/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // MapInfo.cpp : implementation file // #include "stdafx.h" #include "Radiant.h" #include "MapInfo.h" #include "qe3.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMapInfo dialog CMapInfo::CMapInfo(CWnd* pParent /*=NULL*/) : CDialog(CMapInfo::IDD, pParent) { //{{AFX_DATA_INIT(CMapInfo) m_nNet = 0; m_nTotalBrushes = 0; m_nTotalEntities = 0; //}}AFX_DATA_INIT } void CMapInfo::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CMapInfo) DDX_Control(pDX, IDC_LIST_ENTITIES, m_lstEntity); DDX_Text(pDX, IDC_EDIT_NET, m_nNet); DDX_Text(pDX, IDC_EDIT_TOTALBRUSHES, m_nTotalBrushes); DDX_Text(pDX, IDC_EDIT_TOTALENTITIES, m_nTotalEntities); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CMapInfo, CDialog) //{{AFX_MSG_MAP(CMapInfo) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMapInfo message handlers BOOL CMapInfo::OnInitDialog() { CDialog::OnInitDialog(); m_nTotalBrushes = 0; m_nTotalEntities = 0; m_nNet = 0; for (brush_t* pBrush=active_brushes.next ; pBrush != &active_brushes ; pBrush=pBrush->next) { m_nTotalBrushes++; if (pBrush->owner == world_entity) m_nNet++; } CMapStringToPtr mapEntity; int nValue = 0; for (entity_t* pEntity=entities.next ; pEntity != &entities ; pEntity=pEntity->next) { m_nTotalEntities++; nValue = 0; mapEntity.Lookup(pEntity->eclass->name, reinterpret_cast(nValue)); nValue++ ; mapEntity.SetAt(pEntity->eclass->name, reinterpret_cast(nValue)); } m_lstEntity.ResetContent(); m_lstEntity.SetTabStops(96); CString strKey; POSITION pos = mapEntity.GetStartPosition(); while (pos) { mapEntity.GetNextAssoc(pos, strKey, reinterpret_cast(nValue)); CString strList; strList.Format("%s\t%i", strKey, nValue); m_lstEntity.AddString(strList); } UpdateData(FALSE); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE }