/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // TexEdit.cpp : implementation file // #include "stdafx.h" #include "Radiant.h" #include "TexEdit.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTexEdit CTexEdit::CTexEdit() { m_pTexWnd = NULL; } CTexEdit::~CTexEdit() { } BEGIN_MESSAGE_MAP(CTexEdit, CEdit) //{{AFX_MSG_MAP(CTexEdit) ON_WM_CTLCOLOR_REFLECT() ON_CONTROL_REFLECT(EN_CHANGE, OnChange) ON_WM_CREATE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTexEdit message handlers HBRUSH CTexEdit::CtlColor(CDC* pDC, UINT nCtlColor) { if (nCtlColor == CTLCOLOR_EDIT) { pDC->SetBkColor(RGB(192,192,192)); return (HBRUSH)GetStockObject(LTGRAY_BRUSH); } return NULL; } void CTexEdit::OnChange() { CString str; GetWindowText(str); if (m_pTexWnd) m_pTexWnd->UpdateFilter(str); } int CTexEdit::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CEdit::OnCreate(lpCreateStruct) == -1) return -1; m_Font.CreatePointFont(100, "Arial"); SetFont(&m_Font, FALSE); return 0; }