aboutsummaryrefslogtreecommitdiffstats
path: root/code/server/sv_rankings.c
blob: d21a79928130fdbc050eeba117cd373840ebb484 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
// sv_rankings.c -- global rankings interface

#include "server.h"
#include "..\rankings\1.0\gr\grapi.h"
#include "..\rankings\1.0\gr\grlog.h"

typedef struct
{
	GR_CONTEXT		context;
	uint64_t        game_id;
	uint64_t		match;
	uint64_t		player_id;
	GR_PLAYER_TOKEN     token;
	grank_status_t	grank_status;
	grank_status_t	final_status;	// status to set after cleanup
	uint32_t        grank;          // global rank
	char			name[32];
} ranked_player_t;

static int				s_rankings_contexts = 0;
static qboolean			s_rankings_active = qfalse;
static GR_CONTEXT		s_server_context = 0;
static uint64_t			s_server_match = 0;
static char*			s_rankings_game_key = NULL;
static uint64_t			s_rankings_game_id = 0;
static ranked_player_t*	s_ranked_players = NULL;
static qboolean			s_server_quitting = qfalse;
static const char		s_ascii_encoding[] = 
							"0123456789abcdef"
							"ghijklmnopqrstuv"
							"wxyzABCDEFGHIJKL"
							"MNOPQRSTUVWXYZ[]";

// private functions
static void		SV_RankNewGameCBF( GR_NEWGAME* gr_newgame, void* cbf_arg );
static void		SV_RankUserCBF( GR_LOGIN* gr_login, void* cbf_arg );
static void		SV_RankJoinGameCBF( GR_JOINGAME* gr_joingame, void* cbf_arg );
static void		SV_RankSendReportsCBF( GR_STATUS* gr_status, void* cbf_arg );
static void		SV_RankCleanupCBF( GR_STATUS* gr_status, void* cbf_arg );
static void		SV_RankCloseContext( ranked_player_t* ranked_player );
static int		SV_RankAsciiEncode( char* dest, const unsigned char* src, 
					int src_len );
static int		SV_RankAsciiDecode( unsigned char* dest, const char* src, 
					int src_len );
static void		SV_RankEncodeGameID( uint64_t game_id, char* result, 
					int len );
static uint64_t	SV_RankDecodePlayerID( const char* string );
static void		SV_RankDecodePlayerKey( const char* string, GR_PLAYER_TOKEN key );
static char*	SV_RankStatusString( GR_STATUS status );
static void		SV_RankError( const char* fmt, ... );
static char     SV_RankGameKey[64];

/*
================
SV_RankBegin
================
*/
void SV_RankBegin( char *gamekey )
{
	GR_INIT		init;
	GR_STATUS	status;

	assert( s_rankings_contexts == 0 );
	assert( !s_rankings_active );
	assert( s_ranked_players == NULL );

	if( sv_enableRankings->integer == 0 || Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER )
	{
		s_rankings_active = qfalse;
		if( sv_rankingsActive->integer == 1 )
		{
			Cvar_Set( "sv_rankingsActive", "0" );
		}
		return;
	}

	// only allow official game key on pure servers
	if( strcmp(gamekey, GR_GAMEKEY) == 0 )
	{
/*
		if( Cvar_VariableValue("sv_pure") != 1 )
		{
			Cvar_Set( "sv_enableRankings", "0" );
			return;
		}
*/

		// substitute game-specific game key
		switch( (int)Cvar_VariableValue("g_gametype") )
		{
		case GT_FFA:
			gamekey = "Q3 Free For All";
			break;
		case GT_TOURNAMENT:
			gamekey = "Q3 Tournament";
			break;
		case GT_TEAM:
			gamekey = "Q3 Team Deathmatch";
			break;
		case GT_CTF:
			gamekey = "Q3 Capture the Flag";
			break;
		case GT_1FCTF:
			gamekey = "Q3 One Flag CTF";
			break;
		case GT_OBELISK:
			gamekey = "Q3 Overload";
			break;
		case GT_HARVESTER:
			gamekey = "Q3 Harvester";
			break;
		default:
			break;
		}
	}
	s_rankings_game_key = gamekey;

	// initialize rankings
	GRankLogLevel( GRLOG_OFF );
	memset(SV_RankGameKey,0,sizeof(SV_RankGameKey));
	strncpy(SV_RankGameKey,gamekey,sizeof(SV_RankGameKey)-1);
	init = GRankInit( 1, SV_RankGameKey, GR_OPT_POLL, GR_OPT_END );
	s_server_context = init.context;
	s_rankings_contexts++;
	Com_DPrintf( "SV_RankBegin(); GR_GAMEKEY is %s\n", gamekey );
	Com_DPrintf( "SV_RankBegin(); s_rankings_contexts=%d\n",s_rankings_contexts );
	Com_DPrintf( "SV_RankBegin(); s_server_context=%d\n",init.context );

	// new game
	if(!strlen(Cvar_VariableString( "sv_leagueName" )))
	{
		status = GRankNewGameAsync
			( 			
				s_server_context, 
				SV_RankNewGameCBF, 
				NULL, 
				GR_OPT_LEAGUENAME,
				(void*)(Cvar_VariableString( "sv_leagueName" )),
				GR_OPT_END 
			);
	}
	else
	{
		status = GRankNewGameAsync
			( 			
				s_server_context, 
				SV_RankNewGameCBF, 
				NULL, 
				GR_OPT_END 
			);
	}
		
	if( status != GR_STATUS_PENDING )
	{
		SV_RankError( "SV_RankBegin: Expected GR_STATUS_PENDING, got %s", 
			SV_RankStatusString( status ) );
		return;
	}

