/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #ifdef USE_LOCAL_HEADERS # include "SDL.h" #else # include #endif #include #include #include #include "../renderer/tr_local.h" #include "../client/client.h" #include "../sys/sys_local.h" #ifdef MACOS_X // Mouse acceleration needs to be disabled #define MACOS_X_ACCELERATION_HACK // Cursor needs hack to hide #define MACOS_X_CURSOR_HACK #endif #ifdef MACOS_X_ACCELERATION_HACK #include #include #include #include #endif //#define KBD_DBG static SDL_Joystick *stick = NULL; static qboolean mouseAvailable = qfalse; static qboolean mouseActive = qfalse; static qboolean keyRepeatEnabled = qfalse; static cvar_t *in_mouse; #ifdef MACOS_X_ACCELERATION_HACK static cvar_t *in_disablemacosxmouseaccel; static double originalMouseSpeed = -1.0; #endif static cvar_t *in_nograb; static cvar_t *in_joystick = NULL; static cvar_t *in_joystickDebug = NULL; static cvar_t *in_joystickThreshold = NULL; /* =============== IN_TranslateSDLToQ3Key =============== */ static const char *IN_TranslateSDLToQ3Key(SDL_keysym *keysym, int *key) { static char buf[2] = { '\0', '\0' }; *buf = '\0'; *key = 0; // these happen to match the ASCII chars. if ((keysym->sym >= ' ') && (keysym->sym <= '~')) { *key = (int) keysym->sym; } else { switch (keysym->sym) { case SDLK_PAGEUP: *key = K_PGUP; break; case SDLK_KP9: *key = K_KP_PGUP; break; case SDLK_PAGEDOWN: *key = K_PGDN; break; case SDLK_KP3: *key = K_KP_PGDN; break; case SDLK_KP7: *key = K_KP_HOME; break; case SDLK_HOME: *key = K_HOME; break; case SDLK_KP1: *key = K_KP_END; break; case SDLK_END: *key = K_END; break; case SDLK_KP4: *key = K_KP_LEFTARROW; break; case SDLK_LEFT: *key = K_LEFTARROW; break; case SDLK_KP6: *key = K_KP_RIGHTARROW; break; case SDLK_RIGHT: *key = K_RIGHTARROW; break; case SDLK_KP2: *key = K_KP_DOWNARROW; break; case SDLK_DOWN: *key = K_DOWNARROW; break; case SDLK_KP8: *key = K_KP_UPARROW; break; case SDLK_UP: *key = K_UPARROW; break; case SDLK_ESCAPE: *key = K_ESCAPE; break; case SDLK_KP_ENTER: *key = K_KP_ENTER; break; case SDLK_RETURN: *key = K_ENTER; break; case SDLK_TAB: *key = K_TAB; break; case SDLK_F1: *key = K_F1; break; case SDLK_F2: *key = K_F2; break; case SDLK_F3: *key = K_F3; break; case SDLK_F4: *key = K_F4; break; case SDLK_F5: *key = K_F5; break; case SDLK_F6: *key = K_F6; break; case SDLK_F7: *key = K_F7; break; case SDLK_F8: *key = K_F8; break; case SDLK_F9: *key = K_F9; break; case SDLK_F10: *key = K_F10; break; case SDLK_F11: *key = K_F11; break; case SDLK_F12: *key = K_F12; break; case SDLK_F13: *key = K_F13; break; case SDLK_F14: *key = K_F14; break; case SDLK_F15: *key = K_F15; break; case SDLK_BACKSPACE: *key = K_BACKSPACE; break; // ctrl-h case SDLK_KP_PERIOD: *key = K_KP_DEL; break; case SDLK_DELETE: *key = K_DEL; break; case SDLK_PAUSE: *key = K_PAUSE; break; case SDLK_LSHIFT: case SDLK_RSHIFT: *key = K_SHIFT; break; case SDLK_LCTRL: case SDLK_RCTRL: *key = K_CTRL; break; case SDLK_RMETA: case SDLK_LMETA: *key = K_COMMAND; break; case SDLK_RALT: case SDLK_LALT: *key = K_ALT; break; case SDLK_LSUPER: case SDLK_RSUPER: *key = K_SUPER; break; case SDLK_KP5: *key = K_KP_5; break; case SDLK_INSERT: *key = K_INS; break; case SDLK_KP0: *key = K_KP_INS; break; case SDLK_KP_MULTIPLY: *key = K_KP_STAR; break; case SDLK_KP_PLUS: *key = K_KP_PLUS; break; case SDLK_KP_MINUS: *key = K_KP_MINUS; break; case SDLK_KP_DIVIDE: *key = K_KP_SLASH; break; case SDLK_MODE: *key = K_MODE; break; case SDLK_COMPOSE: *key = K_COMPOSE; break; case SDLK_HELP: *key = K_HELP; break; case SDLK_PRINT: *key = K_PRINT; break; case SDLK_SYSREQ: *key = K_SYSREQ; break; case SDLK_BREAK: *key = K_BREAK; break; case SDLK_MENU: *key = K_MENU; break; case SDLK_POWER: *key = K_POWER; break; case SDLK_EURO: *key = K_EURO; break; case SDLK_UNDO: *key = K_UNDO; break; case SDLK_SCROLLOCK: *key = K_SCROLLOCK; break; case SDLK_NUMLOCK: *key = K_KP_NUMLOCK; break; case SDLK_CAPSLOCK: *key = K_CAPSLOCK; break; default: if (keysym->sym >= SDLK_WORLD_0 && keysym->sym <= SDLK_WORLD_95) *key = (keysym->sym - SDLK_WORLD_0) + K_WORLD_0; break; } } if( keysym->unicode <= 127 ) // maps to ASCII? { char ch = (char) keysym->unicode; if (ch == '~') *key = '~'; // console HACK // translate K_BACKSPACE to ctrl-h for MACOS_X (others?) if (ch == K_BACKSPACE && keysym->sym != SDLK_DELETE) { *key = 'h' - 'a' + 1; buf[0] = *key; } else buf[0] = ch; } return buf; } /* =============== IN_PrintKey =============== */ static void IN_PrintKey(const SDL_Event* event) { #ifdef KBD_DBG fprintf( stderr, "key name: %s", SDL_GetKeyName (event->key.keysym.sym ) ); if(event->key.keysym.unicode) { fprintf( stderr, " unicode: %hx", event->key.keysym.unicode ); if( event->key.keysym.unicode >= '0' && event->key.keysym.unicode <= '~') // printable? { fprintf( stderr, " (%c)", (unsigned char)event->key.keysym.unicode ); } } fflush( stderr ); #endif } #ifdef MACOS_X_ACCELERATION_HACK /* =============== IN_GetIOHandle =============== */ static io_connect_t IN_GetIOHandle() // mac os x mouse accel hack { io_connect_t iohandle = MACH_PORT_NULL; kern_return_t status; io_service_t iohidsystem = MACH_PORT_NULL; mach_port_t masterport; status = IOMasterPort(MACH_PORT_NULL, &masterport); if(status != KERN_SUCCESS) return 0; iohidsystem = IORegistryEntryFromPath(masterport, kIOServicePlane ":/IOResources/IOHIDSystem"); if(!iohidsystem) return 0; status = IOServiceOpen(iohidsystem, mach_task_self(), kIOHIDParamConnectType, &iohandle); IOObjectRelease(iohidsystem); return iohandle; } #endif /* =============== IN_ActivateMouse =============== */ static void IN_ActivateMouse( void ) { if (!mouseAvailable || !SDL_WasInit( SDL_INIT_VIDEO ) ) return; #ifdef MACOS_X_ACCELERATION_HACK if (!mouseActive) // mac os x mouse accel hack { // Save the status of mouse acceleration originalMouseSpeed = -1.0; // in case of error if(in_disablemacosxmouseaccel->integer) { io_connect_t mouseDev = IN_GetIOHandle(); if(mouseDev != 0) { if(IOHIDGetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), &originalMouseSpeed) == kIOReturnSuccess) { Com_Printf("previous mouse acceleration: %f\n", originalMouseSpeed); if(IOHIDSetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), -1.0) != kIOReturnSuccess) { Com_Printf("Could not disable mouse acceleration (failed at IOHIDSetAccelerationWithKey).