/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // ScriptDlg.cpp : implementation file // #include "stdafx.h" #include "Radiant.h" #include "ScriptDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CScriptDlg dialog CScriptDlg::CScriptDlg(CWnd* pParent /*=NULL*/) : CDialog(CScriptDlg::IDD, pParent) { //{{AFX_DATA_INIT(CScriptDlg) m_strScript = _T(""); //}}AFX_DATA_INIT } void CScriptDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CScriptDlg) DDX_Control(pDX, IDC_LIST_SCRIPTS, m_lstScripts); DDX_LBString(pDX, IDC_LIST_SCRIPTS, m_strScript); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CScriptDlg, CDialog) //{{AFX_MSG_MAP(CScriptDlg) ON_BN_CLICKED(ID_RUN, OnRun) ON_LBN_DBLCLK(IDC_LIST_SCRIPTS, OnDblclkListScripts) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CScriptDlg message handlers void CScriptDlg::OnRun() { UpdateData(TRUE); EndDialog(IDOK); RunScriptByName(m_strScript.GetBuffer(0), true); } BOOL CScriptDlg::OnInitDialog() { CDialog::OnInitDialog(); char* pBuff = new char[16384]; CString strINI = g_strAppPath; strINI += "\\scripts.ini"; int n = GetPrivateProfileSectionNames(pBuff, 16384, strINI); // CStringList list; m_lstScripts.ResetContent(); char* pWorkBuff = pBuff; while (*pWorkBuff != NULL) { m_lstScripts.AddString(pWorkBuff); pWorkBuff += strlen(pWorkBuff) + 1; } delete []pBuff; return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CScriptDlg::OnDblclkListScripts() { UpdateData(TRUE); EndDialog(IDOK); RunScriptByName(m_strScript.GetBuffer(0), true); }