	// logging
	if( com_developer->value )
	{
		GRankLogLevel( GRLOG_TRACE );
	}
	
	// allocate rankings info for each player
	s_ranked_players = Z_Malloc( sv_maxclients->value * 
		sizeof(ranked_player_t) );
	memset( (void*)s_ranked_players, 0 ,sv_maxclients->value 
		* sizeof(ranked_player_t));
}

/*
================
SV_RankEnd
================
*/
void SV_RankEnd( void )
{
	GR_STATUS	status;
	int			i;
	
	Com_DPrintf( "SV_RankEnd();\n" );

	if( !s_rankings_active )
	{
		// cleanup after error during game
		if( s_ranked_players != NULL )
		{
			for( i = 0; i < sv_maxclients->value; i++ )
			{
				if( s_ranked_players[i].context != 0 )
				{
					SV_RankCloseContext( &(s_ranked_players[i]) );
				}
			}
		}
		if( s_server_context != 0 )
		{
			SV_RankCloseContext( NULL );
		}

		return;
	}

	for( i = 0; i < sv_maxclients->value; i++ )
	{
		if( s_ranked_players[i].grank_status == QGR_STATUS_ACTIVE )
		{
			SV_RankUserLogout( i );
			Com_DPrintf( "SV_RankEnd: SV_RankUserLogout %d\n",i );
		}
	}

	assert( s_server_context != 0 );
	
	// send match reports, proceed to SV_RankSendReportsCBF
	status = GRankSendReportsAsync
		( 
			s_server_context,
			0,
			SV_RankSendReportsCBF,
			NULL, 
			GR_OPT_END
		);
			
	if( status != GR_STATUS_PENDING )
	{
		SV_RankError( "SV_RankEnd: Expected GR_STATUS_PENDING, got %s", 
			SV_RankStatusString( status ) );
	}

	s_rankings_active = qfalse;
	Cvar_Set( "sv_rankingsActive", "0" );
}

/*
================
SV_RankPoll
================
*/
void SV_RankPoll( void )
{
	GRankPoll();
}

/*
================
SV_RankCheckInit
================
*/
qboolean SV_RankCheckInit( void )
{
	return (s_rankings_contexts > 0);
}

/*
================
SV_RankActive
================
*/
qboolean SV_RankActive( void )
{
	return s_rankings_active;
}

/*
=================
SV_RankUserStatus
=================
*/
grank_status_t SV_RankUserStatus( int index )
{
	if( !s_rankings_active )
	{
		return GR_STATUS_ERROR;
	}

	assert( s_ranked_players != NULL );
	assert( index >= 0 );
	assert( index < sv_maxclients->value );

	return s_ranked_players[index].grank_status;
}

/*
================
SV_RankUserGRank
================
*/
int SV_RankUserGrank( int index )
{
	if( !s_rankings_active )
	{
		return 0;
	}

	assert( s_ranked_players != NULL );
	assert( index >= 0 );
	assert( index < sv_maxclients->value );

	return s_ranked_players[index].grank;
}

/*
================
SV_RankUserReset
================
*/
void SV_RankUserReset( int index )
{
	if( !s_rankings_active )
	{
		return;
	}

	assert( s_ranked_players != NULL );
	assert( index >= 0 );
	assert( index < sv_maxclients->value );

	switch( s_ranked_players[index].grank_status )
	{
	case QGR_STATUS_SPECTATOR:
	case QGR_STATUS_NO_USER:
	case QGR_STATUS_BAD_PASSWORD:
	case QGR_STATUS_USER_EXISTS:
	case QGR_STATUS_NO_MEMBERSHIP:
	case QGR_STATUS_TIMEOUT:
	case QGR_STATUS_ERROR:
		s_ranked_players[index].grank_status = QGR_STATUS_NEW;
		break;
	default:
		break;
	}
}

/*
================
SV_RankUserSpectate
================
*/
void SV_RankUserSpectate( int index )
{
	if( !s_rankings_active )
	{
		return;
	}

	assert( s_ranked_players != NULL );
	assert( index >= 0 );
	assert( index < sv_maxclients->value );

	// GRANK_FIXME - check current status?
	s_ranked_players[index].grank_status = QGR_STATUS_SPECTATOR;
}

/*
================
SV_RankUserCreate
================
*/
void SV_RankUserCreate( int index, char* username, char* password, 
	char* email )
{
	GR_INIT		init;
	GR_STATUS	status;

	assert( index >= 0 );
	assert( index < sv_maxclients->value );
	assert( username != NULL );
	assert( password != NULL );
	assert( email != NULL );
	assert( s_ranked_players );
	assert( s_ranked_players[index].grank_status != QGR_STATUS_ACTIVE );
	
	Com_DPrintf( "SV_RankUserCreate( %d, %s, \"****\", %s );\n", index, 
		username, email );

	if( !s_rankings_active )
	{
		Com_DPrintf( "SV_RankUserCreate: Not ready to create\n" );
		s_ranked_players[index].grank_status = QGR_STATUS_ERROR;
		return;
	}
	
	if( s_ranked_players[index].grank_status == QGR_STATUS_ACTIVE )
	{
		Com_DPrintf( "SV_RankUserCreate: Got Create from active player\n" );
		return;
	}
	
