/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #ifdef OMNI_TIMER #import #define OTSTART(node) OTStackPush(node) #define OTSTOP(node) OTStackPop() extern OTStackNode *rootNode; extern OTStackNode *markFragmentsNode1; extern OTStackNode *markFragmentsNode2; extern OTStackNode *markFragmentsGrid; extern OTStackNode *markFragmentsNode4; extern OTStackNode *addMarkFragmentsNode; extern OTStackNode *chopPolyNode; extern OTStackNode *boxTraceNode; extern OTStackNode *boxOnPlaneSideNode; extern OTStackNode *recursiveWorldNode; extern OTStackNode *surfaceAnimNode; extern OTStackNode *surfaceFaceNode; extern OTStackNode *surfaceMeshNode; extern OTStackNode *surfaceEndNode; extern OTStackNode *shadowEndNode; extern OTStackNode *stageIteratorGenericNode; extern OTStackNode *computeColorAndTexNode; extern OTStackNode *mp3DecodeNode; extern void InitializeTimers(); #else #define OTSTART(node) #define OTSTOP(node) #endif