/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ //----------------------------------------------------------------------------- // // $LogFile$ // $Revision: 1.1.2.1 $ // $Author: ttimo $ // $Date: 2000/02/04 22:59:34 $ // $Log: Messaging.h,v $ // Revision 1.1.2.1 2000/02/04 22:59:34 ttimo // messaging API preview // // // DESCRIPTION: // headers for internal classes used in Messaging.cpp // #ifndef __MESSAGING_H_ #define __MESSAGING_H_ class CXYWndWrapper : public IXYWndWrapper { public: void SnapToGrid( int x1, int y1, vec3_t pt ); }; #endif