	// get a separate context for the new user
	init = GRankInit( 0, SV_RankGameKey, GR_OPT_POLL, GR_OPT_END );
	s_ranked_players[index].context = init.context;
	s_rankings_contexts++;
	Com_DPrintf( "SV_RankUserCreate(); s_rankings_contexts=%d\n",s_rankings_contexts );
	Com_DPrintf( "SV_RankUserCreate(); s_ranked_players[%d].context=%d\n",index,init.context );
	
	// attempt to create a new account, proceed to SV_RankUserCBF
	status = GRankUserCreateAsync
		( 
			s_ranked_players[index].context, 
			username, 
			password, 
			email, 
			SV_RankUserCBF, 
			(void*)&s_ranked_players[index], 
			GR_OPT_END
		);

	if( status == GR_STATUS_PENDING )
	{
		s_ranked_players[index].grank_status = QGR_STATUS_PENDING;
		s_ranked_players[index].final_status = QGR_STATUS_NEW;
	}
	else
	{
		SV_RankError( "SV_RankUserCreate: Expected GR_STATUS_PENDING, got %s", 
			SV_RankStatusString( status ) );
	}
}

/*
================
SV_RankUserLogin
================
*/
void SV_RankUserLogin( int index, char* username, char* password )
{
	GR_INIT		init;
	GR_STATUS	status;

	assert( index >= 0 );
	assert( index < sv_maxclients->value );
	assert( username != NULL );
	assert( password != NULL );
	assert( s_ranked_players );
	assert( s_ranked_players[index].grank_status != QGR_STATUS_ACTIVE );

	Com_DPrintf( "SV_RankUserLogin( %d, %s, \"****\" );\n", index, username );

	if( !s_rankings_active )
	{
		Com_DPrintf( "SV_RankUserLogin: Not ready for login\n" );
		s_ranked_players[index].grank_status = QGR_STATUS_ERROR;
		return;
	}
	
	if( s_ranked_players[index].grank_status == QGR_STATUS_ACTIVE )
	{
		Com_DPrintf( "SV_RankUserLogin: Got Login from active player\n" );
		return;
	}
	
	// get a separate context for the new user
	init = GRankInit( 0, SV_RankGameKey, GR_OPT_POLL, GR_OPT_END );
	s_ranked_players[index].context = init.context;
	s_rankings_contexts++;
	Com_DPrintf( "SV_RankUserLogin(); s_rankings_contexts=%d\n",s_rankings_contexts );
	Com_DPrintf( "SV_RankUserLogin(); s_ranked_players[%d].context=%d\n",index,init.context );
	
	// login user, proceed to SV_RankUserCBF
	status = GRankUserLoginAsync
		(
			s_ranked_players[index].context, 
			username, 
			password, 
			SV_RankUserCBF, 
			(void*)&s_ranked_players[index], 
			GR_OPT_END 
		);

	if( status == GR_STATUS_PENDING )
	{
		s_ranked_players[index].grank_status = QGR_STATUS_PENDING;
		s_ranked_players[index].final_status = QGR_STATUS_NEW;
	}
	else
	{
		SV_RankError( "SV_RankUserLogin: Expected GR_STATUS_PENDING, got %s", 
			SV_RankStatusString( status )  );
	}
}

/*
===================
SV_RankUserValidate
===================
*/
qboolean SV_RankUserValidate( int index, const char* player_id, const char* key, int token_len, int rank, char* name )
{
	GR_INIT		init;
	GR_STATUS status;
	qboolean rVal;
	ranked_player_t* ranked_player;
	int i;

	assert( s_ranked_players );
	assert( s_ranked_players[index].grank_status != QGR_STATUS_ACTIVE );

	rVal = qfalse;
	
	if( !s_rankings_active )
	{
		Com_DPrintf( "SV_RankUserValidate: Not ready to validate\n" );
		s_ranked_players[index].grank_status = QGR_STATUS_ERROR;
		return rVal;
	}
	
	ranked_player = &(s_ranked_players[index]);
	
	if ( (player_id != NULL) && (key != NULL))
	{
		// the real player_id and key is set when SV_RankJoinGameCBF
		// is called we do this so that SV_RankUserValidate
		// can be shared by both server side login and client side login
		
		// for client side logined in players
		// server is creating GR_OPT_PLAYERCONTEXT
		init = GRankInit( 0, SV_RankGameKey, GR_OPT_POLL, GR_OPT_END );
		ranked_player->context   = init.context;
		s_rankings_contexts++;
		Com_DPrintf( "SV_RankUserValidate(); s_rankings_contexts=%d\n",s_rankings_contexts );
		Com_DPrintf( "SV_RankUserValidate(); s_ranked_players[%d].context=%d\n",index,init.context );
		
		// uudecode player id and player token
		ranked_player->player_id = SV_RankDecodePlayerID(player_id);
		Com_DPrintf( "SV_RankUserValidate(); ranked_player->player_id =%u\n", (uint32_t)ranked_player->player_id );
		SV_RankDecodePlayerKey(key, ranked_player->token);
		
		// save name and check for duplicates
		Q_strncpyz( ranked_player->name, name, sizeof(ranked_player->name) );
		for( i = 0; i < sv_maxclients->value; i++ )
		{
			if( (i != index) && (s_ranked_players[i].grank_status == QGR_STATUS_ACTIVE) && 
				(strcmp( s_ranked_players[i].name, name ) == 0) )
			{
				Com_DPrintf( "SV_RankUserValidate: Duplicate login\n" );
				ranked_player->grank_status = QGR_STATUS_NO_USER;
				ranked_player->final_status = QGR_STATUS_NEW;
				ranked_player->grank = 0;
				return qfalse;
			}
		}

