/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ /***************************************************************************** * name: be_interface.c * * desc: bot library interface * * $Archive: /MissionPack/code/botlib/be_interface.c $ * *****************************************************************************/ #include "../qcommon/q_shared.h" #include "l_memory.h" #include "l_log.h" #include "l_libvar.h" #include "l_script.h" #include "l_precomp.h" #include "l_struct.h" #include "aasfile.h" #include "botlib.h" #include "be_aas.h" #include "be_aas_funcs.h" #include "be_aas_def.h" #include "be_interface.h" #include "be_ea.h" #include "be_ai_weight.h" #include "be_ai_goal.h" #include "be_ai_move.h" #include "be_ai_weap.h" #include "be_ai_chat.h" #include "be_ai_char.h" #include "be_ai_gen.h" //library globals in a structure botlib_globals_t botlibglobals; botlib_export_t be_botlib_export; botlib_import_t botimport; // int botDeveloper; //qtrue if the library is setup int botlibsetup = qfalse; //=========================================================================== // // several functions used by the exported functions // //=========================================================================== //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Sys_MilliSeconds(void) { return clock() * 1000 / CLOCKS_PER_SEC; } //end of the function Sys_MilliSeconds //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== qboolean ValidClientNumber(int num, char *str) { if (num < 0 || num > botlibglobals.maxclients) { //weird: the disabled stuff results in a crash botimport.Print(PRT_ERROR, "%s: invalid client number %d, [0, %d]\n", str, num, botlibglobals.maxclients); return qfalse; } //end if return qtrue; } //end of the function BotValidateClientNumber //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== qboolean ValidEntityNumber(int num, char *str) { if (num < 0 || num > botlibglobals.maxentities) { botimport.Print(PRT_ERROR, "%s: invalid entity number %d, [0, %d]\n", str, num, botlibglobals.maxentities); return qfalse; } //end if return qtrue; } //end of the function BotValidateClientNumber //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== qboolean BotLibSetup(char *str) { if (!botlibglobals.botlibsetup) { botimport.Print(PRT_ERROR, "%s: bot library used before being setup\n", str); return qfalse; } //end if return qtrue; } //end of the function BotLibSetup //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Export_BotLibSetup(void) { int errnum; botDeveloper = LibVarGetValue("bot_developer"); memset( &botlibglobals, 0, sizeof(botlibglobals) ); //initialize byte swapping (litte endian etc.) // Swap_Init(); if(botDeveloper) { char *homedir, *gamedir; char logfilename[MAX_OSPATH]; homedir = LibVarGetString("homedir"); gamedir = LibVarGetString("gamedir"); if (*homedir) { if(*gamedir) Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP); else Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP); } else Com_sprintf(logfilename, sizeof(logfilename), "botlib.log"); Log_Open(logfilename); } botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n"); botlibglobals.maxclients = (int) LibVarValue("maxclients", "128"); botlibglobals.maxentities = (int) LibVarValue("maxentities", "1024"); errnum = AAS_Setup(); //be_aas_main.c if (errnum != BLERR_NOERROR) return errnum; errnum = EA_Setup(); //be_ea.c if (errnum != BLERR_NOERROR) return errnum; errnum = BotSetupWeaponAI(); //be_ai_weap.c if (errnum != BLERR_NOERROR)return errnum; errnum = BotSetupGoalAI(); //be_ai_goal.c if (errnum != BLERR_NOERROR) return errnum; errnum = BotSetupChatAI(); //be_ai_chat.c if (errnum != BLERR_NOERROR) return errnum; errnum = BotSetupMoveAI(); //be_ai_move.c if (errnum != BLERR_NOERROR) return errnum; botlibsetup = qtrue; botlibglobals.botlibsetup = qtrue; return BLERR_NOERROR; } //end of the function Export_BotLibSetup //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Export_BotLibShutdown(void) { if (!BotLibSetup("BotLibShutdown")) return BLERR_LIBRARYNOTSETUP; #ifndef DEMO //DumpFileCRCs(); #endif //DEMO // BotShutdownChatAI(); //be_ai_chat.c BotShutdownMoveAI(); //be_ai_move.c BotShutdownGoalAI(); //be_ai_goal.c BotShutdownWeaponAI(); //be_ai_weap.c BotShutdownWeights(); //be_ai_weight.c BotShutdownCharacters(); //be_ai_char.c //shud down aas AAS_Shutdown(); //shut down bot elemantary actions EA_Shutdown(); //free all libvars LibVarDeAllocAll(); //remove all global defines from the pre compiler PC_RemoveAllGlobalDefines(); //dump all allocated memory // DumpMemory(); #ifdef DEBUG PrintMemoryLabels(); #endif //shut down library log file Log_Shutdown(); // botlibsetup = qfalse; botlibglobals.botlibsetup = qfalse; // print any files still open PC_CheckOpenSourceHandles(); // return BLERR_NOERROR; } //end of the function Export_BotLibShutdown //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Export_BotLibVarSet(char *var_name, char *value) { LibVarSet(var_name, value); return BLERR_NOERROR; } //end of the function Export_BotLibVarSet //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Export_BotLibVarGet(char *var_name, char *value, int size) { char *varvalue; varvalue = LibVarGetString(var_name); strncpy(value, varvalue, size-1); value[size-1] = '\0'; return BLERR_NOERROR; } //end of the function Export_BotLibVarGet //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Export_BotLibStartFrame(float time) { if (!BotLibSetup("BotStartFrame")) return BLERR_LIBRARYNOTSETUP; return AAS_StartFrame(time); } //end of the function Export_BotLibStartFrame //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Export_BotLibLoadMap(const char *mapname) { #ifdef DEBUG int starttime = Sys_MilliSeconds(); #endif int errnum; if (!BotLibSetup("BotLoadMap")) return BLERR_LIBRARYNOTSETUP; // botimport.Print(PRT_MESSAGE, "------------ Map Loading ------------\n"); //startup AAS for the current map, model and sound index errnum = AAS_LoadMap(mapname); if (errnum != BLERR_NOERROR) return errnum; //initialize the items in the level BotInitLevelItems(); //be_ai_goal.h BotSetBrushModelTypes(); //be_ai_move.h // botimport.Print(PRT_MESSAGE, "-------------------------------------\n"); #ifdef DEBUG botimport.Print(PRT_MESSAGE, "map loaded in %d msec\n", Sys_MilliSeconds() - starttime); #endif // return BLERR_NOERROR; } //end of the function Export_BotLibLoadMap //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Export_BotLibUpdateEntity(int ent, bot_entitystate_t *state) { if (!BotLibSetup("BotUpdateEntity")) return BLERR_LIBRARYNOTSETUP; if (!ValidEntityNumber(ent, "BotUpdateEntity")) return BLERR_INVALIDENTITYNUMBER; return AAS_UpdateEntity(ent, state); } //end of the function Export_BotLibUpdateEntity //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_TestMovementPrediction(int entnum, vec3_t origin, vec3_t dir); void ElevatorBottomCenter(aas_reachability_t *reach, vec3_t bottomcenter); int BotGetReachabilityToGoal(vec3_t origin, int areanum, int lastgoalareanum, int lastareanum, int *avoidreach, float *avoidreachtimes, int *avoidreachtries, bot_goal_t *goal, int travelflags, int movetravelflags, struct bot_avoidspot_s *avoidspots, int numavoidspots, int *flags); int