiles ] = CopyString( findinfo.name );
			nfiles++;
		}
	} while ( _findnext (findhandle, &findinfo) != -1 );

	list[ nfiles ] = 0;

	_findclose (findhandle);

	// return a copy of the list
	*numfiles = nfiles;

	if ( !nfiles ) {
		return NULL;
	}

	listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
	for ( i = 0 ; i < nfiles ; i++ ) {
		listCopy[i] = list[i];
	}
	listCopy[i] = NULL;

	do {
		flag = 0;
		for(i=1; i<nfiles; i++) {
			if (strgtr(listCopy[i-1], listCopy[i])) {
				char *temp = listCopy[i];
				listCopy[i] = listCopy[i-1];
				listCopy[i-1] = temp;
				flag = 1;
			}
		}
	} while(flag);

	return listCopy;
}

void	Sys_FreeFileList( char **list ) {
	int		i;

	if ( !list ) {
		return;
	}

	for ( i = 0 ; list[i] ; i++ ) {
		Z_Free( list[i] );
	}

	Z_Free( list );
}

//========================================================


/*
================
Sys_ScanForCD

Search all the drives to see if there is a valid CD to grab
the cddir from
================
*/
qboolean Sys_ScanForCD( void ) {
	static char	cddir[MAX_OSPATH];
	char		drive[4];
	FILE		*f;
	char		test[MAX_OSPATH];
#if 0
	// don't override a cdpath on the command line
	if ( strstr( sys_cmdline, "cdpath" ) ) {
		return;
	}
#endif

	drive[0] = 'c';
	drive[1] = ':';
	drive[2] = '\\';
	drive[3] = 0;

	// scan the drives
	for ( drive[0] = 'c' ; drive[0] <= 'z' ; drive[0]++ ) {
		if ( GetDriveType (drive) != DRIVE_CDROM ) {
			continue;
		}

		sprintf (cddir, "%s%s", drive, CD_BASEDIR);
		sprintf (test, "%s\\%s", cddir, CD_EXE);
		f = fopen( test, "r" );
		if ( f ) {
			fclose (f);
			return qtrue;
    } else {
      sprintf(cddir, "%s%s", drive, CD_BASEDIR_LINUX);
      sprintf(test, "%s\\%s", cddir, CD_EXE_LINUX);
  		f = fopen( test, "r" );
	  	if ( f ) {
		  	fclose (f);
			  return qtrue;
      }
    }
	}

	return qfalse;
}

/*
================
Sys_CheckCD

Return true if the proper CD is in the drive
================
*/
qboolean	Sys_CheckCD( void ) {
  // FIXME: mission pack
  return qtrue;
	//return Sys_ScanForCD();
}


/*
================
Sys_GetClipboardData

================
*/
char *Sys_GetClipboardData( void ) {
	char *data = NULL;
	char *cliptext;

	if ( OpenClipboard( NULL ) != 0 ) {
		HANDLE hClipboardData;

		if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) {
			if ( ( cliptext = GlobalLock( hClipboardData ) ) != 0 ) {
				data = Z_Malloc( GlobalSize( hClipboardData ) + 1 );
				Q_strncpyz( data, cliptext, GlobalSize( hClipboardData ) );
				GlobalUnlock( hClipboardData );
				
				strtok( data, "\n\r\b" );
			}
		}
		CloseClipboard();
	}
	return data;
}


/*
========================================================================

LOAD/UNLOAD DLL

========================================================================
*/

/*
=================
Sys_UnloadDll

=================
*/
void Sys_UnloadDll( void *dllHandle ) {
	if ( !dllHandle ) {
		return;
	}
	if ( !FreeLibrary( dllHandle ) ) {
		Com_Error (ERR_FATAL, "Sys_UnloadDll FreeLibrary failed");
	}
}

/*
=================
Sys_LoadDll

Used to load a development dll instead of a virtual machine

TTimo: added some verbosity in debug
=================
*/
extern char		*FS_BuildOSPath( const char *base, const char *game, const char *qpath );

// fqpath param added 7/20/02 by T.Ray - Sys_LoadDll is only called in vm.c at this time
// fqpath will be empty if dll not loaded, otherwise will hold fully qualified path of dll module loaded
// fqpath buffersize must be at least MAX_QPATH+1 bytes long
void * QDECL Sys_LoadDll( const char *name, char *fqpath , int (QDECL **entryPoint)(int, ...),
				  int (QDECL *systemcalls)(int, ...) ) {
	static int	lastWarning = 0;
	HINSTANCE	libHandle;
	void	(QDECL *dllEntry)( int (QDECL *syscallptr)(int, ...) );
	char	*basepath;
	char	*cdpath;
	char	*gamedir;
	char	*fn;
#ifdef NDEBUG
	int		timestamp;
  int   ret;
#endif
	char	filename[MAX_QPATH];

	*fqpath = 0 ;		// added 7/20/02 by T.Ray

	Com_sprintf( filename, sizeof( filename ), "%sx86.dll", name );

#ifdef NDEBUG
	timestamp = Sys_Milliseconds();
	if( ((timestamp - lastWarning) > (5 * 60000)) && !Cvar_VariableIntegerValue( "dedicated" )
		&& !Cvar_VariableIntegerValue( "com_blindlyLoadDLLs" ) ) {
		if (FS_FileExists(filename)) {
			lastWarning = timestamp;
			ret = MessageBoxEx( NULL, "You are about to load a .DLL executable that\n"
				  "has not been verified for use with Quake III Arena.\n"
				  "This type of file can compromise the security of\n"
				  "your computer.\n\n"
				  "Select 'OK' if you choose to load it anyway.",
				  "Security Warning", MB_OKCANCEL | MB_ICONEXCLAMATION | MB_DEFBUTTON2 | MB_TOPMOST | MB_SETFOREGROUND,
				  MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ) );
			if( ret != IDOK ) {
				return NULL;
			}
		}
	}
#endif

#ifndef NDEBUG
	libHandle = LoadLibrary( filename );
  if (libHandle)
    Com_Printf("LoadLibrary '%s' ok\n", filename);
  else
    Com_Printf("LoadLibrary '%s' failed\n", filename);
	if ( !libHandle ) {
#endif
	basepath = Cvar_VariableString( "fs_basepath" );
	cdpath = Cvar_VariableString( "fs_cdpath" );
	gamedir = Cvar_VariableString( "fs_game" );

	fn = FS_BuildOSPath( basepath, gamedir, filename );
	libHandle = LoadLibrary( fn );
#ifndef NDEBUG
  if (libHandle)
    Com_Printf("LoadLibrary '%s' ok\n", fn);
  else
    Com_Printf("LoadLibrary '%s' failed\n", fn);
#endif

	if ( !libHandle ) {
		if( cdpath[0] ) {
			fn = FS_BuildOSPath( cdpath, gamedir, filename );
			libHandle = LoadLibrary( fn );
#ifndef NDEBUG
      if (libHandle)
        Com_Printf("LoadLibrary '%s' ok\n", fn);
      else
        Com_Printf("LoadLibrary '%s' failed\n", fn);
#endif
		}

		if ( !libHandle ) {
			return NULL;
		}
	}
#ifndef NDEBUG
	}
#endif

	dllEntry = ( void (QDECL *)( int (QDECL *)( int, ... ) ) )GetProcAddress( libHandle, "dllEntry" ); 
	*entryPoint = (int (QDECL *)(int,...))GetProcAddress( libHandle, "vmMain" );
	if ( !*entryPoint || !dllEntry ) {
		FreeLibrary( libHandle );
		return NULL;
	}
	dllEntry( systemcalls );

	if ( libHandle ) Q_strncpyz ( fqpath , filename , MAX_QPATH ) ;		// added 7/20/02 by T.Ray
	return libHandle;
}


