/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // /* ============================================================================= SAVE CONFIG MENU ============================================================================= */ #include "ui_local.h" #define ART_BACK0 "menu/art/back_0" #define ART_BACK1 "menu/art/back_1" #define ART_SAVE0 "menu/art/save_0" #define ART_SAVE1 "menu/art/save_1" #define ART_BACKGROUND "menu/art/cut_frame" #define ID_NAME 10 #define ID_BACK 11 #define ID_SAVE 12 typedef struct { menuframework_s menu; menutext_s banner; menubitmap_s background; menufield_s savename; menubitmap_s back; menubitmap_s save; } saveConfig_t; static saveConfig_t saveConfig; /* =============== UI_SaveConfigMenu_BackEvent =============== */ static void UI_SaveConfigMenu_BackEvent( void *ptr, int event ) { if( event != QM_ACTIVATED ) { return; } UI_PopMenu(); } /* =============== UI_SaveConfigMenu_SaveEvent =============== */ static void UI_SaveConfigMenu_SaveEvent( void *ptr, int event ) { char configname[MAX_QPATH]; if( event != QM_ACTIVATED ) { return; } if( !saveConfig.savename.field.buffer[0] ) { return; } COM_StripExtension(saveConfig.savename.field.buffer, configname ); trap_Cmd_ExecuteText( EXEC_APPEND, va( "writeconfig %s.cfg\n", configname ) ); UI_PopMenu(); } /* =============== UI_SaveConfigMenu_SavenameDraw =============== */ static void UI_SaveConfigMenu_SavenameDraw( void *self ) { menufield_s *f; int style; float *color; f = (menufield_s *)self; if( f == Menu_ItemAtCursor( &saveConfig.menu ) ) { style = UI_LEFT|UI_PULSE|UI_SMALLFONT; color = text_color_highlight; } else { style = UI_LEFT|UI_SMALLFONT; color = colorRed; } UI_DrawProportionalString( 320, 192, "Enter filename:", UI_CENTER|UI_SMALLFONT, color_orange ); UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, colorBlack ); MField_Draw( &f->field, f->generic.x, f->generic.y, style, color ); } /* ================= UI_SaveConfigMenu_Init ================= */ static void UI_SaveConfigMenu_Init( void ) { memset( &saveConfig, 0, sizeof(saveConfig) ); UI_SaveConfigMenu_Cache(); saveConfig.menu.wrapAround = qtrue; saveConfig.menu.fullscreen = qtrue; saveConfig.banner.generic.type = MTYPE_BTEXT; saveConfig.banner.generic.x = 320; saveConfig.banner.generic.y = 16; saveConfig.banner.string = "SAVE CONFIG"; saveConfig.banner.color = color_white; saveConfig.banner.style = UI_CENTER; saveConfig.background.generic.type = MTYPE_BITMAP; saveConfig.background.generic.name = ART_BACKGROUND; saveConfig.background.generic.flags = QMF_INACTIVE; saveConfig.background.generic.x = 142; saveConfig.background.generic.y = 118; saveConfig.background.width = 359; saveConfig.background.height = 256; saveConfig.savename.generic.type = MTYPE_FIELD; saveConfig.savename.generic.flags = QMF_NODEFAULTINIT|QMF_UPPERCASE; saveConfig.savename.generic.ownerdraw = UI_SaveConfigMenu_SavenameDraw; saveConfig.savename.field.widthInChars = 20; saveConfig.savename.field.maxchars = 20; saveConfig.savename.generic.x = 240; saveConfig.savename.generic.y = 155+72; saveConfig.savename.generic.left = 240; saveConfig.savename.generic.top = 155+72; saveConfig.savename.generic.right = 233 + 20*SMALLCHAR_WIDTH; saveConfig.savename.generic.bottom = 155+72 + SMALLCHAR_HEIGHT+2; saveConfig.back.generic.type = MTYPE_BITMAP; saveConfig.back.generic.name = ART_BACK0; saveConfig.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS; saveConfig.back.generic.id = ID_BACK; saveConfig.back.generic.callback = UI_SaveConfigMenu_BackEvent; saveConfig.back.generic.x = 0; saveConfig.back.generic.y = 480-64; saveConfig.back.width = 128; saveConfig.back.height = 64; saveConfig.back.focuspic = ART_BACK1; saveConfig.save.generic.type = MTYPE_BITMAP; saveConfig.save.generic.name = ART_SAVE0; saveConfig.save.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; saveConfig.save.generic.id = ID_SAVE; saveConfig.save.generic.callback = UI_SaveConfigMenu_SaveEvent; saveConfig.save.generic.x = 640; saveConfig.save.generic.y = 480-64; saveConfig.save.width = 128; saveConfig.save.height = 64; saveConfig.save.focuspic = ART_SAVE1; Menu_AddItem( &saveConfig.menu, &saveConfig.banner ); Menu_AddItem( &saveConfig.menu, &saveConfig.background ); Menu_AddItem( &saveConfig.menu, &saveConfig.savename ); Menu_AddItem( &saveConfig.menu, &saveConfig.back ); Menu_AddItem( &saveConfig.menu, &saveConfig.save ); } /* ================= UI_SaveConfigMenu_Cache ================= */ void UI_SaveConfigMenu_Cache( void ) { trap_R_RegisterShaderNoMip( ART_BACK0 ); trap_R_RegisterShaderNoMip( ART_BACK1 ); trap_R_RegisterShaderNoMip( ART_SAVE0 ); trap_R_RegisterShaderNoMip( ART_SAVE1 ); trap_R_RegisterShaderNoMip( ART_BACKGROUND ); } /* =============== UI_SaveConfigMenu =============== */ void UI_SaveConfigMenu( void ) { UI_SaveConfigMenu_Init(); UI_PushMenu( &saveConfig.menu ); }