/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // cmdlib.h #ifndef __CMDLIB__ #define __CMDLIB__ #ifdef _MSC_VER #pragma warning(disable : 4244) // MIPS #pragma warning(disable : 4136) // X86 #pragma warning(disable : 4051) // ALPHA #pragma warning(disable : 4018) // signed/unsigned mismatch #pragma warning(disable : 4305) // truncate from double to float #pragma check_stack(off) #endif #include #include #include #include #include #include #include #ifdef _MSC_VER #pragma intrinsic( memset, memcpy ) #endif #ifndef __BYTEBOOL__ #define __BYTEBOOL__ typedef enum { qfalse, qtrue } qboolean; typedef unsigned char byte; #endif #define MAX_OS_PATH 1024 #define MEM_BLOCKSIZE 4096 // the dec offsetof macro doesnt work very well... #define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier) // set these before calling CheckParm extern int myargc; extern char **myargv; char *strupr (char *in); char *strlower (char *in); int Q_strncasecmp( const char *s1, const char *s2, int n ); int Q_stricmp( const char *s1, const char *s2 ); void Q_getwd( char *out ); int Q_filelength (FILE *f); int FileTime( const char *path ); void Q_mkdir( const char *path ); extern char qdir[1024]; extern char gamedir[1024]; extern char writedir[1024]; void SetQdirFromPath( const char *path ); char *ExpandArg( const char *path ); // from cmd line char *ExpandPath( const char *path ); // from scripts char *ExpandGamePath (const char *path); char *ExpandPathAndArchive( const char *path ); double I_FloatTime( void ); void Error( const char *error, ... ); int CheckParm( const char *check ); FILE *SafeOpenWrite( const char *filename ); FILE *SafeOpenRead( const char *filename ); void SafeRead (FILE *f, void *buffer, int count); void SafeWrite (FILE *f, const void *buffer, int count); int LoadFile( const char *filename, void **bufferptr ); int LoadFileBlock( const char *filename, void **bufferptr ); int TryLoadFile( const char *filename, void **bufferptr ); void SaveFile( const char *filename, const void *buffer, int count ); qboolean FileExists( const char *filename ); void DefaultExtension( char *path, const char *extension ); void DefaultPath( char *path, const char *basepath ); void StripFilename( char *path ); void StripExtension( char *path ); void ExtractFilePath( const char *path, char *dest ); void ExtractFileBase( const char *path, char *dest ); void ExtractFileExtension( const char *path, char *dest ); int ParseNum (const char *str); short BigShort (short l); short LittleShort (short l); int BigLong (int l); int LittleLong (int l); float BigFloat (float l); float LittleFloat (float l); char *COM_Parse (char *data); extern char com_token[1024]; extern qboolean com_eof; char *copystring(const char *s); void CRC_Init(unsigned short *crcvalue); void CRC_ProcessByte(unsigned short *crcvalue, byte data); unsigned short CRC_Value(unsigned short crcvalue); void CreatePath( const char *path ); void QCopyFile( const char *from, const char *to ); extern qboolean archive; extern char archivedir[1024]; extern qboolean verbose; void qprintf( const char *format, ... ); void _printf( const char *format, ... ); void ExpandWildcards( int *argc, char ***argv ); // for compression routines typedef struct { void *data; int count, width, height; } cblock_t; #endif