/*
========================================================================

BACKGROUND FILE STREAMING

========================================================================
*/

#if 1

void Sys_InitStreamThread( void ) {
}

void Sys_ShutdownStreamThread( void ) {
}

void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) {
}

void Sys_EndStreamedFile( fileHandle_t f ) {
}

int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
   return FS_Read( buffer, size * count, f );
}

void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
   FS_Seek( f, offset, origin );
}


#else

typedef struct {
	fileHandle_t	file;
	byte	*buffer;
	qboolean	eof;
	qboolean	active;
	int		bufferSize;
	int		streamPosition;	// next byte to be returned by Sys_StreamRead
	int		threadPosition;	// next byte to be read from file
} streamsIO_t;

typedef struct {
	HANDLE				threadHandle;
	int					threadId;
	CRITICAL_SECTION	crit;
	streamsIO_t			sIO[MAX_FILE_HANDLES];
} streamState_t;

streamState_t	stream;

/*
===============
Sys_StreamThread

A thread will be sitting in this loop forever
================
*/
void Sys_StreamThread( void ) {
	int		buffer;
	int		count;
	int		readCount;
	int		bufferPoint;
	int		r, i;

	while (1) {
		Sleep( 10 );
//		EnterCriticalSection (&stream.crit);

		for (i=1;i<MAX_FILE_HANDLES;i++) {
			// if there is any space left in the buffer, fill it up
			if ( stream.sIO[i].active  && !stream.sIO[i].eof ) {
				count = stream.sIO[i].bufferSize - (stream.sIO[i].threadPosition - stream.sIO[i].streamPosition);
				if ( !count ) {
					continue;
				}

				bufferPoint = stream.sIO[i].threadPosition % stream.sIO[i].bufferSize;
				buffer = stream.sIO[i].bufferSize - bufferPoint;
				readCount = buffer < count ? buffer : count;

				r = FS_Read( stream.sIO[i].buffer + bufferPoint, readCount, stream.sIO[i].file );
				stream.sIO[i].threadPosition += r;

				if ( r != readCount ) {
					stream.sIO[i].eof = qtrue;
				}
			}
		}
//		LeaveCriticalSection (&stream.crit);
	}
}

/*
===============
Sys_InitStreamThread

================
*/
void Sys_InitStreamThread( void ) {
	int i;

	InitializeCriticalSection ( &stream.crit );

	// don't leave the critical section until there is a
	// valid file to stream, which will cause the StreamThread
	// to sleep without any overhead
//	EnterCriticalSection( &stream.crit );

	stream.threadHandle = CreateThread(
	   NULL,	// LPSECURITY_ATTRIBUTES lpsa,
	   0,		// DWORD cbStack,
	   (LPTHREAD_START_ROUTINE)Sys_StreamThread,	// LPTHREAD_START_ROUTINE lpStartAddr,
	   0,			// LPVOID lpvThreadParm,
	   0,			//   DWORD fdwCreate,
	   &stream.threadId);
	for(i=0;i<MAX_FILE_HANDLES;i++) {
		stream.sIO[i].active = qfalse;
	}
}

/*
===============
Sys_ShutdownStreamThread

================
*/
void Sys_ShutdownStreamThread( void ) {
}


/*
===============
Sys_BeginStreamedFile

================
*/
void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) {
	if ( stream.sIO[f].file ) {
		Sys_EndStreamedFile( stream.sIO[f].file );
	}

	stream.sIO[f].file = f;
	stream.sIO[f].buffer = Z_Malloc( readAhead );
	stream.sIO[f].bufferSize = readAhead;
	stream.sIO[f].streamPosition = 0;
	stream.sIO[f].threadPosition = 0;
	stream.sIO[f].eof = qfalse;
	stream.sIO[f].active = qtrue;

	// let the thread start running
//	LeaveCriticalSection( &stream.crit );
}

/*
===============
Sys_EndStreamedFile

================
*/
void Sys_EndStreamedFile( fileHandle_t f ) {
	if ( f != stream.sIO[f].file ) {
		Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file");
	}
	// don't leave critical section until another stream is started
	EnterCriticalSection( &stream.crit );

	stream.sIO[f].file = 0;
	stream.sIO[f].active = qfalse;