		// then validate
		status  = GRankPlayerValidate(
							s_server_context,
							ranked_player->player_id, 
							ranked_player->token,
							token_len,
							GR_OPT_PLAYERCONTEXT,
							ranked_player->context,
							GR_OPT_END);
	}
	else
	{
		// make server side login (bots) happy
		status = GR_STATUS_OK;
	}

	if (status == GR_STATUS_OK)
	{
 		ranked_player->grank_status = QGR_STATUS_ACTIVE;
		ranked_player->final_status = QGR_STATUS_NEW;
		ranked_player->grank = rank;
		rVal = qtrue;
	}
	else if (status == GR_STATUS_INVALIDUSER)
	{
		ranked_player->grank_status = QGR_STATUS_INVALIDUSER;
		ranked_player->final_status = QGR_STATUS_NEW;
		ranked_player->grank = 0;
		rVal = qfalse;
	}
	else
	{
		SV_RankError( "SV_RankUserValidate: Unexpected status %s",
			SV_RankStatusString( status ) );
		s_ranked_players[index].grank_status = QGR_STATUS_ERROR;
		ranked_player->grank = 0;
	}
	
	return rVal;
}

/*
================
SV_RankUserLogout
================
*/
void SV_RankUserLogout( int index )
{
	GR_STATUS	status;
	GR_STATUS	cleanup_status;

	if( !s_rankings_active )
	{
		return;
	}

	assert( index >= 0 );
	assert( index < sv_maxclients->value );
	assert( s_ranked_players );

	if( s_ranked_players[index].context == 0 ) {
		return;
	}

	Com_DPrintf( "SV_RankUserLogout( %d );\n", index );

	// masqueraded player may not be active yet, if they fail validation, 
	// but still they have a context needs to be cleaned 
	// what matters is the s_ranked_players[index].context
	
	// send reports, proceed to SV_RankSendReportsCBF
	status = GRankSendReportsAsync
		( 
			s_ranked_players[index].context,
			0,
			SV_RankSendReportsCBF,
			(void*)&s_ranked_players[index], 
			GR_OPT_END
		);
		
	if( status == GR_STATUS_PENDING )
	{
		s_ranked_players[index].grank_status = QGR_STATUS_PENDING;
		s_ranked_players[index].final_status = QGR_STATUS_NEW;
	}
	else
	{
		SV_RankError( "SV_RankUserLogout: Expected GR_STATUS_PENDING, got %s", 
			SV_RankStatusString( status ) );

		cleanup_status = GRankCleanupAsync
			(
				s_ranked_players[index].context,
				0,
				SV_RankCleanupCBF,
				(void*)&s_ranked_players[index],
				GR_OPT_END
			);
		
		if( cleanup_status != GR_STATUS_PENDING )
		{
			SV_RankError( "SV_RankUserLogout: Expected "
				"GR_STATUS_PENDING from GRankCleanupAsync, got %s", 
				SV_RankStatusString( cleanup_status ) );
			SV_RankCloseContext( &(s_ranked_players[index]) );
		}
	}
}

/*
================
SV_RankReportInt
================
*/
void SV_RankReportInt( int index1, int index2, int key, int value, 
	qboolean accum )
{
	GR_STATUS	status;
	GR_CONTEXT	context;
	uint64_t	match;
	uint64_t	user1;
	uint64_t	user2;
	int			opt_accum;

	if( !s_rankings_active )
	{
		return;
	}

	assert( index1 >= -1 );
	assert( index1 < sv_maxclients->value );
	assert( index2 >= -1 );
	assert( index2 < sv_maxclients->value );
	assert( s_ranked_players );

//	Com_DPrintf( "SV_RankReportInt( %d, %d, %d, %d, %d );\n", index1, index2, 
//		key, value, accum );

	// get context, match, and player_id for player index1
	if( index1 == -1 )
	{
		context = s_server_context;
		match = s_server_match;
		user1 = 0;
	}
	else
	{
		if( s_ranked_players[index1].grank_status != QGR_STATUS_ACTIVE )
		{
			Com_DPrintf( "SV_RankReportInt: Expecting QGR_STATUS_ACTIVE"
				" Got Unexpected status %d for player %d\n", 
				s_ranked_players[index1].grank_status, index1 );
			return;
		}
	
		context = s_ranked_players[index1].context;
		match = s_ranked_players[index1].match;
		user1 = s_ranked_players[index1].player_id;
	}

	// get player_id for player index2
	if( index2 == -1 )
	{
		user2 = 0;
	}
	else
	{
		if( s_ranked_players[index2].grank_status != QGR_STATUS_ACTIVE )
		{
			Com_DPrintf( "SV_RankReportInt: Expecting QGR_STATUS_ACTIVE"
				" Got Unexpected status %d for player %d\n", 
				s_ranked_players[index2].grank_status, index2 );
			return;
		}

		user2 = s_ranked_players[index2].player_id;
	}

	opt_accum = accum ? GR_OPT_ACCUM : GR_OPT_END;
	
	status = GRankReportInt
		(
			context,
			match,
			user1, 
			user2,
			key,
			value,
			opt_accum,
			GR_OPT_END
		);
		
	if( status != GR_STATUS_OK )
	{
		SV_RankError( "SV_RankReportInt: Unexpected status %s",
			SV_RankStatusString( status ) );
	}

	if( user2 != 0 )
	{
		context = s_ranked_players[index2].context;
		match   = s_ranked_players[index2].match;
		
		status = GRankReportInt
			(
				context,
				match,
				user1, 
				user2,
				key,
				value,
				opt_accum,
				GR_OPT_END
			);
			
		if( status != GR_STATUS_OK )
		{
			SV_RankError( "SV_RankReportInt: Unexpected status %s",
				SV_RankStatusString( status ) );
		}
	}
}