\n"); Cvar_Set ("in_disablemacosxmouseaccel", 0); } } else { Com_Printf("Could not disable mouse acceleration (failed at IOHIDGetAccelerationWithKey).\n"); Cvar_Set ("in_disablemacosxmouseaccel", 0); } IOServiceClose(mouseDev); } else { Com_Printf("Could not disable mouse acceleration (failed at IO_GetIOHandle).\n"); Cvar_Set ("in_disablemacosxmouseaccel", 0); } } } #endif if( !mouseActive ) { SDL_ShowCursor( 0 ); #ifdef MACOS_X_CURSOR_HACK // This is a bug in the current SDL/macosx...have to toggle it a few // times to get the cursor to hide. SDL_ShowCursor( 1 ); SDL_ShowCursor( 0 ); #endif SDL_WM_GrabInput( SDL_GRAB_ON ); } // in_nograb makes no sense in fullscreen mode if( !r_fullscreen->integer ) { if( in_nograb->modified || !mouseActive ) { if( in_nograb->integer ) SDL_WM_GrabInput( SDL_GRAB_OFF ); else SDL_WM_GrabInput( SDL_GRAB_ON ); in_nograb->modified = qfalse; } } mouseActive = qtrue; } /* =============== IN_DeactivateMouse =============== */ static void IN_DeactivateMouse( void ) { if (!mouseAvailable || !SDL_WasInit( SDL_INIT_VIDEO ) ) return; #ifdef MACOS_X_ACCELERATION_HACK if (mouseActive) // mac os x mouse accel hack { if(originalMouseSpeed != -1.0) { io_connect_t mouseDev = IN_GetIOHandle(); if(mouseDev != 0) { Com_Printf("restoring mouse acceleration to: %f\n", originalMouseSpeed); if(IOHIDSetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), originalMouseSpeed) != kIOReturnSuccess) Com_Printf("Could not re-enable mouse acceleration (failed at IOHIDSetAccelerationWithKey).\n"); IOServiceClose(mouseDev); } else Com_Printf("Could not re-enable mouse acceleration (failed at IO_GetIOHandle).\n"); } } #endif if( mouseActive ) { SDL_WM_GrabInput( SDL_GRAB_OFF ); SDL_WarpMouse( glConfig.vidWidth >> 1, glConfig.vidHeight >> 1 ); SDL_ShowCursor( 1 ); mouseActive = qfalse; } } // We translate axes movement into keypresses static int joy_keys[16] = { K_LEFTARROW, K_RIGHTARROW, K_UPARROW, K_DOWNARROW, K_JOY16, K_JOY17, K_JOY18, K_JOY19, K_JOY20, K_JOY21, K_JOY22, K_JOY23, K_JOY24, K_JOY25, K_JOY26, K_JOY27 }; // translate hat events into keypresses // the 4 highest buttons are used for the first hat ... static int hat_keys[16] = { K_JOY29, K_JOY30, K_JOY31, K_JOY32, K_JOY25, K_JOY26, K_JOY27, K_JOY28, K_JOY21, K_JOY22, K_JOY23, K_JOY24, K_JOY17, K_JOY18, K_JOY19, K_JOY20 }; extern cvar_t * in_joystick; extern cvar_t * in_joystickDebug; extern cvar_t * in_joystickThreshold; cvar_t *in_joystickNo; #define ARRAYLEN(x) (sizeof (x) / sizeof (x[0])) struct { qboolean buttons[16]; // !!! FIXME: these might be too many. unsigned int oldaxes; unsigned int oldhats; } stick_state; /* =============== IN_StartupJoystick =============== */ static void IN_StartupJoystick( void ) { int i = 0; int total = 0; if (stick != NULL) SDL_JoystickClose(stick); stick = NULL; memset(&stick_state, '\0', sizeof (stick_state)); if( !in_joystick->integer ) { Com_DPrintf( "Joystick is not active.\n" ); return; } if (!SDL_WasInit(SDL_INIT_JOYSTICK)) { Com_DPrintf("Calling SDL_Init(SDL_INIT_JOYSTICK)...\n"); if (SDL_Init(SDL_INIT_JOYSTICK) == -1) { Com_DPrintf("SDL_Init(SDL_INIT_JOYSTICK) failed: %s\n", SDL_GetError()); return; } Com_DPrintf("SDL_Init(SDL_INIT_JOYSTICK) passed.\n"); } total = SDL_NumJoysticks(); Com_DPrintf("%d possible joysticks\n", total); for (i = 0; i < total; i++) Com_DPrintf("[%d] %s\n", i, SDL_JoystickName(i)); in_joystickNo = Cvar_Get( "in_joystickNo", "0", CVAR_ARCHIVE ); if( in_joystickNo->integer < 0 || in_joystickNo->integer >= total ) Cvar_Set( "in_joystickNo", "0" ); stick = SDL_JoystickOpen( in_joystickNo->integer ); if (stick == NULL) { Com_DPrintf( "No joystick opened.\n" ); return; } Com_DPrintf( "Joystick %d opened\n", in_joystickNo->integer ); Com_DPrintf( "Name: %s\n", SDL_JoystickName(in_joystickNo->integer) ); Com_DPrintf( "Axes: %d\n", SDL_JoystickNumAxes(stick) ); Com_DPrintf( "Hats: %d\n", SDL_JoystickNumHats(stick) ); Com_DPrintf( "Buttons: %d\n", SDL_JoystickNumButtons(stick) ); Com_DPrintf( "Balls: %d\n", SDL_JoystickNumBalls(stick) ); SDL_JoystickEventState(SDL_QUERY); return; } /* =============== IN_JoyMove =============== */ static void IN_JoyMove( void ) { qboolean joy_pressed[ARRAYLEN(joy_keys)]; unsigned int axes = 0; unsigned int hats = 0; int total = 0; int i = 0; if (!stick) return; SDL_JoystickUpdate(); memset(joy_pressed, '\0', sizeof (joy_pressed)); // update the ball state. total = SDL_JoystickNumBalls(stick); if (total > 0) { int balldx = 0; int balldy = 0; for (i = 0; i < total; i++) { int dx = 0; int dy = 0; SDL_JoystickGetBall(stick, i, &dx, &dy); balldx += dx; balldy += dy; } if (balldx || balldy) { // !!! FIXME: is this good for stick balls, or just mice? // Scale like the mouse input... if (abs(balldx) > 1) balldx *= 2; if (abs(balldy) > 1) balldy *= 2; Com_QueueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); } } // now query the stick buttons... total = SDL_JoystickNumButtons(stick); if (total > 0) { if (total > ARRAYLEN(stick_state.buttons)) total = ARRAYLEN(stick_state.buttons); for (i = 0; i < total; i++) { qboolean pressed = (SDL_JoystickGetButton(stick, i) != 0); if (pressed != stick_state.buttons[i]) { Com_QueueEvent( 0, SE_KEY, K_JOY1 + i, pressed, 0, NULL ); stick_state.buttons[i] = pressed; } } } // look at the hats... total = SDL_JoystickNumHats(stick); if (total > 0) { if (total > 4) total = 4; for (i = 0; i < total; i++) { ((Uint8 *)&hats)[i] = SDL_JoystickGetHat(stick, i); } } // update hat state if (hats != stick_state.oldhats) { for( i = 0; i < 4; i++ ) { if( ((Uint8 *)&hats)[i] != ((Uint8 *)&stick_state.oldhats)[i] ) { // release event switch( ((Uint8 *)&stick_state.oldhats)[i] ) { case SDL_HAT_UP: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qfalse, 0, NULL ); break; case SDL_HAT_RIGHT: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qfalse, 0, NULL ); break; case SDL_HAT_DOWN: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qfalse, 0, NULL ); break; case SDL_HAT_LEFT: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qfalse, 0, NULL ); break; case SDL_HAT_RIGHTUP: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qfalse, 0, NULL ); Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qfalse, 0, NULL ); break; case SDL_HAT_RIGHTDOWN: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qfalse, 0, NULL ); Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qfalse, 0, NULL ); break; case SDL_HAT_LEFTUP: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qfalse, 0, NULL ); Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qfalse, 0, NULL ); break; case SDL_HAT_LEFTDOWN: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qfalse, 0, NULL ); Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qfalse, 0, NULL ); break; default: break; } // press event switch( ((Uint8 *)&hats)[i] ) { case SDL_HAT_UP: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qtrue, 0, NULL ); break; case SDL_HAT_RIGHT: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qtrue, 0, NULL ); break; case SDL_HAT_DOWN: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qtrue, 0, NULL ); break; case SDL_HAT_LEFT: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qtrue, 0, NULL ); break; case SDL_HAT_RIGHTUP: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qtrue, 0, NULL ); Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qtrue, 0, NULL ); break; case SDL_HAT_RIGHTDOWN: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qtrue, 0, NULL ); Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qtrue, 0, NULL ); break; case SDL_HAT_LEFTUP: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qtrue, 0, NULL ); Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qtrue, 0, NULL ); break; case SDL_HAT_LEFTDOWN: Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qtrue, 0, NULL ); Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qtrue, 0, NULL ); break; default: break; } } } } // save hat state stick_state.oldhats = hats; // finally, look at the axes... total = SDL_JoystickNumAxes(stick); if (total > 0) { if (total > 16) total = 16; for (i = 0; i < total; i++) { Sint16 axis = SDL_JoystickGetAxis(stick, i); float f = ( (float) axis ) / 32767.0f; if( f < -in_joystickThreshold->value ) { axes |= ( 1 << ( i * 2 ) ); } else if( f > in_joystickThreshold->value ) { axes |= ( 1 << ( ( i * 2 ) + 1 ) ); } } } /* Time to update axes state based on old vs. new. */ if (axes != stick_state.oldaxes) { for( i = 0; i < 16; i++ ) { if( ( axes & ( 1 << i ) ) && !( stick_state.oldaxes & ( 1 << i ) ) ) { Com_QueueEvent( 0, SE_KEY, joy_keys[i], qtrue, 0, NULL ); } if( !