	Z_Free( stream.sIO[f].buffer );

	LeaveCriticalSection( &stream.crit );
}


/*
===============
Sys_StreamedRead

================
*/
int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
	int		available;
	int		remaining;
	int		sleepCount;
	int		copy;
	int		bufferCount;
	int		bufferPoint;
	byte	*dest;

	if (stream.sIO[f].active == qfalse) {
		Com_Error( ERR_FATAL, "Streamed read with non-streaming file" );
	}

	dest = (byte *)buffer;
	remaining = size * count;

	if ( remaining <= 0 ) {
		Com_Error( ERR_FATAL, "Streamed read with non-positive size" );
	}

	sleepCount = 0;
	while ( remaining > 0 ) {
		available = stream.sIO[f].threadPosition - stream.sIO[f].streamPosition;
		if ( !available ) {
			if ( stream.sIO[f].eof ) {
				break;
			}
			if ( sleepCount == 1 ) {
				Com_DPrintf( "Sys_StreamedRead: waiting\n" );
			}
			if ( ++sleepCount > 100 ) {
				Com_Error( ERR_FATAL, "Sys_StreamedRead: thread has died");
			}
			Sleep( 10 );
			continue;
		}

		EnterCriticalSection( &stream.crit );

		bufferPoint = stream.sIO[f].streamPosition % stream.sIO[f].bufferSize;
		bufferCount = stream.sIO[f].bufferSize - bufferPoint;

		copy = available < bufferCount ? available : bufferCount;
		if ( copy > remaining ) {
			copy = remaining;
		}
		memcpy( dest, stream.sIO[f].buffer + bufferPoint, copy );
		stream.sIO[f].streamPosition += copy;
		dest += copy;
		remaining -= copy;

		LeaveCriticalSection( &stream.crit );
	}

	return (count * size - remaining) / size;
}

/*
===============
Sys_StreamSeek

================
*/
void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {

	// halt the thread
	EnterCriticalSection( &stream.crit );

	// clear to that point
	FS_Seek( f, offset, origin );
	stream.sIO[f].streamPosition = 0;
	stream.sIO[f].threadPosition = 0;
	stream.sIO[f].eof = qfalse;

	// let the thread start running at the new position
	LeaveCriticalSection( &stream.crit );
}

#endif

/*
========================================================================

EVENT LOOP

========================================================================
*/

#define	MAX_QUED_EVENTS		256
#define	MASK_QUED_EVENTS	( MAX_QUED_EVENTS - 1 )

sysEvent_t	eventQue[MAX_QUED_EVENTS];
int			eventHead, eventTail;
byte		sys_packetReceived[MAX_MSGLEN];

/*
================
Sys_QueEvent

A time of 0 will get the current time
Ptr should either be null, or point to a block of data that can
be freed by the game later.
================
*/
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) {
	sysEvent_t	*ev;

	ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
	if ( eventHead - eventTail >= MAX_QUED_EVENTS ) {
		Com_Printf("Sys_QueEvent: overflow\n");
		// we are discarding an event, but don't leak memory
		if ( ev->evPtr ) {
			Z_Free( ev->evPtr );
		}
		eventTail++;
	}

	eventHead++;

	if ( time == 0 ) {
		time = Sys_Milliseconds();
	}

	ev->evTime = time;
	ev->evType = type;
	ev->evValue = value;
	ev->evValue2 = value2;
	ev->evPtrLength = ptrLength;
	ev->evPtr = ptr;
}

/*
================
Sys_GetEvent

================
*/
sysEvent_t Sys_GetEvent( void ) {
    MSG			msg;
	sysEvent_t	ev;
	char		*s;
	msg_t		netmsg;
	netadr_t	adr;

	// return if we have data
	if ( eventHead > eventTail ) {
		eventTail++;
		return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
	}