/*
================
SV_RankReportStr
================
*/
void SV_RankReportStr( int index1, int index2, int key, char* value )
{
	GR_STATUS	status;
	GR_CONTEXT	context;
	uint64_t	match;
	uint64_t	user1;
	uint64_t	user2;

	if( !s_rankings_active )
	{
		return;
	}

	assert( index1 >= -1 );
	assert( index1 < sv_maxclients->value );
	assert( index2 >= -1 );
	assert( index2 < sv_maxclients->value );
	assert( s_ranked_players );

//	Com_DPrintf( "SV_RankReportStr( %d, %d, %d, \"%s\" );\n", index1, index2, 
//		key, value );
	
	// get context, match, and player_id for player index1
	if( index1 == -1 )
	{
		context = s_server_context;
		match = s_server_match;
		user1 = 0;
	}
	else
	{
		if( s_ranked_players[index1].grank_status != QGR_STATUS_ACTIVE )
		{
			Com_DPrintf( "SV_RankReportStr: Unexpected status %d\n", 
				s_ranked_players[index1].grank_status );
			return;
		}
	
		context = s_ranked_players[index1].context;
		match = s_ranked_players[index1].match;
		user1 = s_ranked_players[index1].player_id;
	}

	// get player_id for player index2
	if( index2 == -1 )
	{
		user2 = 0;
	}
	else
	{
		if( s_ranked_players[index2].grank_status != QGR_STATUS_ACTIVE )
		{
			Com_DPrintf( "SV_RankReportStr: Unexpected status %d\n", 
				s_ranked_players[index2].grank_status );
			return;
		}

		user2 = s_ranked_players[index2].player_id;
	}

	status = GRankReportStr
		(
			context,
			match,
			user1,
			user2,
			key,
			value,
			GR_OPT_END
		);
		
	if( status != GR_STATUS_OK )
	{
		SV_RankError( "SV_RankReportStr: Unexpected status %s",
			SV_RankStatusString( status ) );
	}
	
	if( user2 != 0 )
	{
		context = s_ranked_players[index2].context;
		match = s_ranked_players[index2].match;
		
		status = GRankReportStr
			(
				context,
				match,
				user1, 
				user2,
				key,
				value,
				GR_OPT_END
			);
			
		if( status != GR_STATUS_OK )
		{
			SV_RankError( "SV_RankReportInt: Unexpected status %s",
				SV_RankStatusString( status ) );
		}
	}
}

/*
================
SV_RankQuit
================
*/
void SV_RankQuit( void )
{
	int	i;
	int j = 0;	
	// yuck
	
	while( s_rankings_contexts > 1 )
	{
		assert(s_ranked_players);
		if( s_ranked_players != NULL )
		{
			for( i = 0; i < sv_maxclients->value; i++ )
			{
				// check for players that weren't yet active in SV_RankEnd
				if( s_ranked_players[i].grank_status == QGR_STATUS_ACTIVE )
				{
					SV_RankUserLogout( i );
					Com_DPrintf( "SV_RankQuit: SV_RankUserLogout %d\n",i );
				}
				else
				{
					if( s_ranked_players[i].context )
					{
						GR_STATUS cleanup_status;
						cleanup_status = GRankCleanupAsync
							(
								s_ranked_players[i].context,
								0,
								SV_RankCleanupCBF,
								(void*)&(s_ranked_players[i]),
								GR_OPT_END
							);
						
						if( cleanup_status != GR_STATUS_PENDING )
						{
							SV_RankError( "SV_RankQuit: Expected "
								"GR_STATUS_PENDING from GRankCleanupAsync, got %s", 
								SV_RankStatusString( cleanup_status ) );
						}
					}
				}
			}
		}
		SV_RankPoll();
		
		// should've finished by now
		assert( (j++) < 68 );
	}
}

/*
==============================================================================

Private Functions

==============================================================================
*/

/*
=================
SV_RankNewGameCBF
=================
*/
static void SV_RankNewGameCBF( GR_NEWGAME* gr_newgame, void* cbf_arg )
{
	GR_MATCH	match;
	int			i;
	
	assert( gr_newgame != NULL );
	assert( cbf_arg == NULL );

	Com_DPrintf( "SV_RankNewGameCBF( %08X, %08X );\n", gr_newgame, cbf_arg );
	
	if( gr_newgame->status == GR_STATUS_OK )
	{
		char info[MAX_INFO_STRING];
		char gameid[sizeof(s_ranked_players[i].game_id) * 4 / 3 + 2];
		
		// save game id
		s_rankings_game_id = gr_newgame->game_id;
		
		// encode gameid 
		memset(gameid,0,sizeof(gameid));
		SV_RankEncodeGameID(s_rankings_game_id,gameid,sizeof(gameid));
		
		// set CS_GRANK rankingsGameID to pass to client
		memset(info,0,sizeof(info));
		Info_SetValueForKey( info, "rankingsGameKey", s_rankings_game_key );
		Info_SetValueForKey( info, "rankingsGameID", gameid );
		SV_SetConfigstring( CS_GRANK, info );

		// initialize client status
		for( i = 0; i < sv_maxclients->value; i++ )
			s_ranked_players[i].grank_status = QGR_STATUS_NEW;

