/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #if !defined(AFX_RADEDITVIEW_H__DC829123_812D_11D1_B548_00AA00A410FC__INCLUDED_) #define AFX_RADEDITVIEW_H__DC829123_812D_11D1_B548_00AA00A410FC__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // RADEditView.h : header file // ///////////////////////////////////////////////////////////////////////////// // CRADEditView view class CRADEditView : public CEditView { public: CRADEditView(); // protected constructor used by dynamic creation DECLARE_DYNCREATE(CRADEditView) protected: // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CRADEditView) protected: virtual void OnDraw(CDC* pDC); // overridden to draw this view //}}AFX_VIRTUAL // Implementation protected: virtual ~CRADEditView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: //{{AFX_MSG(CRADEditView) afx_msg void OnChange(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_RADEDITVIEW_H__DC829123_812D_11D1_B548_00AA00A410FC__INCLUDED_)