	// pump the message loop
	while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) {
		if ( !GetMessage (&msg, NULL, 0, 0) ) {
			Com_Quit_f();
		}

		// save the msg time, because wndprocs don't have access to the timestamp
		g_wv.sysMsgTime = msg.time;

		TranslateMessage (&msg);
      	DispatchMessage (&msg);
	}

	// check for console commands
	s = Sys_ConsoleInput();
	if ( s ) {
		char	*b;
		int		len;

		len = strlen( s ) + 1;
		b = Z_Malloc( len );
		Q_strncpyz( b, s, len-1 );
		Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
	}

	// check for network packets
	MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
	if ( Sys_GetPacket ( &adr, &netmsg ) ) {
		netadr_t		*buf;
		int				len;

		// copy out to a seperate buffer for qeueing
		// the readcount stepahead is for SOCKS support
		len = sizeof( netadr_t ) + netmsg.cursize - netmsg.readcount;
		buf = Z_Malloc( len );
		*buf = adr;
		memcpy( buf+1, &netmsg.data[netmsg.readcount], netmsg.cursize - netmsg.readcount );
		Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf );
	}

	// return if we have data
	if ( eventHead > eventTail ) {
		eventTail++;
		return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
	}

	// create an empty event to return

	memset( &ev, 0, sizeof( ev ) );
	ev.evTime = timeGetTime();

	return ev;
}

//================================================================

/*
=================
Sys_In_Restart_f

Restart the input subsystem
=================
*/
void Sys_In_Restart_f( void ) {
	IN_Shutdown();
	IN_Init();
}


/*
=================
Sys_Net_Restart_f

Restart the network subsystem
=================
*/
void Sys_Net_Restart_f( void ) {
	NET_Restart();
}


/*
================
Sys_Init

Called after the common systems (cvars, files, etc)
are initialized
================
*/
#define OSR2_BUILD_NUMBER 1111
#define WIN98_BUILD_NUMBER 1998

void Sys_Init( void ) {
	int cpuid;

	// make sure the timer is high precision, otherwise
	// NT gets 18ms resolution
	timeBeginPeriod( 1 );

	Cmd_AddCommand ("in_restart", Sys_In_Restart_f);
	Cmd_AddCommand ("net_restart", Sys_Net_Restart_f);

	g_wv.osversion.dwOSVersionInfoSize = sizeof( g_wv.osversion );

	if (!GetVersionEx (&g_wv.osversion))
		Sys_Error ("Couldn't get OS info");

	if (g_wv.osversion.dwMajorVersion < 4)
		Sys_Error ("Quake3 requires Windows version 4 or greater");
	if (g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32s)
		Sys_Error ("Quake3 doesn't run on Win32s");

	if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_NT )
	{
		Cvar_Set( "arch", "winnt" );
	}
	else if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
	{
		if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= WIN98_BUILD_NUMBER )
		{
			Cvar_Set( "arch", "win98" );
		}
		else if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= OSR2_BUILD_NUMBER )
		{
			Cvar_Set( "arch", "win95 osr2.x" );
		}
		else
		{
			Cvar_Set( "arch", "win95" );
		}
	}
	else
	{
		Cvar_Set( "arch", "unknown Windows variant" );
	}

	// save out a couple things in rom cvars for the renderer to access
	Cvar_Get( "win_hinstance", va("%i", (int)g_wv.hInstance), CVAR_ROM );
	Cvar_Get( "win_wndproc", va("%i", (int)MainWndProc), CVAR_ROM );