		// start new match
		match = GRankStartMatch( s_server_context );
		s_server_match = match.match;

		// ready to go
		s_rankings_active = qtrue;
		Cvar_Set( "sv_rankingsActive", "1" );

	}
	else if( gr_newgame->status == GR_STATUS_BADLEAGUE )
	{
		SV_RankError( "SV_RankNewGameCBF: Invalid League name\n" );
	}
	else
	{
		//GRank handle new game failure
		// force  SV_RankEnd() to run
		//SV_RankEnd();
		SV_RankError( "SV_RankNewGameCBF: Unexpected status %s", 
			SV_RankStatusString( gr_newgame->status ) );
	}
}

/*
================
SV_RankUserCBF
================
*/
static void SV_RankUserCBF( GR_LOGIN* gr_login, void* cbf_arg )
{
	ranked_player_t*	ranked_player;
	GR_STATUS			join_status;
	GR_STATUS			cleanup_status;
	
	assert( gr_login != NULL );
	assert( cbf_arg != NULL );

	Com_DPrintf( "SV_RankUserCBF( %08X, %08X );\n", gr_login, cbf_arg );
	
	ranked_player = (ranked_player_t*)cbf_arg;
	assert(ranked_player);
	assert( ranked_player->context );
	
	switch( gr_login->status )
	{
		case GR_STATUS_OK:
			// attempt to join the game, proceed to SV_RankJoinGameCBF
			join_status = GRankJoinGameAsync
				( 
					ranked_player->context,
					s_rankings_game_id,
					SV_RankJoinGameCBF,
					cbf_arg,
					GR_OPT_END
				);

			if( join_status != GR_STATUS_PENDING )
			{
				SV_RankError( "SV_RankUserCBF: Expected GR_STATUS_PENDING "
					"from GRankJoinGameAsync, got %s", 
					SV_RankStatusString( join_status ) );
			}
			break;
		case GR_STATUS_NOUSER:
			Com_DPrintf( "SV_RankUserCBF: Got status %s\n",
				SV_RankStatusString( gr_login->status ) );
			ranked_player->final_status = QGR_STATUS_NO_USER;
			break;
		case GR_STATUS_BADPASSWORD:
			Com_DPrintf( "SV_RankUserCBF: Got status %s\n",
				SV_RankStatusString( gr_login->status ) );
			ranked_player->final_status = QGR_STATUS_BAD_PASSWORD;
			break;
		case GR_STATUS_TIMEOUT:
			Com_DPrintf( "SV_RankUserCBF: Got status %s\n",
				SV_RankStatusString( gr_login->status ) );
			ranked_player->final_status = QGR_STATUS_TIMEOUT;
			break;
		default:
			Com_DPrintf( "SV_RankUserCBF: Unexpected status %s\n",
				SV_RankStatusString( gr_login->status ) );
			ranked_player->final_status = QGR_STATUS_ERROR;
			break;
	}

	if( ranked_player->final_status != QGR_STATUS_NEW )
	{
		// login or create failed, so clean up before the next attempt
		cleanup_status = GRankCleanupAsync
			(
				ranked_player->context,
				0,
				SV_RankCleanupCBF,
				(void*)ranked_player,
				GR_OPT_END
			);
			
		if( cleanup_status != GR_STATUS_PENDING )
		{
			SV_RankError( "SV_RankUserCBF: Expected GR_STATUS_PENDING "
				"from GRankCleanupAsync, got %s", 
				SV_RankStatusString( cleanup_status ) );
			SV_RankCloseContext( ranked_player );
		}
	}
}

/*
================
SV_RankJoinGameCBF
================
*/
static void SV_RankJoinGameCBF( GR_JOINGAME* gr_joingame, void* cbf_arg )
{
	ranked_player_t*	ranked_player;
	GR_MATCH			match;
	GR_STATUS           cleanup_status;

	assert( gr_joingame != NULL );
	assert( cbf_arg != NULL );
	
	Com_DPrintf( "SV_RankJoinGameCBF( %08X, %08X );\n", gr_joingame, cbf_arg );
	
	ranked_player = (ranked_player_t*)cbf_arg;

	assert( ranked_player );
	assert( ranked_player->context != 0 );
	
	if( gr_joingame->status == GR_STATUS_OK )
	{
		int i;
		// save user id
		ranked_player->player_id = gr_joingame->player_id;
		memcpy(ranked_player->token,gr_joingame->token,
			sizeof(GR_PLAYER_TOKEN)) ;
		match = GRankStartMatch( ranked_player->context );
		ranked_player->match = match.match;
		ranked_player->grank = gr_joingame->rank;

		// find the index and call SV_RankUserValidate
		for (i=0;i<sv_maxclients->value;i++)
			if ( ranked_player == &s_ranked_players[i] )
				SV_RankUserValidate(i,NULL,NULL,0, gr_joingame->rank,ranked_player->name);
	}
	else
	{
		//GRand handle join game failure
		SV_RankError( "SV_RankJoinGameCBF: Unexpected status %s",
			SV_RankStatusString( gr_joingame->status ) );
		
		cleanup_status = GRankCleanupAsync
			(
				ranked_player->context,
				0,
				SV_RankCleanupCBF,
				cbf_arg,
				GR_OPT_END
			);
		
		if( cleanup_status != GR_STATUS_PENDING )
		{
			SV_RankError( "SV_RankJoinGameCBF: Expected "
				"GR_STATUS_PENDING from GRankCleanupAsync, got %s", 
				SV_RankStatusString( cleanup_status ) );
			SV_RankCloseContext( ranked_player );
		}
	}		
}

