/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include #include "../game/q_shared.h" #include "../qcommon/qcommon.h" #ifndef DEDICATED #include "../renderer/tr_local.h" #endif static qboolean signalcaught = qfalse;; void Sys_Exit(int); // bk010104 - abstraction static void signal_handler(int sig) // bk010104 - replace this... (NOTE TTimo huh?) { if (signalcaught) { printf("DOUBLE SIGNAL FAULT: Received signal %d, exiting...\n", sig); Sys_Exit(1); // bk010104 - abstraction } signalcaught = qtrue; printf("Received signal %d, exiting...\n", sig); #ifndef DEDICATED GLimp_Shutdown(); // bk010104 - shouldn't this be CL_Shutdown #endif Sys_Exit(0); // bk010104 - abstraction NOTE TTimo send a 0 to avoid DOUBLE SIGNAL FAULT } void InitSig(void) { signal(SIGHUP, signal_handler); signal(SIGQUIT, signal_handler); signal(SIGILL, signal_handler); signal(SIGTRAP, signal_handler); signal(SIGIOT, signal_handler); signal(SIGBUS, signal_handler); signal(SIGFPE, signal_handler); signal(SIGSEGV, signal_handler); signal(SIGTERM, signal_handler); }