/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #ifdef _TTIMOBUILD #include "qfiles.h" #include "surfaceflags.h" #else #include "../code/qcommon/qfiles.h" #include "../code/game/surfaceflags.h" #endif extern int nummodels; extern dmodel_t dmodels[MAX_MAP_MODELS]; extern int numShaders; extern dshader_t dshaders[MAX_MAP_MODELS]; extern int entdatasize; extern char dentdata[MAX_MAP_ENTSTRING]; extern int numleafs; extern dleaf_t dleafs[MAX_MAP_LEAFS]; extern int numplanes; extern dplane_t dplanes[MAX_MAP_PLANES]; extern int numnodes; extern dnode_t dnodes[MAX_MAP_NODES]; extern int numleafsurfaces; extern int dleafsurfaces[MAX_MAP_LEAFFACES]; extern int numleafbrushes; extern int dleafbrushes[MAX_MAP_LEAFBRUSHES]; extern int numbrushes; extern dbrush_t dbrushes[MAX_MAP_BRUSHES]; extern int numbrushsides; extern dbrushside_t dbrushsides[MAX_MAP_BRUSHSIDES]; extern int numLightBytes; extern byte lightBytes[MAX_MAP_LIGHTING]; extern int numGridPoints; extern byte gridData[MAX_MAP_LIGHTGRID]; extern int numVisBytes; extern byte visBytes[MAX_MAP_VISIBILITY]; extern int numDrawVerts; extern drawVert_t drawVerts[MAX_MAP_DRAW_VERTS]; extern int numDrawIndexes; extern int drawIndexes[MAX_MAP_DRAW_INDEXES]; extern int numDrawSurfaces; extern dsurface_t drawSurfaces[MAX_MAP_DRAW_SURFS]; extern int numFogs; extern dfog_t dfogs[MAX_MAP_FOGS]; void LoadBSPFile( const char *filename ); void WriteBSPFile( const char *filename ); void PrintBSPFileSizes( void ); //=============== typedef struct epair_s { struct epair_s *next; char *key; char *value; } epair_t; typedef struct { vec3_t origin; struct bspbrush_s *brushes; struct parseMesh_s *patches; int firstDrawSurf; epair_t *epairs; } entity_t; extern int num_entities; extern entity_t entities[MAX_MAP_ENTITIES]; void ParseEntities( void ); void UnparseEntities( void ); void SetKeyValue( entity_t *ent, const char *key, const char *value ); const char *ValueForKey( const entity_t *ent, const char *key ); // will return "" if not present vec_t FloatForKey( const entity_t *ent, const char *key ); void GetVectorForKey( const entity_t *ent, const char *key, vec3_t vec ); epair_t *ParseEpair( void ); void PrintEntity( const entity_t *ent );