/*
================
SV_RankSendReportsCBF
================
*/
static void SV_RankSendReportsCBF( GR_STATUS* status, void* cbf_arg )
{
	ranked_player_t*	ranked_player;
	GR_CONTEXT			context;
	GR_STATUS			cleanup_status;

	assert( status != NULL );
	// NULL cbf_arg means server is sending match reports
	
	Com_DPrintf( "SV_RankSendReportsCBF( %08X, %08X );\n", status, cbf_arg );
	
	ranked_player = (ranked_player_t*)cbf_arg;
	if( ranked_player == NULL )
	{
		Com_DPrintf( "SV_RankSendReportsCBF: server\n" );
		context = s_server_context;
	}
	else
	{
		Com_DPrintf( "SV_RankSendReportsCBF: player\n" );
		context = ranked_player->context;
	}

	//assert( context != 0 );
	if( *status != GR_STATUS_OK )
	{
		SV_RankError( "SV_RankSendReportsCBF: Unexpected status %s",
			SV_RankStatusString( *status ) );
	}
	
	if( context == 0 )
	{
		Com_DPrintf( "SV_RankSendReportsCBF: WARNING: context == 0" );
		SV_RankCloseContext( ranked_player );
	}
	else
	{
		cleanup_status = GRankCleanupAsync
			(
				context,
				0,
				SV_RankCleanupCBF,
				cbf_arg,
				GR_OPT_END
			);
		
		if( cleanup_status != GR_STATUS_PENDING )
		{
			SV_RankError( "SV_RankSendReportsCBF: Expected "
				"GR_STATUS_PENDING from GRankCleanupAsync, got %s", 
				SV_RankStatusString( cleanup_status ) );
			SV_RankCloseContext( ranked_player );
		}
	}
}

/*
================
SV_RankCleanupCBF
================
*/
static void SV_RankCleanupCBF( GR_STATUS* status, void* cbf_arg )
{
	ranked_player_t*	ranked_player;
	ranked_player = (ranked_player_t*)cbf_arg;

	assert( status != NULL );
	// NULL cbf_arg means server is cleaning up

	Com_DPrintf( "SV_RankCleanupCBF( %08X, %08X );\n", status, cbf_arg );
	
	if( *status != GR_STATUS_OK )
	{
		SV_RankError( "SV_RankCleanupCBF: Unexpected status %s",
			SV_RankStatusString( *status ) );
	}

	SV_RankCloseContext( ranked_player );
}

/*
================
SV_RankCloseContext
================
*/
static void SV_RankCloseContext( ranked_player_t* ranked_player )
{
	if( ranked_player == NULL )
	{
		// server cleanup
		if( s_server_context == 0 )
		{
			return;
		}
		s_server_context = 0;
		s_server_match = 0;
	}
	else
	{
		// player cleanup
		if( s_ranked_players == NULL )
		{
			return;
		}
		if( ranked_player->context == 0 )
		{
			return;
		}
		ranked_player->context = 0;
		ranked_player->match = 0;
		ranked_player->player_id = 0;
		memset( ranked_player->token, 0, sizeof(GR_PLAYER_TOKEN) );
		ranked_player->grank_status = ranked_player->final_status;
		ranked_player->final_status = QGR_STATUS_NEW;
		ranked_player->name[0] = '\0';
	}

	assert( s_rankings_contexts > 0 );
	s_rankings_contexts--;
	Com_DPrintf( "SV_RankCloseContext: s_rankings_contexts = %d\n", 
		s_rankings_contexts );

	if( s_rankings_contexts == 0 )
	{
		GRankLogLevel( GRLOG_OFF );
		
		if( s_ranked_players != NULL )
		{
			Z_Free( s_ranked_players );
			s_ranked_players = NULL;
		}

		s_rankings_active = qfalse;
		Cvar_Set( "sv_rankingsActive", "0" );
	}
}

/*
================
SV_RankAsciiEncode

Encodes src_len bytes of binary data from the src buffer as ASCII text, 
using 6 bits per character. The result string is null-terminated and 
stored in the dest buffer.

The dest buffer must be at least (src_len * 4) / 3 + 2 bytes in length.

Returns the length of the result string, not including the null.
================
*/
static int SV_RankAsciiEncode( char* dest, const unsigned char* src, 
	int src_len )
{
	unsigned char	bin[3];
	unsigned char	txt[4];
	int				dest_len = 0;
	int				i;
	int				j;
	int				num_chars;

	assert( dest != NULL );
	assert( src != NULL );
	
	for( i = 0; i < src_len; i += 3 )
	{
		// read three bytes of input
		for( j = 0; j < 3; j++ )
		{
			bin[j] = (i + j < src_len) ? src[i + j] : 0;
		}

		// get four 6-bit values from three bytes
		txt[0] = bin[0] >> 2;
		txt[1] = ((bin[0] << 4) | (bin[1] >> 4)) & 63;
		txt[2] = ((bin[1] << 2) | (bin[2] >> 6)) & 63;
		txt[3] = bin[2] & 63;

		// store ASCII encoding of 6-bit values
		num_chars = (i + 2 < src_len) ? 4 : ((src_len - i) * 4) / 3 + 1;
		for( j = 0; j < num_chars; j++ )
		{
			dest[dest_len++] = s_ascii_encoding[txt[j]];
		}
	}
	
	dest[dest_len] = '\0';

	return dest_len;
}

/*
================
SV_RankAsciiDecode

Decodes src_len characters of ASCII text from the src buffer, stores 
the binary result in the dest buffer.

