/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ /***************************************************************************** * name: be_aas_main.c * * desc: AAS * * $Archive: /MissionPack/code/botlib/be_aas_main.c $ * *****************************************************************************/ #include "../game/q_shared.h" #include "l_memory.h" #include "l_libvar.h" #include "l_utils.h" #include "l_script.h" #include "l_precomp.h" #include "l_struct.h" #include "l_log.h" #include "aasfile.h" #include "../game/botlib.h" #include "../game/be_aas.h" #include "be_aas_funcs.h" #include "be_interface.h" #include "be_aas_def.h" aas_t aasworld; libvar_t *saveroutingcache; //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void QDECL AAS_Error(char *fmt, ...) { char str[1024]; va_list arglist; va_start(arglist, fmt); vsprintf(str, fmt, arglist); va_end(arglist); botimport.Print(PRT_FATAL, str); } //end of the function AAS_Error //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== char *AAS_StringFromIndex(char *indexname, char *stringindex[], int numindexes, int index) { if (!aasworld.indexessetup) { botimport.Print(PRT_ERROR, "%s: index %d not setup\n", indexname, index); return ""; } //end if if (index < 0 || index >= numindexes) { botimport.Print(PRT_ERROR, "%s: index %d out of range\n", indexname, index); return ""; } //end if if (!stringindex[index]) { if (index) { botimport.Print(PRT_ERROR, "%s: reference to unused index %d\n", indexname, index); } //end if return ""; } //end if return stringindex[index]; } //end of the function AAS_StringFromIndex //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_IndexFromString(char *indexname, char *stringindex[], int numindexes, char *string) { int i; if (!aasworld.indexessetup) { botimport.Print(PRT_ERROR, "%s: index not setup \"%s\"\n", indexname, string); return 0; } //end if for (i = 0; i < numindexes; i++) { if (!stringindex[i]) continue; if (!Q_stricmp(stringindex[i], string)) return i; } //end for return 0; } //end of the function AAS_IndexFromString //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== char *AAS_ModelFromIndex(int index) { return AAS_StringFromIndex("ModelFromIndex", &aasworld.configstrings[CS_MODELS], MAX_MODELS, index); } //end of the function AAS_ModelFromIndex //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_IndexFromModel(char *modelname) { return AAS_IndexFromString("IndexFromModel", &aasworld.configstrings[CS_MODELS], MAX_MODELS, modelname); } //end of the function AAS_IndexFromModel //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_UpdateStringIndexes(int numconfigstrings, char *configstrings[]) { int i; //set string pointers and copy the strings for (i = 0; i < numconfigstrings; i++) { if (configstrings[i]) { //if (aasworld.configstrings[i]) FreeMemory(aasworld.configstrings[i]); aasworld.configstrings[i] = (char *) GetMemory(strlen(configstrings[i]) + 1); strcpy(aasworld.configstrings[i], configstrings[i]); } //end if } //end for aasworld.indexessetup = qtrue; } //end of the function AAS_UpdateStringIndexes //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_Loaded(void) { return aasworld.loaded; } //end of the function AAS_Loaded //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_Initialized(void) { return aasworld.initialized; } //end of the function AAS_Initialized //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_SetInitialized(void) { aasworld.initialized = qtrue; botimport.Print(PRT_MESSAGE, "AAS initialized.\n"); #ifdef DEBUG //create all the routing cache //AAS_CreateAllRoutingCache(); // //AAS_RoutingInfo(); #endif } //end of the function AAS_SetInitialized //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_ContinueInit(float time) { //if no AAS file loaded if (!aasworld.loaded) return; //if AAS is already initialized if (aasworld.initialized) return; //calculate reachability, if not finished return if (AAS_ContinueInitReachability(time)) return; //initialize clustering for the new map AAS_InitClustering(); //if reachability has been calculated and an AAS file should be written //or there is a forced data optimization if (aasworld.savefile || ((int)LibVarGetValue("forcewrite"))) { //optimize the AAS data if ((int)LibVarValue("aasoptimize", "0")) AAS_Optimize(); //save the AAS file if (AAS_WriteAASFile(aasworld.filename)) { botimport.Print(PRT_MESSAGE, "%s written succesfully\n", aasworld.filename); } //end if else { botimport.Print(PRT_ERROR, "couldn't write %s\n", aasworld.filename); } //end else } //end if //initialize the routing AAS_InitRouting(); //at this point AAS is initialized AAS_SetInitialized(); } //end of the function AAS_ContinueInit //=========================================================================== // called at the start of every frame // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_StartFrame(float time) { aasworld.time = time; //unlink all entities that were not updated last frame AAS_UnlinkInvalidEntities(); //invalidate the entities AAS_InvalidateEntities(); //initialize AAS AAS_ContinueInit(time); // aasworld.frameroutingupdates = 0; // if (bot_developer) { if (LibVarGetValue("showcacheupdates")) { AAS_RoutingInfo(); LibVarSet("showcacheupdates", "0"); } //end if if (LibVarGetValue("showmemoryusage")) { PrintUsedMemorySize(); LibVarSet("showmemoryusage", "0"); } //end if if (LibVarGetValue("memorydump")) { PrintMemoryLabels(); LibVarSet("memorydump", "0"); } //end if } //end if // if (saveroutingcache->value) { AAS_WriteRouteCache(); LibVarSet("saveroutingcache", "0"); } //end if // aasworld.numframes++; return BLERR_NOERROR; } //end of the function AAS_StartFrame //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== float AAS_Time(void) { return aasworld.time; } //end of the function AAS_Time //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj ) { vec3_t pVec, vec; VectorSubtract( point, vStart, pVec ); VectorSubtract( vEnd, vStart, vec ); VectorNormalize( vec ); // project onto the directional vector for this segment VectorMA( vStart, DotProduct( pVec, vec ), vec, vProj ); } //end of the function AAS_ProjectPointOntoVector //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_LoadFiles(const char *mapname) { int errnum; char aasfile[MAX_PATH]; // char bspfile[MAX_PATH]; strcpy(aasworld.mapname, mapname); //NOTE: first reset the entity links into the AAS areas and BSP leaves // the AAS link heap and BSP link heap are reset after respectively the // AAS file and BSP file are loaded AAS_ResetEntityLinks(); // load bsp info AAS_LoadBSPFile(); //load the aas file Com_sprintf(aasfile, MAX_PATH, "maps/%s.aas", mapname); errnum = AAS_LoadAASFile(aasfile); if (errnum != BLERR_NOERROR) return errnum; botimport.Print(PRT_MESSAGE, "loaded %s\n", aasfile); strncpy(aasworld.filename, aasfile, MAX_PATH); return BLERR_NOERROR; } //end of the function AAS_LoadFiles //=========================================================================== // called everytime a map changes // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_LoadMap(const char *mapname) { int errnum; //if no mapname is provided then the string indexes are updated if (!mapname) { return 0; } //end if // aasworld.initialized = qfalse; //NOTE: free the routing caches before loading a new map because // to free the caches the old number of areas, number of clusters // and number of areas in a clusters must be available AAS_FreeRoutingCaches(); //load the map errnum = AAS_LoadFiles(mapname); if (errnum != BLERR_NOERROR) { aasworld.loaded = qfalse; return errnum; } //end if // AAS_InitSettings(); //initialize the AAS link heap for the new map AAS_InitAASLinkHeap(); //initialize the AAS linked entities for the new map AAS_InitAASLinkedEntities(); //initialize reachability for the new map AAS_InitReachability(); //initialize the alternative routing AAS_InitAlternativeRouting(); //everything went ok return 0; } //end of the function AAS_LoadMap //=========================================================================== // called when the library is first loaded // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_Setup(void) { aasworld.maxclients = (int) LibVarValue("maxclients", "128"); aasworld.maxentities = (int) LibVarValue("maxentities", "1024"); // as soon as it's set to 1 the routing cache will be saved saveroutingcache = LibVar("saveroutingcache", "0"); //allocate memory for the entities if (aasworld.entities) FreeMemory(aasworld.entities); aasworld.entities = (aas_entity_t *) GetClearedHunkMemory(aasworld.maxentities * sizeof(aas_entity_t)); //invalidate all the entities AAS_InvalidateEntities(); //force some recalculations //LibVarSet("forceclustering", "1"); //force clustering calculation //LibVarSet("forcereachability", "1"); //force reachability calculation aasworld.numframes = 0; return BLERR_NOERROR; } //end of the function AAS_Setup //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_Shutdown(void) { AAS_ShutdownAlternativeRouting(); // AAS_DumpBSPData(); //free routing caches AAS_FreeRoutingCaches(); //free aas link heap AAS_FreeAASLinkHeap(); //free aas linked entities AAS_FreeAASLinkedEntities(); //free the aas data AAS_DumpAASData(); //free the entities if (aasworld.entities) FreeMemory(aasworld.entities); //clear the aasworld structure Com_Memset(&aasworld, 0, sizeof(aas_t)); //aas has not been initialized aasworld.initialized = qfalse; //NOTE: as soon as a new .bsp file is loaded the .bsp file memory is // freed an reallocated, so there's no need to free that memory here //print shutdown botimport.Print(PRT_MESSAGE, "AAS shutdown.\n"); } //end of the function AAS_Shutdown