AAS_PointLight(vec3_t origin, int *red, int *green, int *blue); int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas); int AAS_Reachability_WeaponJump(int area1num, int area2num); int BotFuzzyPointReachabilityArea(vec3_t origin); float BotGapDistance(vec3_t origin, vec3_t hordir, int entnum); void AAS_FloodAreas(vec3_t origin); int BotExportTest(int parm0, char *parm1, vec3_t parm2, vec3_t parm3) { // return AAS_PointLight(parm2, NULL, NULL, NULL); #ifdef DEBUG static int area = -1; static int line[2]; int newarea, i, highlightarea, flood; // int reachnum; vec3_t eye, forward, right, end, origin; // vec3_t bottomcenter; // aas_trace_t trace; // aas_face_t *face; // aas_entity_t *ent; // bsp_trace_t bsptrace; // aas_reachability_t reach; // bot_goal_t goal; // clock_t start_time, end_time; vec3_t mins = {-16, -16, -24}; vec3_t maxs = {16, 16, 32}; // int areas[10], numareas; //return 0; if (!aasworld.loaded) return 0; /* if (parm0 & 1) { AAS_ClearShownPolygons(); AAS_FloodAreas(parm2); } //end if return 0; */ for (i = 0; i < 2; i++) if (!line[i]) line[i] = botimport.DebugLineCreate(); // AAS_ClearShownDebugLines(); //if (AAS_AgainstLadder(parm2)) botimport.Print(PRT_MESSAGE, "against ladder\n"); //BotOnGround(parm2, PRESENCE_NORMAL, 1, &newarea, &newarea); //botimport.Print(PRT_MESSAGE, "%f %f %f\n", parm2[0], parm2[1], parm2[2]); //* highlightarea = LibVarGetValue("bot_highlightarea"); if (highlightarea > 0) { newarea = highlightarea; } //end if else { VectorCopy(parm2, origin); origin[2] += 0.5; //newarea = AAS_PointAreaNum(origin); newarea = BotFuzzyPointReachabilityArea(origin); } //end else botimport.Print(PRT_MESSAGE, "\rtravel time to goal (%d) = %d ", botlibglobals.goalareanum, AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT)); //newarea = BotReachabilityArea(origin, qtrue); if (newarea != area) { botimport.Print(PRT_MESSAGE, "origin = %f, %f, %f\n", origin[0], origin[1], origin[2]); area = newarea; botimport.Print(PRT_MESSAGE, "new area %d, cluster %d, presence type %d\n", area, AAS_AreaCluster(area), AAS_PointPresenceType(origin)); botimport.Print(PRT_MESSAGE, "area contents: "); if (aasworld.areasettings[area].contents & AREACONTENTS_WATER) { botimport.Print(PRT_MESSAGE, "water &"); } //end if if (aasworld.areasettings[area].contents & AREACONTENTS_LAVA) { botimport.Print(PRT_MESSAGE, "lava &"); } //end if if (aasworld.areasettings[area].contents & AREACONTENTS_SLIME) { botimport.Print(PRT_MESSAGE, "slime &"); } //end if if (aasworld.areasettings[area].contents & AREACONTENTS_JUMPPAD) { botimport.Print(PRT_MESSAGE, "jump pad &"); } //end if if (aasworld.areasettings[area].contents & AREACONTENTS_CLUSTERPORTAL) { botimport.Print(PRT_MESSAGE, "cluster portal &"); } //end if if (aasworld.areasettings[area].contents & AREACONTENTS_VIEWPORTAL) { botimport.Print(PRT_MESSAGE, "view portal &"); } //end if if (aasworld.areasettings[area].contents & AREACONTENTS_DONOTENTER) { botimport.Print(PRT_MESSAGE, "do not enter &"); } //end if if (aasworld.areasettings[area].contents & AREACONTENTS_MOVER) { botimport.Print(PRT_MESSAGE, "mover &"); } //end if if (!aasworld.areasettings[area].contents) { botimport.Print(PRT_MESSAGE, "empty"); } //end if botimport.Print(PRT_MESSAGE, "\n"); botimport.Print(PRT_MESSAGE, "travel time to goal (%d) = %d\n", botlibglobals.goalareanum, AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT|TFL_ROCKETJUMP)); /* VectorCopy(origin, end); end[2] += 5; numareas = AAS_TraceAreas(origin, end, areas, NULL, 10); AAS_TraceClientBBox(origin, end, PRESENCE_CROUCH, -1); botimport.Print(PRT_MESSAGE, "num areas = %d, area = %d\n", numareas, areas[0]); */ /* botlibglobals.goalareanum = newarea; VectorCopy(parm2, botlibglobals.goalorigin); botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n", origin[0], origin[1], origin[2], newarea); */ } //end if //* flood = LibVarGetValue("bot_flood"); if (parm0 & 1) { if (flood) { AAS_ClearShownPolygons(); AAS_ClearShownDebugLines(); AAS_FloodAreas(parm2); } else { botlibglobals.goalareanum = newarea; VectorCopy(parm2, botlibglobals.goalorigin); botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n", origin[0], origin[1], origin[2], newarea); } } //end if*/ if (flood) return 0; // if (parm0 & BUTTON_USE) // { // botlibglobals.runai = !botlibglobals.runai; // if (botlibglobals.runai) botimport.Print(PRT_MESSAGE, "started AI\n"); // else botimport.Print(PRT_MESSAGE, "stopped AI\n"); //* / /* goal.areanum = botlibglobals.goalareanum; reachnum = BotGetReachabilityToGoal(parm2, newarea, 1, ms.avoidreach, ms.avoidreachtimes, &goal, TFL_DEFAULT); if (!reachnum) { botimport.Print(PRT_MESSAGE, "goal not reachable\n"); } //end if else { AAS_ReachabilityFromNum(reachnum, &reach); AAS_ClearShownDebugLines(); AAS_ShowArea(area, qtrue); AAS_ShowArea(reach.areanum, qtrue); AAS_DrawCross(reach.start, 6, LINECOLOR_BLUE); AAS_DrawCross(reach.end, 6, LINECOLOR_RED); // if ((reach.traveltype & TRAVELTYPE_MASK) == TRAVEL_ELEVATOR) { ElevatorBottomCenter(&reach, bottomcenter); AAS_DrawCross(bottomcenter, 10, LINECOLOR_GREEN); } //end if } //end else*/ // botimport.Print(PRT_MESSAGE, "travel time to goal = %d\n", // AAS_AreaTravelTimeToGoalArea(area, origin, botlibglobals.goalareanum, TFL_DEFAULT)); // botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n"); // AAS_Reachability_WeaponJump(703, 716); // } //end if*/ /* face = AAS_AreaGroundFace(newarea, parm2); if (face) { AAS_ShowFace(face - aasworld.faces); } //end if*/ /* AAS_ClearShownDebugLines(); AAS_ShowArea(newarea, parm0 & BUTTON_USE); AAS_ShowReachableAreas(area); */ AAS_ClearShownPolygons(); AAS_ClearShownDebugLines(); AAS_ShowAreaPolygons(newarea, 1, parm0 & 4); if (parm0 & 2) AAS_ShowReachableAreas(area); else { static int lastgoalareanum, lastareanum; static int avoidreach[MAX_AVOIDREACH]; static float avoidreachtimes[MAX_AVOIDREACH]; static int avoidreachtries[MAX_AVOIDREACH]; int reachnum, resultFlags; bot_goal_t goal; aas_reachability_t reach; /* goal.areanum = botlibglobals.goalareanum; VectorCopy(botlibglobals.goalorigin, goal.origin); reachnum = BotGetReachabilityToGoal(origin, newarea, lastgoalareanum, lastareanum, avoidreach, avoidreachtimes, avoidreachtries, &goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, NULL, 0, &resultFlags); AAS_ReachabilityFromNum(reachnum, &reach); AAS_ShowReachability(&reach); */ int curarea; vec3_t curorigin; goal.areanum = botlibglobals.goalareanum; VectorCopy(botlibglobals.goalorigin, goal.origin); VectorCopy(origin, curorigin); curarea = newarea; for ( i = 0; i < 100; i++ ) { if ( curarea == goal.areanum ) { break; } reachnum = BotGetReachabilityToGoal(curorigin, curarea, lastgoalareanum, lastareanum, avoidreach, avoidreachtimes, avoidreachtries, &goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, NULL, 0, &resultFlags); AAS_ReachabilityFromNum(reachnum, &reach); AAS_ShowReachability(&reach); VectorCopy(reach.end, origin); lastareanum = curarea; curarea = reach.areanum; } } //end else VectorClear(forward); //BotGapDistance(origin, forward, 0); /* if (parm0 & BUTTON_USE) { botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n"); AAS_Reachability_WeaponJump(703, 716); } //end if*/ AngleVectors(parm3, forward, right, NULL); //get the eye 16 units to the right of the origin VectorMA(parm2, 8, right, eye); //get the eye 24 units up eye[2] += 24; //get the end point for the line to be traced VectorMA(eye, 800, forward, end); // AAS_TestMovementPrediction(1, parm2, forward); /* //trace the line to find the hit point trace = AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1); if (!line[0]) line[0] = botimport.DebugLineCreate(); botimport.DebugLineShow(line[0], eye, trace.endpos, LINECOLOR_BLUE); // AAS_ClearShownDebugLines(); if (trace.ent) { ent = &aasworld.entities[trace.ent]; AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs); } //end if */ /* start_time = clock(); for (i = 0; i < 2000; i++) { AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID); // AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1); } //end for end_time = clock(); botimport.Print(PRT_MESSAGE, "me %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC); start_time = clock(); for (i = 0; i < 2000; i++) { AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID); } //end for end_time = clock(); botimport.Print(PRT_MESSAGE, "id %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC); */ // TTimo: nested comments are BAD for gcc -Werror, use #if 0 instead.. #if 0 AAS_ClearShownDebugLines(); //bsptrace = AAS_Trace(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID); bsptrace = AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID); if (!line[0]) line[0] = botimport.DebugLineCreate(); botimport.DebugLineShow(line[0], eye, bsptrace.endpos, LINECOLOR_YELLOW); if (bsptrace.fraction < 1.0) { face = AAS_TraceEndFace(&trace); if (face) { AAS_ShowFace(face - aasworld.faces); } //end if AAS_DrawPlaneCross(bsptrace.endpos, bsptrace.plane.normal, bsptrace.plane.dist + bsptrace.exp_dist, bsptrace.plane.type, LINECOLOR_GREEN); if (trace.ent) { ent = &aasworld.entities[trace.ent]; AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs); } //end if } //end if //bsptrace = AAS_Trace2(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID); bsptrace = AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID); botimport.DebugLineShow(line[1], eye, bsptrace.endpos, LINECOLOR_BLUE); if (bsptrace.fraction < 1.0) { AAS_DrawPlaneCross(bsptrace.endpos, bsptrace.plane.normal, bsptrace.plane.dist,// + bsptrace.exp_dist, bsptrace.plane.type, LINECOLOR_RED); if (bsptrace.ent) { ent = &aasworld.entities[bsptrace.ent]; AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs); } //end if } //end if #endif #endif return 0; } //end of the function BotExportTest /* ============ Init_AAS_Export ============ */ static void Init_AAS_Export( aas_export_t *aas ) { //-------------------------------------------- // be_aas_entity.c //-------------------------------------------- aas->AAS_EntityInfo = AAS_EntityInfo; //-------------------------------------------- // be_aas_main.c //-------------------------------------------- aas->AAS_Initialized = AAS_Initialized; aas->AAS_PresenceTypeBoundingBox = AAS_PresenceTypeBoundingBox; aas->AAS_Time = AAS_Time; //-------------------------------------------- // be_aas_sample.c //-------------------------------------------- aas->AAS_PointAreaNum = AAS_PointAreaNum; aas->AAS_PointReachabilityAreaIndex = AAS_PointReachabilityAreaIndex; aas->AAS_TraceAreas = AAS_TraceAreas; aas->AAS_BBoxAreas = AAS_BBoxAreas; aas->AAS_AreaInfo = AAS_AreaInfo; //-------------------------------------------- // be_aas_bspq3.c //-------------------------------------------- aas->AAS_PointContents = AAS_PointContents; aas->AAS_NextBSPEntity = AAS_NextBSPEntity; aas->AAS_ValueForBSPEpairKey = AAS_ValueForBSPEpairKey; aas->AAS_VectorForBSPEpairKey = AAS_VectorForBSPEpairKey; aas->AAS_FloatForBSPEpairKey = AAS_FloatForBSPEpairKey; aas->AAS_IntForBSPEpairKey = AAS_IntForBSPEpairKey; //-------------------------------------------- // be_aas_reach.c //-------------------------------------------- aas->AAS_AreaReachability = AAS_AreaReachability; //-------------------------------------------- // be_aas_route.c //-------------------------------------------- aas->AAS_AreaTravelTimeToGoalArea = AAS_AreaTravelTimeToGoalArea; aas->AAS_EnableRoutingArea = AAS_EnableRoutingArea; aas->AAS_PredictRoute = AAS_PredictRoute; //-------------------------------------------- // be_aas_altroute.c //-------------------------------------------- aas->AAS_AlternativeRouteGoals = AAS_AlternativeRouteGoals; //-------------------------------------------- // be_aas_move.c //-------------------------------------------- aas->AAS_Swimming = AAS_Swimming; aas->AAS_PredictClientMovement = AAS_PredictClientMovement; } /* ============ Init_EA_Export ============ */ static void Init_EA_Export( ea_export_t *ea ) { //ClientCommand elementary actions ea->EA_Command = EA_Command; ea->EA_Say = EA_Say; ea->EA_SayTeam = EA_SayTeam; ea->EA_Action = EA_Action; ea->EA_Gesture = EA_Gesture; ea->EA_Talk = EA_Talk; ea->EA_Attack = EA_Attack; ea->EA_Use = EA_Use; ea->EA_Respawn = EA_Respawn; ea->EA_Crouch = EA_Crouch; ea->EA_MoveUp = EA_MoveUp; ea->EA_MoveDown = EA_MoveDown; ea->EA_MoveForward = EA_MoveForward; ea->EA_MoveBack = EA_MoveBack; ea->EA_MoveLeft = EA_MoveLeft; ea->EA_MoveRight = EA_MoveRight; ea->EA_SelectWeapon = EA_SelectWeapon; ea->EA_Jump = EA_Jump; ea->EA_DelayedJump = EA_DelayedJump; ea->EA_Move = EA_Move; ea->EA_View = EA_View; ea->EA_GetInput = EA_GetInput; ea->EA_EndRegular = EA_EndRegular; ea->EA_ResetInput = EA_ResetInput; } /* ============ Init_AI_Export ============ */ static void Init_AI_Export( ai_export_t *ai ) { //----------------------------------- // be_ai_char.h //----------------------------------- ai->BotLoadCharacter = BotLoadCharacter; ai->BotFreeCharacter = BotFreeCharacter; ai->Characteristic_Float = Characteristic_Float; ai->Characteristic_BFloat = Characteristic_BFloat; ai->Characteristic_Integer = Characteristic_Integer; ai->Characteristic_BInteger = Characteristic_BInteger; ai->Characteristic_String = Characteristic_String; //----------------------------------- // be_ai_chat.h //----------------------------------- ai->BotAllocChatState = BotAllocChatState; ai->BotFreeChatState = BotFreeChatState; ai->BotQueueConsoleMessage = BotQueueConsoleMessage; ai->BotRemoveConsoleMessage = BotRemoveConsoleMessage; ai->BotNextConsoleMessage = BotNextConsoleMessage; ai->BotNumConsoleMessages = BotNumConsoleMessages; ai->BotInitialChat = BotInitialChat; ai->BotNumInitialChats = BotNumInitialChats; ai->BotReplyChat = BotReplyChat; ai->BotChatLength = BotChatLength; ai->BotEnterChat = BotEnterChat; ai->BotGetChatMessage = BotGetChatMessage; ai->StringContains = StringContains; ai->BotFindMatch = BotFindMatch; ai->BotMatchVariable = BotMatchVariable; ai->UnifyWhiteSpaces = UnifyWhiteSpaces; ai->BotReplaceSynonyms = BotReplaceSynonyms; ai->BotLoadChatFile = BotLoadChatFile; ai->BotSetChatGender = BotSetChatGender; ai->BotSetChatName = BotSetChatName; //----------------------------------- // be_ai_goal.h //----------------------------------- ai->BotResetGoalState = BotResetGoalState; ai->BotResetAvoidGoals = BotResetAvoidGoals; ai->BotRemoveFromAvoidGoals = BotRemoveFromAvoidGoals; ai->BotPushGoal = BotPushGoal; ai->BotPopGoal = BotPopGoal; ai->BotEmptyGoalStack = BotEmptyGoalStack; ai->BotDumpAvoidGoals = BotDumpAvoidGoals; ai->BotDumpGoalStack = BotDumpGoalStack; ai->BotGoalName = BotGoalName; ai->BotGetTopGoal = BotGetTopGoal; ai->BotGetSecondGoal = BotGetSecondGoal; ai->BotChooseLTGItem = BotChooseLTGItem; ai->BotChooseNBGItem = BotChooseNBGItem; ai->BotTouchingGoal = BotTouchingGoal; ai->BotItemGoalInVisButNotVisible = BotItemGoalInVisButNotVisible; ai->BotGetLevelItemGoal = BotGetLevelItemGoal; ai->BotGetNextCampSpotGoal = BotGetNextCampSpotGoal; ai->BotGetMapLocationGoal = BotGetMapLocationGoal; ai->BotAvoidGoalTime = BotAvoidGoalTime; ai->BotSetAvoidGoalTime = BotSetAvoidGoalTime; ai->BotInitLevelItems = BotInitLevelItems; ai->BotUpdateEntityItems = BotUpdateEntityItems; ai->BotLoadItemWeights = BotLoadItemWeights; ai->BotFreeItemWeights = BotFreeItemWeights; ai->BotInterbreedGoalFuzzyLogic = BotInterbreedGoalFuzzyLogic; ai->BotSaveGoalFuzzyLogic = BotSaveGoalFuzzyLogic; ai->BotMutateGoalFuzzyLogic = BotMutateGoalFuzzyLogic; ai->BotAllocGoalState = BotAllocGoalState; ai->BotFreeGoalState = BotFreeGoalState; //----------------------------------- // be_ai_move.h //----------------------------------- ai->BotResetMoveState = BotResetMoveState; ai->BotMoveToGoal = BotMoveToGoal; ai->BotMoveInDirection = BotMoveInDirection; ai->BotResetAvoidReach = BotResetAvoidReach; ai->BotResetLastAvoidReach = BotResetLastAvoidReach; ai->BotReachabilityArea = BotReachabilityArea; ai->BotMovementViewTarget = BotMovementViewTarget; ai->BotPredictVisiblePosition = BotPredictVisiblePosition; ai->BotAllocMoveState = BotAllocMoveState; ai->BotFreeMoveState = BotFreeMoveState; ai->BotInitMoveState = BotInitMoveState; ai->BotAddAvoidSpot = BotAddAvoidSpot; //----------------------------------- // be_ai_weap.h //----------------------------------- ai->BotChooseBestFightWeapon = BotChooseBestFightWeapon; ai->BotGetWeaponInfo = BotGetWeaponInfo; ai->BotLoadWeaponWeights = BotLoadWeaponWeights; ai->BotAllocWeaponState = BotAllocWeaponState; ai->BotFreeWeaponState = BotFreeWeaponState; ai->BotResetWeaponState = BotResetWeaponState; //----------------------------------- // be_ai_gen.h //----------------------------------- ai->GeneticParentsAndChildSelection = GeneticParentsAndChildSelection; } /* ============ GetBotLibAPI ============ */ botlib_export_t *GetBotLibAPI(int apiVersion, botlib_import_t *import) { assert(import); botimport = *import; assert(botimport.Print); Com_Memset( &be_botlib_export, 0, sizeof( be_botlib_export ) ); if ( apiVersion != BOTLIB_API_VERSION ) { botimport.Print( PRT_ERROR, "Mismatched BOTLIB_API_VERSION: expected %i, got %i\n", BOTLIB_API_VERSION, apiVersion ); return NULL; } Init_AAS_Export(&be_botlib_export.aas); Init_EA_Export(&be_botlib_export.ea); Init_AI_Export(&be_botlib_export.ai); be_botlib_export.BotLibSetup = Export_BotLibSetup; be_botlib_export.BotLibShutdown = Export_BotLibShutdown; be_botlib_export.BotLibVarSet = Export_BotLibVarSet; be_botlib_export.BotLibVarGet = Export_BotLibVarGet; be_botlib_export.PC_AddGlobalDefine = PC_AddGlobalDefine; be_botlib_export.PC_LoadSourceHandle = PC_LoadSourceHandle; be_botlib_export.PC_FreeSourceHandle = PC_FreeSourceHandle; be_botlib_export.PC_ReadTokenHandle = PC_ReadTokenHandle; be_botlib_export.PC_SourceFileAndLine = PC_SourceFileAndLine; be_botlib_export.BotLibStartFrame = Export_BotLibStartFrame; be_botlib_export.BotLibLoadMap = Export_BotLibLoadMap; be_botlib_export.BotLibUpdateEntity = Export_BotLibUpdateEntity; be_botlib_export.Test = BotExportTest; return &be_botlib_export; }