We have not yet had an official release. Nonetheless, you can still get icculus.org/quake3 packaged for a few Operating Systems or build it yourself from Subversion.

The Quake 3 engine is open source, this does not mean that Quake 3 Arena the game is free. You must purchase the game to use the data!

Sanctioned Installers

We have provided installers for the most popular platforms icculus.org/quake3 supports. These have been tested, and if they do not work you can report bugs to us about them.

Using packages for your Operating System

If you're lucky your Operating System provider or someone else using it may have already done all of the work for you. Please report problems with these to those who are guilty.

Check out and build from Subversion

Prerequisites

This part assumes Windows users are using Cygwin. If you aren't, TortoiseSVN is a good client.

  1. Change into a directory that you want the tree to be kept in.
  2. Check out the source tree:
    svn co svn://svn.icculus.org/quake3/trunk quake3
    (You can check out a specific revision with the -r option, like this: svn co svn://svn.icculus.org/quake3/trunk quake3 -r100)
  3. Read the README file. Really. Do it.
  4. Compile and install Quake 3:
  5. If everything has gone well, you should have a binary that works! If not, seek help.

Point Release Installers

The id software patches are still needed before installing this project because they contain updated .pk3 files. We mirror them for your convenience: