/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // EntityListDlg.cpp : implementation file // #include "stdafx.h" #include "Radiant.h" #include "EntityListDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CEntityListDlg dialog CEntityListDlg::CEntityListDlg(CWnd* pParent /*=NULL*/) : CDialog(CEntityListDlg::IDD, pParent) { //{{AFX_DATA_INIT(CEntityListDlg) //}}AFX_DATA_INIT } void CEntityListDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CEntityListDlg) DDX_Control(pDX, IDC_LIST_ENTITY, m_lstEntity); DDX_Control(pDX, IDC_TREE_ENTITY, m_treeEntity); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CEntityListDlg, CDialog) //{{AFX_MSG_MAP(CEntityListDlg) ON_BN_CLICKED(IDSELECT, OnSelect) ON_NOTIFY(TVN_SELCHANGED, IDC_TREE_ENTITY, OnSelchangedTreeEntity) ON_NOTIFY(NM_DBLCLK, IDC_TREE_ENTITY, OnDblclkTreeEntity) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CEntityListDlg message handlers void CEntityListDlg::OnSelect() { HTREEITEM hItem = m_treeEntity.GetSelectedItem(); if (hItem) { entity_t* pEntity = reinterpret_cast(m_treeEntity.GetItemData(hItem)); if (pEntity) { Select_Deselect(); Select_Brush (pEntity->brushes.onext); } } Sys_UpdateWindows(W_ALL); } BOOL CEntityListDlg::OnInitDialog() { CDialog::OnInitDialog(); CMapStringToPtr mapEntity; HTREEITEM hParent = m_treeEntity.InsertItem(world_entity->eclass->name); HTREEITEM hChild = m_treeEntity.InsertItem(world_entity->eclass->name, hParent); m_treeEntity.SetItemData(hChild, reinterpret_cast(world_entity)); for (entity_t* pEntity=entities.next ; pEntity != &entities ; pEntity=pEntity->next) { hParent = NULL; if (mapEntity.Lookup(pEntity->eclass->name, reinterpret_cast(hParent)) == FALSE) { hParent = m_treeEntity.InsertItem(pEntity->eclass->name); mapEntity.SetAt(pEntity->eclass->name, reinterpret_cast(hParent)); } hChild = m_treeEntity.InsertItem(pEntity->eclass->name, hParent); m_treeEntity.SetItemData(hChild, reinterpret_cast(pEntity)); } CRect rct; m_lstEntity.GetClientRect(rct); m_lstEntity.InsertColumn(0, "Key", LVCFMT_LEFT, rct.Width() / 2); m_lstEntity.InsertColumn(1, "Value", LVCFMT_LEFT, rct.Width() / 2); m_lstEntity.DeleteColumn(2); UpdateData(FALSE); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CEntityListDlg::OnSelchangedTreeEntity(NMHDR* pNMHDR, LRESULT* pResult) { NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR; HTREEITEM hItem = m_treeEntity.GetSelectedItem(); m_lstEntity.DeleteAllItems(); if (hItem) { CString strList; entity_t* pEntity = reinterpret_cast(m_treeEntity.GetItemData(hItem)); if (pEntity) { for (epair_t* pEpair = pEntity->epairs ; pEpair ; pEpair = pEpair->next) { if (strlen(pEpair->key) > 8) strList.Format("%s\t%s", pEpair->key, pEpair->value); else strList.Format("%s\t\t%s", pEpair->key, pEpair->value); int nParent = m_lstEntity.InsertItem(0, pEpair->key); m_lstEntity.SetItem(nParent, 1, LVIF_TEXT, pEpair->value, 0, 0, 0, reinterpret_cast(pEntity)); } } } *pResult = 0; } void CEntityListDlg::OnDblclkListInfo() { // TODO: Add your control notification handler code here } void CEntityListDlg::OnDblclkTreeEntity(NMHDR* pNMHDR, LRESULT* pResult) { OnSelect(); *pResult = 0; }