The dest buffer must be at least (src_len * 3) / 4 bytes in length.

Returns the length of the binary result, or zero for invalid input.
================
*/
static int SV_RankAsciiDecode( unsigned char* dest, const char* src, 
	int src_len )
{
	static unsigned char	s_inverse_encoding[256];
	static char				s_init = 0;
	
	unsigned char	bin[3];
	unsigned char	txt[4];
	int				dest_len = 0;
	int				i;
	int				j;
	int				num_bytes;
	
	assert( dest != NULL );
	assert( src != NULL );

	if( !s_init )
	{
		// initialize lookup table for decoding
		memset( s_inverse_encoding, 255, sizeof(s_inverse_encoding) );
		for( i = 0; i < 64; i++ )
		{
			s_inverse_encoding[s_ascii_encoding[i]] = i;
		}
		s_init = 1;
	}
	
	for( i = 0; i < src_len; i += 4 )
	{
		// read four characters of input, decode them to 6-bit values
		for( j = 0; j < 4; j++ )
		{
			txt[j] = (i + j < src_len) ? s_inverse_encoding[src[i + j]] : 0;
			if (txt[j] == 255)
			{
				return 0; // invalid input character
			}
		}
		
		// get three bytes from four 6-bit values
		bin[0] = (txt[0] << 2) | (txt[1] >> 4);
		bin[1] = (txt[1] << 4) | (txt[2] >> 2);
		bin[2] = (txt[2] << 6) | txt[3];

		// store binary data
		num_bytes = (i + 3 < src_len) ? 3 : ((src_len - i) * 3) / 4;
		for( j = 0; j < num_bytes; j++ )
		{
			dest[dest_len++] = bin[j];
		}
	}

	return dest_len;
}

/*
================
SV_RankEncodeGameID
================
*/
static void SV_RankEncodeGameID( uint64_t game_id, char* result, 
	int len )
{
	assert( result != NULL );

	if( len < ( ( sizeof(game_id) * 4) / 3 + 2) )
	{
		Com_DPrintf( "SV_RankEncodeGameID: result buffer too small\n" );
		result[0] = '\0';
	}
	else
	{
		qint64 gameid = LittleLong64(*(qint64*)&game_id);
		SV_RankAsciiEncode( result, (unsigned char*)&gameid, 
			sizeof(qint64) );
	}
}

/*
================
SV_RankDecodePlayerID
================
*/
static uint64_t SV_RankDecodePlayerID( const char* string )
{
	unsigned char	buffer[9];
	int len;
	qint64	player_id;

	assert( string != NULL );
	
	len = strlen (string) ;
	Com_DPrintf( "SV_RankDecodePlayerID: string length %d\n",len );
	SV_RankAsciiDecode( buffer, string, len );
	player_id = LittleLong64(*(qint64*)buffer);
	return *(uint64_t*)&player_id;
}

/*
================
SV_RankDecodePlayerKey
================
*/
static void SV_RankDecodePlayerKey( const char* string, GR_PLAYER_TOKEN key )
{
	unsigned char	buffer[1400];
	int len;
	assert( string != NULL );

	len = strlen (string) ;
	Com_DPrintf( "SV_RankDecodePlayerKey: string length %d\n",len );
	
	memset(key,0,sizeof(GR_PLAYER_TOKEN));
	memset(buffer,0,sizeof(buffer));
	memcpy( key, buffer, SV_RankAsciiDecode( buffer, string, len ) );
}

/*
================
SV_RankStatusString
================
*/
static char* SV_RankStatusString( GR_STATUS status )
{
	switch( status )
	{
		case GR_STATUS_OK:				return "GR_STATUS_OK";
		case GR_STATUS_ERROR:			return "GR_STATUS_ERROR";
		case GR_STATUS_BADPARAMS:		return "GR_STATUS_BADPARAMS";
		case GR_STATUS_NETWORK:			return "GR_STATUS_NETWORK";
		case GR_STATUS_NOUSER:			return "GR_STATUS_NOUSER";
		case GR_STATUS_BADPASSWORD:		return "GR_STATUS_BADPASSWORD";
		case GR_STATUS_BADGAME:			return "GR_STATUS_BADGAME";
		case GR_STATUS_PENDING:			return "GR_STATUS_PENDING";
		case GR_STATUS_BADDOMAIN:		return "GR_STATUS_BADDOMAIN";
		case GR_STATUS_DOMAINLOCK:		return "GR_STATUS_DOMAINLOCK";
		case GR_STATUS_TIMEOUT:			return "GR_STATUS_TIMEOUT";
		case GR_STATUS_INVALIDUSER:	    return "GR_STATUS_INVALIDUSER";
		case GR_STATUS_INVALIDCONTEXT:	return "GR_STATUS_INVALIDCONTEXT";
		default:						return "(UNKNOWN)";
	}
}

/*
================
SV_RankError
================
*/
static void SV_RankError( const char* fmt, ... )
{
	va_list	arg_ptr;
	char	text[1024];

	va_start( arg_ptr, fmt );
	vsprintf( text, fmt, arg_ptr );
	va_end( arg_ptr );

	Com_DPrintf( "****************************************\n" );
	Com_DPrintf( "SV_RankError: %s\n", text );
	Com_DPrintf( "****************************************\n" );

	s_rankings_active = qfalse;
	Cvar_Set( "sv_rankingsActive", "0" );
	// FIXME - attempt clean shutdown?
}