( axes & ( 1 << i ) ) && ( stick_state.oldaxes & ( 1 << i ) ) ) { Com_QueueEvent( 0, SE_KEY, joy_keys[i], qfalse, 0, NULL ); } } } /* Save for future generations. */ stick_state.oldaxes = axes; } /* =============== IN_ProcessEvents =============== */ static void IN_ProcessEvents( void ) { SDL_Event e; const char *p = NULL; int key = 0; int mx = 0, my = 0; if( !SDL_WasInit( SDL_INIT_VIDEO ) ) return; if( Key_GetCatcher( ) == 0 && keyRepeatEnabled ) { SDL_EnableKeyRepeat( 0, 0 ); keyRepeatEnabled = qfalse; } else if( !keyRepeatEnabled ) { SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL ); keyRepeatEnabled = qtrue; } while (SDL_PollEvent(&e)) { switch (e.type) { case SDL_KEYDOWN: IN_PrintKey(&e); p = IN_TranslateSDLToQ3Key(&e.key.keysym, &key); if( key ) Com_QueueEvent( 0, SE_KEY, key, qtrue, 0, NULL ); if( p ) { while( *p ) Com_QueueEvent( 0, SE_CHAR, *p++, 0, 0, NULL ); } break; case SDL_KEYUP: IN_TranslateSDLToQ3Key(&e.key.keysym, &key); Com_QueueEvent( 0, SE_KEY, key, qfalse, 0, NULL ); break; case SDL_MOUSEMOTION: if (mouseActive) { mx += e.motion.xrel; my += e.motion.yrel; } break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: { unsigned char b; switch (e.button.button) { case 1: b = K_MOUSE1; break; case 2: b = K_MOUSE3; break; case 3: b = K_MOUSE2; break; case 4: b = K_MWHEELUP; break; case 5: b = K_MWHEELDOWN; break; case 6: b = K_MOUSE4; break; case 7: b = K_MOUSE5; break; default: b = K_AUX1 + (e.button.button - 8)%16; break; } Com_QueueEvent( 0, SE_KEY, b, ( e.type == SDL_MOUSEBUTTONDOWN ? qtrue : qfalse ), 0, NULL ); } break; case SDL_ACTIVEEVENT: if( e.active.state == SDL_APPINPUTFOCUS ) { if( e.active.gain ) IN_ActivateMouse(); else IN_DeactivateMouse(); } break; case SDL_QUIT: Sys_Quit(); break; default: break; } } if(mx || my) Com_QueueEvent( 0, SE_MOUSE, mx, my, 0, NULL ); } /* =============== IN_Frame =============== */ void IN_Frame (void) { IN_JoyMove( ); // Release the mouse if the console is down in windowed mode // or if the window loses focus due to task switching if( ( ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) && !r_fullscreen->integer ) || !( SDL_GetAppState() & SDL_APPINPUTFOCUS ) ) IN_DeactivateMouse( ); else IN_ActivateMouse( ); IN_ProcessEvents( ); } /* =============== IN_Init =============== */ void IN_Init(void) { if( !SDL_WasInit( SDL_INIT_VIDEO ) ) { Com_Error( ERR_FATAL, "IN_Init called before SDL_Init( SDL_INIT_VIDEO )\n" ); return; } Com_DPrintf ("\n------- Input Initialization -------\n"); // mouse variables in_mouse = Cvar_Get ("in_mouse", "1", CVAR_ARCHIVE); in_nograb = Cvar_Get ("in_nograb", "0", CVAR_ARCHIVE); in_joystick = Cvar_Get ("in_joystick", "0", CVAR_ARCHIVE|CVAR_LATCH); in_joystickDebug = Cvar_Get ("in_debugjoystick", "0", CVAR_TEMP); in_joystickThreshold = Cvar_Get ("in_joystickThreshold", "0.15", CVAR_ARCHIVE); #ifdef MACOS_X_ACCELERATION_HACK in_disablemacosxmouseaccel = Cvar_Get ("in_disablemacosxmouseaccel", "1", CVAR_ARCHIVE); #endif Cvar_Set( "cl_platformSensitivity", "1.0" ); SDL_EnableUNICODE(1); SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); keyRepeatEnabled = qtrue; if (in_mouse->value) mouseAvailable = qtrue; else mouseAvailable = qfalse; IN_StartupJoystick( ); Com_DPrintf ("------------------------------------\n"); } /* =============== IN_Shutdown =============== */ void IN_Shutdown(void) { IN_DeactivateMouse(); mouseAvailable = qfalse; if (stick) { SDL_JoystickClose(stick); stick = NULL; } SDL_QuitSubSystem(SDL_INIT_JOYSTICK); }