/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // /* ============================================================================= SINGLE PLAYER POSTGAME MENU ============================================================================= */ #include "ui_local.h" #define MAX_SCOREBOARD_CLIENTS 8 #define AWARD_PRESENTATION_TIME 2000 #define ART_MENU0 "menu/art/menu_0" #define ART_MENU1 "menu/art/menu_1" #define ART_REPLAY0 "menu/art/replay_0" #define ART_REPLAY1 "menu/art/replay_1" #define ART_NEXT0 "menu/art/next_0" #define ART_NEXT1 "menu/art/next_1" #define ID_AGAIN 10 #define ID_NEXT 11 #define ID_MENU 12 typedef struct { menuframework_s menu; menubitmap_s item_again; menubitmap_s item_next; menubitmap_s item_menu; int phase; int ignoreKeysTime; int starttime; int scoreboardtime; int serverId; int clientNums[MAX_SCOREBOARD_CLIENTS]; int ranks[MAX_SCOREBOARD_CLIENTS]; int scores[MAX_SCOREBOARD_CLIENTS]; char placeNames[3][64]; int level; int numClients; int won; int numAwards; int awardsEarned[6]; int awardsLevels[6]; qboolean playedSound[6]; int lastTier; sfxHandle_t winnerSound; } postgameMenuInfo_t; static postgameMenuInfo_t postgameMenuInfo; static char arenainfo[MAX_INFO_VALUE]; char *ui_medalNames[] = {"Accuracy", "Impressive", "Excellent", "Gauntlet", "Frags", "Perfect"}; char *ui_medalPicNames[] = { "menu/medals/medal_accuracy", "menu/medals/medal_impressive", "menu/medals/medal_excellent", "menu/medals/medal_gauntlet", "menu/medals/medal_frags", "menu/medals/medal_victory" }; char *ui_medalSounds[] = { "sound/feedback/accuracy.wav", "sound/feedback/impressive_a.wav", "sound/feedback/excellent_a.wav", "sound/feedback/gauntlet.wav", "sound/feedback/frags.wav", "sound/feedback/perfect.wav" }; /* ================= UI_SPPostgameMenu_AgainEvent ================= */ static void UI_SPPostgameMenu_AgainEvent( void* ptr, int event ) { if (event != QM_ACTIVATED) { return; } UI_PopMenu(); trap_Cmd_ExecuteText( EXEC_APPEND, "map_restart 0\n" ); } /* ================= UI_SPPostgameMenu_NextEvent ================= */ static void UI_SPPostgameMenu_NextEvent( void* ptr, int event ) { int currentSet; int levelSet; int level; int currentLevel; const char *arenaInfo; if (event != QM_ACTIVATED) { return; } UI_PopMenu(); // handle specially if we just won the training map if( postgameMenuInfo.won == 0 ) { level = 0; } else { level = postgameMenuInfo.level + 1; } levelSet = level / ARENAS_PER_TIER; currentLevel = UI_GetCurrentGame(); if( currentLevel == -1 ) { currentLevel = postgameMenuInfo.level; } currentSet = currentLevel / ARENAS_PER_TIER; if( levelSet > currentSet || levelSet == UI_GetNumSPTiers() ) { level = currentLevel; } arenaInfo = UI_GetArenaInfoByNumber( level ); if ( !arenaInfo ) { return; } UI_SPArena_Start( arenaInfo ); } /* ================= UI_SPPostgameMenu_MenuEvent ================= */ static void UI_SPPostgameMenu_MenuEvent( void* ptr, int event ) { if (event != QM_ACTIVATED) { return; } UI_PopMenu(); trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; levelselect\n" ); } /* ================= UI_SPPostgameMenu_MenuKey ================= */ static sfxHandle_t UI_SPPostgameMenu_MenuKey( int key ) { if ( uis.realtime < postgameMenuInfo.ignoreKeysTime ) { return 0; } if( postgameMenuInfo.phase == 1 ) { trap_Cmd_ExecuteText( EXEC_APPEND, "abort_podium\n" ); postgameMenuInfo.phase = 2; postgameMenuInfo.starttime = uis.realtime; postgameMenuInfo.ignoreKeysTime = uis.realtime + 250; return 0; } if( postgameMenuInfo.phase == 2 ) { postgameMenuInfo.phase = 3; postgameMenuInfo.starttime = uis.realtime; postgameMenuInfo.ignoreKeysTime = uis.realtime + 250; return 0; } if( key == K_ESCAPE || key == K_MOUSE2 ) { return 0; } return Menu_DefaultKey( &postgameMenuInfo.menu, key ); } static int medalLocations[6] = {144, 448, 88, 504, 32, 560}; static void UI_SPPostgameMenu_DrawAwardsMedals( int max ) { int n; int medal; int amount; int x, y; char buf[16]; for( n = 0; n < max; n++ ) { x = medalLocations[n]; y = 64; medal = postgameMenuInfo.awardsEarned[n]; amount = postgameMenuInfo.awardsLevels[n]; UI_DrawNamedPic( x, y, 48, 48, ui_medalPicNames[medal] ); if( medal == AWARD_ACCURACY ) { Com_sprintf( buf, sizeof(buf), "%i%%", amount ); } else { if( amount == 1 ) { continue; } Com_sprintf( buf, sizeof(buf), "%i", amount ); } UI_DrawString( x + 24, y + 52, buf, UI_CENTER, color_yellow ); } } static void UI_SPPostgameMenu_DrawAwardsPresentation( int timer ) { int awardNum; int atimer; vec4_t color; awardNum = timer / AWARD_PRESENTATION_TIME; atimer = timer % AWARD_PRESENTATION_TIME; color[0] = color[1] = color[2] = 1.0f; color[3] = (float)( AWARD_PRESENTATION_TIME - atimer ) / (float)AWARD_PRESENTATION_TIME; UI_DrawProportionalString( 320, 64, ui_medalNames[postgameMenuInfo.awardsEarned[awardNum]], UI_CENTER, color ); UI_SPPostgameMenu_DrawAwardsMedals( awardNum + 1 ); if( !postgameMenuInfo.playedSound[awardNum] ) { postgameMenuInfo.playedSound[awardNum] = qtrue; trap_S_StartLocalSound( trap_S_RegisterSound( ui_medalSounds[postgameMenuInfo.awardsEarned[awardNum]], qfalse ), CHAN_ANNOUNCER ); } } /* ================= UI_SPPostgameMenu_MenuDrawScoreLine ================= */ static void UI_SPPostgameMenu_MenuDrawScoreLine( int n, int y ) { int rank; char name[64]; char info[MAX_INFO_STRING]; if( n > (postgameMenuInfo.numClients + 1) ) { n -= (postgameMenuInfo.numClients + 2); } if( n >= postgameMenuInfo.numClients ) { return; } rank = postgameMenuInfo.ranks[n]; if( rank & RANK_TIED_FLAG ) { UI_DrawString( 640 - 31 * SMALLCHAR_WIDTH, y, "(tie)", UI_LEFT|UI_SMALLFONT, color_white ); rank &= ~RANK_TIED_FLAG; } trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[n], info, MAX_INFO_STRING ); Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) ); Q_CleanStr( name ); UI_DrawString( 640 - 25 * SMALLCHAR_WIDTH, y, va( "#%i: %-16s %2i", rank + 1, name, postgameMenuInfo.scores[n] ), UI_LEFT|UI_SMALLFONT, color_white ); } /* ================= UI_SPPostgameMenu_MenuDraw ================= */ static void UI_SPPostgameMenu_MenuDraw( void ) { int timer; int serverId; int n; char info[MAX_INFO_STRING]; trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) ); serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) ); if( serverId != postgameMenuInfo.serverId ) { UI_PopMenu(); return; } // phase 1 if ( postgameMenuInfo.numClients > 2 ) { UI_DrawProportionalString( 510, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[2], UI_CENTER, color_white ); } UI_DrawProportionalString( 130, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[1], UI_CENTER, color_white ); UI_DrawProportionalString( 320, 480 - 64 - 2 * PROP_HEIGHT, postgameMenuInfo.placeNames[0], UI_CENTER, color_white ); if( postgameMenuInfo.phase == 1 ) { timer = uis.realtime - postgameMenuInfo.starttime; if( timer >= 1000 && postgameMenuInfo.winnerSound ) { trap_S_StartLocalSound( postgameMenuInfo.winnerSound, CHAN_ANNOUNCER ); postgameMenuInfo.winnerSound = 0; } if( timer < 5000 ) { return; } postgameMenuInfo.phase = 2; postgameMenuInfo.starttime = uis.realtime; } // phase 2 if( postgameMenuInfo.phase == 2 ) { timer = uis.realtime - postgameMenuInfo.starttime; if( timer >= ( postgameMenuInfo.numAwards * AWARD_PRESENTATION_TIME ) ) { if( timer < 5000 ) { return; } postgameMenuInfo.phase = 3; postgameMenuInfo.starttime = uis.realtime; } else { UI_SPPostgameMenu_DrawAwardsPresentation( timer ); } } // phase 3 if( postgameMenuInfo.phase == 3 ) { if( uis.demoversion ) { if( postgameMenuInfo.won == 1 && UI_ShowTierVideo( 8 )) { trap_Cvar_Set( "nextmap", "" ); trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic demoEnd.RoQ\n" ); return; } } else if( postgameMenuInfo.won > -1 && UI_ShowTierVideo( postgameMenuInfo.won + 1 )) { if( postgameMenuInfo.won == postgameMenuInfo.lastTier ) { trap_Cvar_Set( "nextmap", "" ); trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic end.RoQ\n" ); return; } trap_Cvar_SetValue( "ui_spSelection", postgameMenuInfo.won * ARENAS_PER_TIER ); trap_Cvar_Set( "nextmap", "levelselect" ); trap_Cmd_ExecuteText( EXEC_APPEND, va( "disconnect; cinematic tier%i.RoQ\n", postgameMenuInfo.won + 1 ) ); return; } postgameMenuInfo.item_again.generic.flags &= ~QMF_INACTIVE; postgameMenuInfo.item_next.generic.flags &= ~QMF_INACTIVE; postgameMenuInfo.item_menu.generic.flags &= ~QMF_INACTIVE; UI_SPPostgameMenu_DrawAwardsMedals( postgameMenuInfo.numAwards ); Menu_Draw( &postgameMenuInfo.menu ); } // draw the scoreboard if( !trap_Cvar_VariableValue( "ui_spScoreboard" ) ) { return; } timer = uis.realtime - postgameMenuInfo.scoreboardtime; if( postgameMenuInfo.numClients <= 3 ) { n = 0; } else { n = timer / 1500 % (postgameMenuInfo.numClients + 2); } UI_SPPostgameMenu_MenuDrawScoreLine( n, 0 ); UI_SPPostgameMenu_MenuDrawScoreLine( n + 1, 0 + SMALLCHAR_HEIGHT ); UI_SPPostgameMenu_MenuDrawScoreLine( n + 2, 0 + 2 * SMALLCHAR_HEIGHT ); } /* ================= UI_SPPostgameMenu_Cache ================= */ void UI_SPPostgameMenu_Cache( void ) { int n; qboolean buildscript; buildscript = trap_Cvar_VariableValue("com_buildscript"); trap_R_RegisterShaderNoMip( ART_MENU0 ); trap_R_RegisterShaderNoMip( ART_MENU1 ); trap_R_RegisterShaderNoMip( ART_REPLAY0 ); trap_R_RegisterShaderNoMip( ART_REPLAY1 ); trap_R_RegisterShaderNoMip( ART_NEXT0 ); trap_R_RegisterShaderNoMip( ART_NEXT1 ); for( n = 0; n < 6; n++ ) { trap_R_RegisterShaderNoMip( ui_medalPicNames[n] ); trap_S_RegisterSound( ui_medalSounds[n], qfalse ); } if( buildscript ) { trap_S_RegisterSound( "music/loss.wav", qfalse ); trap_S_RegisterSound( "music/win.wav", qfalse ); trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse ); } } /* ================= UI_SPPostgameMenu_Init ================= */ static void UI_SPPostgameMenu_Init( void ) { postgameMenuInfo.menu.wrapAround = qtrue; postgameMenuInfo.menu.key = UI_SPPostgameMenu_MenuKey; postgameMenuInfo.menu.draw = UI_SPPostgameMenu_MenuDraw; postgameMenuInfo.ignoreKeysTime = uis.realtime + 1500; UI_SPPostgameMenu_Cache(); postgameMenuInfo.item_menu.generic.type = MTYPE_BITMAP; postgameMenuInfo.item_menu.generic.name = ART_MENU0; postgameMenuInfo.item_menu.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE; postgameMenuInfo.item_menu.generic.x = 0; postgameMenuInfo.item_menu.generic.y = 480-64; postgameMenuInfo.item_menu.generic.callback = UI_SPPostgameMenu_MenuEvent; postgameMenuInfo.item_menu.generic.id = ID_MENU; postgameMenuInfo.item_menu.width = 128; postgameMenuInfo.item_menu.height = 64; postgameMenuInfo.item_menu.focuspic = ART_MENU1; postgameMenuInfo.item_again.generic.type = MTYPE_BITMAP; postgameMenuInfo.item_again.generic.name = ART_REPLAY0; postgameMenuInfo.item_again.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE; postgameMenuInfo.item_again.generic.x = 320; postgameMenuInfo.item_again.generic.y = 480-64; postgameMenuInfo.item_again.generic.callback = UI_SPPostgameMenu_AgainEvent; postgameMenuInfo.item_again.generic.id = ID_AGAIN; postgameMenuInfo.item_again.width = 128; postgameMenuInfo.item_again.height = 64; postgameMenuInfo.item_again.focuspic = ART_REPLAY1; postgameMenuInfo.item_next.generic.type = MTYPE_BITMAP; postgameMenuInfo.item_next.generic.name = ART_NEXT0; postgameMenuInfo.item_next.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE; postgameMenuInfo.item_next.generic.x = 640; postgameMenuInfo.item_next.generic.y = 480-64; postgameMenuInfo.item_next.generic.callback = UI_SPPostgameMenu_NextEvent; postgameMenuInfo.item_next.generic.id = ID_NEXT; postgameMenuInfo.item_next.width = 128; postgameMenuInfo.item_next.height = 64; postgameMenuInfo.item_next.focuspic = ART_NEXT1; Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_menu ); Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_again ); Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_next ); } static void Prepname( int index ) { int len; char name[64]; char info[MAX_INFO_STRING]; trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[index], info, MAX_INFO_STRING ); Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) ); Q_CleanStr( name ); len = strlen( name ); while( len && UI_ProportionalStringWidth( name ) > 256 ) { len--; name[len] = 0; } Q_strncpyz( postgameMenuInfo.placeNames[index], name, sizeof(postgameMenuInfo.placeNames[index]) ); } /* ================= UI_SPPostgameMenu_f ================= */ void UI_SPPostgameMenu_f( void ) { int playerGameRank; int playerClientNum; int n; int oldFrags, newFrags; const char *arena; int awardValues[6]; char map[MAX_QPATH]; char info[MAX_INFO_STRING]; memset( &postgameMenuInfo, 0, sizeof(postgameMenuInfo) ); trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) ); postgameMenuInfo.serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) ); trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ); Q_strncpyz( map, Info_ValueForKey( info, "mapname" ), sizeof(map) ); arena = UI_GetArenaInfoByMap( map ); if ( !arena ) { return; } Q_strncpyz( arenainfo, arena, sizeof(arenainfo) ); postgameMenuInfo.level = atoi( Info_ValueForKey( arenainfo, "num" ) ); postgameMenuInfo.numClients = atoi( UI_Argv( 1 ) ); playerClientNum = atoi( UI_Argv( 2 ) ); playerGameRank = 8; // in case they ended game as a spectator if( postgameMenuInfo.numClients > MAX_SCOREBOARD_CLIENTS ) { postgameMenuInfo.numClients = MAX_SCOREBOARD_CLIENTS; } for( n = 0; n < postgameMenuInfo.numClients; n++ ) { postgameMenuInfo.clientNums[n] = atoi( UI_Argv( 8 + n * 3 + 1 ) ); postgameMenuInfo.ranks[n] = atoi( UI_Argv( 8 + n * 3 + 2 ) ); postgameMenuInfo.scores[n] = atoi( UI_Argv( 8 + n * 3 + 3 ) ); if( postgameMenuInfo.clientNums[n] == playerClientNum ) { playerGameRank = (postgameMenuInfo.ranks[n] & ~RANK_TIED_FLAG) + 1; } } UI_SetBestScore( postgameMenuInfo.level, playerGameRank ); // process award stats and prepare presentation data awardValues[AWARD_ACCURACY] = atoi( UI_Argv( 3 ) ); awardValues[AWARD_IMPRESSIVE] = atoi( UI_Argv( 4 ) ); awardValues[AWARD_EXCELLENT] = atoi( UI_Argv( 5 ) ); awardValues[AWARD_GAUNTLET] = atoi( UI_Argv( 6 ) ); awardValues[AWARD_FRAGS] = atoi( UI_Argv( 7 ) ); awardValues[AWARD_PERFECT] = atoi( UI_Argv( 8 ) ); postgameMenuInfo.numAwards = 0; if( awardValues[AWARD_ACCURACY] >= 50 ) { UI_LogAwardData( AWARD_ACCURACY, 1 ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_ACCURACY; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_ACCURACY]; postgameMenuInfo.numAwards++; } if( awardValues[AWARD_IMPRESSIVE] ) { UI_LogAwardData( AWARD_IMPRESSIVE, awardValues[AWARD_IMPRESSIVE] ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_IMPRESSIVE; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_IMPRESSIVE]; postgameMenuInfo.numAwards++; } if( awardValues[AWARD_EXCELLENT] ) { UI_LogAwardData( AWARD_EXCELLENT, awardValues[AWARD_EXCELLENT] ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_EXCELLENT; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_EXCELLENT]; postgameMenuInfo.numAwards++; } if( awardValues[AWARD_GAUNTLET] ) { UI_LogAwardData( AWARD_GAUNTLET, awardValues[AWARD_GAUNTLET] ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_GAUNTLET; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_GAUNTLET]; postgameMenuInfo.numAwards++; } oldFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100; UI_LogAwardData( AWARD_FRAGS, awardValues[AWARD_FRAGS] ); newFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100; if( newFrags > oldFrags ) { postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_FRAGS; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = newFrags * 100; postgameMenuInfo.numAwards++; } if( awardValues[AWARD_PERFECT] ) { UI_LogAwardData( AWARD_PERFECT, 1 ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_PERFECT; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = 1; postgameMenuInfo.numAwards++; } if ( playerGameRank == 1 ) { postgameMenuInfo.won = UI_TierCompleted( postgameMenuInfo.level ); } else { postgameMenuInfo.won = -1; } postgameMenuInfo.starttime = uis.realtime; postgameMenuInfo.scoreboardtime = uis.realtime; trap_Key_SetCatcher( KEYCATCH_UI ); uis.menusp = 0; UI_SPPostgameMenu_Init(); UI_PushMenu( &postgameMenuInfo.menu ); if ( playerGameRank == 1 ) { Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_next ); } else { Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_again ); } Prepname( 0 ); Prepname( 1 ); Prepname( 2 ); if ( playerGameRank != 1 ) { postgameMenuInfo.winnerSound = trap_S_RegisterSound( va( "sound/player/announce/%s_wins.wav", postgameMenuInfo.placeNames[0] ), qfalse ); trap_Cmd_ExecuteText( EXEC_APPEND, "music music/loss\n" ); } else { postgameMenuInfo.winnerSound = trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse ); trap_Cmd_ExecuteText( EXEC_APPEND, "music music/win\n" ); } postgameMenuInfo.phase = 1; postgameMenuInfo.lastTier = UI_GetNumSPTiers(); if ( UI_GetSpecialArenaInfo( "final" ) ) { postgameMenuInfo.lastTier++; } }