	//
	// figure out our CPU
	//
	Cvar_Get( "sys_cpustring", "detect", 0 );
	if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring"), "detect" ) )
	{
		Com_Printf( "...detecting CPU, found " );

		cpuid = Sys_GetProcessorId();

		switch ( cpuid )
		{
		case CPUID_GENERIC:
			Cvar_Set( "sys_cpustring", "generic" );
			break;
		case CPUID_INTEL_UNSUPPORTED:
			Cvar_Set( "sys_cpustring", "x86 (pre-Pentium)" );
			break;
		case CPUID_INTEL_PENTIUM:
			Cvar_Set( "sys_cpustring", "x86 (P5/PPro, non-MMX)" );
			break;
		case CPUID_INTEL_MMX:
			Cvar_Set( "sys_cpustring", "x86 (P5/Pentium2, MMX)" );
			break;
		case CPUID_INTEL_KATMAI:
			Cvar_Set( "sys_cpustring", "Intel Pentium III" );
			break;
		case CPUID_AMD_3DNOW:
			Cvar_Set( "sys_cpustring", "AMD w/ 3DNow!" );
			break;
		case CPUID_AXP:
			Cvar_Set( "sys_cpustring", "Alpha AXP" );
			break;
		default:
			Com_Error( ERR_FATAL, "Unknown cpu type %d\n", cpuid );
			break;
		}
	}
	else
	{
		Com_Printf( "...forcing CPU type to " );
		if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "generic" ) )
		{
			cpuid = CPUID_GENERIC;
		}
		else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "x87" ) )
		{
			cpuid = CPUID_INTEL_PENTIUM;
		}
		else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "mmx" ) )
		{
			cpuid = CPUID_INTEL_MMX;
		}
		else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "3dnow" ) )
		{
			cpuid = CPUID_AMD_3DNOW;
		}
		else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "PentiumIII" ) )
		{
			cpuid = CPUID_INTEL_KATMAI;
		}
		else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "axp" ) )
		{
			cpuid = CPUID_AXP;
		}
		else
		{
			Com_Printf( "WARNING: unknown sys_cpustring '%s'\n", Cvar_VariableString( "sys_cpustring" ) );
			cpuid = CPUID_GENERIC;
		}
	}
	Cvar_SetValue( "sys_cpuid", cpuid );
	Com_Printf( "%s\n", Cvar_VariableString( "sys_cpustring" ) );

	Cvar_Set( "username", Sys_GetCurrentUser() );

	IN_Init();		// FIXME: not in dedicated?
}


//=======================================================================

int	totalMsec, countMsec;

/*
==================
WinMain

==================
*/
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
	char		cwd[MAX_OSPATH];
	int			startTime, endTime;

    // should never get a previous instance in Win32
    if ( hPrevInstance ) {
        return 0;
	}

	g_wv.hInstance = hInstance;
	Q_strncpyz( sys_cmdline, lpCmdLine, sizeof( sys_cmdline ) );

	// done before Com/Sys_Init since we need this for error output
	Sys_CreateConsole();

	// no abort/retry/fail errors
	SetErrorMode( SEM_FAILCRITICALERRORS );

	// get the initial time base
	Sys_Milliseconds();
#if 0
	// if we find the CD, add a +set cddir xxx command line
	Sys_ScanForCD();
#endif

	Sys_InitStreamThread();

	Com_Init( sys_cmdline );
	NET_Init();

	_getcwd (cwd, sizeof(cwd));
	Com_Printf("Working directory: %s\n", cwd);

	// hide the early console since we've reached the point where we
	// have a working graphics subsystems
	if ( !com_dedicated->integer && !com_viewlog->integer ) {
		Sys_ShowConsole( 0, qfalse );
	}

    // main game loop
	while( 1 ) {
		// if not running as a game client, sleep a bit
		if ( g_wv.isMinimized || ( com_dedicated && com_dedicated->integer ) ) {
			Sleep( 5 );
		}

		// set low precision every frame, because some system calls
		// reset it arbitrarily
//		_controlfp( _PC_24, _MCW_PC );
//    _controlfp( -1, _MCW_EM  ); // no exceptions, even if some crappy
                                // syscall turns them back on!

		startTime = Sys_Milliseconds();

		// make sure mouse and joystick are only called once a frame
		IN_Frame();

		// run the game
		Com_Frame();

		endTime = Sys_Milliseconds();
		totalMsec += endTime - startTime;
		countMsec++;
	}

	// never gets here
}