/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ /***************************************************************************** * name: be_aas_bspq3.c * * desc: BSP, Environment Sampling * * $Archive: /MissionPack/code/botlib/be_aas_bspq3.c $ * *****************************************************************************/ #include "../game/q_shared.h" #include "l_memory.h" #include "l_script.h" #include "l_precomp.h" #include "l_struct.h" #include "aasfile.h" #include "../game/botlib.h" #include "../game/be_aas.h" #include "be_aas_funcs.h" #include "be_aas_def.h" extern botlib_import_t botimport; //#define TRACE_DEBUG #define ON_EPSILON 0.005 //#define DEG2RAD( a ) (( a * M_PI ) / 180.0F) #define MAX_BSPENTITIES 2048 typedef struct rgb_s { int red; int green; int blue; } rgb_t; //bsp entity epair typedef struct bsp_epair_s { char *key; char *value; struct bsp_epair_s *next; } bsp_epair_t; //bsp data entity typedef struct bsp_entity_s { bsp_epair_t *epairs; } bsp_entity_t; //id Sofware BSP data typedef struct bsp_s { //true when bsp file is loaded int loaded; //entity data int entdatasize; char *dentdata; //bsp entities int numentities; bsp_entity_t entities[MAX_BSPENTITIES]; } bsp_t; //global bsp bsp_t bspworld; #ifdef BSP_DEBUG typedef struct cname_s { int value; char *name; } cname_t; cname_t contentnames[] = { {CONTENTS_SOLID,"CONTENTS_SOLID"}, {CONTENTS_WINDOW,"CONTENTS_WINDOW"}, {CONTENTS_AUX,"CONTENTS_AUX"}, {CONTENTS_LAVA,"CONTENTS_LAVA"}, {CONTENTS_SLIME,"CONTENTS_SLIME"}, {CONTENTS_WATER,"CONTENTS_WATER"}, {CONTENTS_MIST,"CONTENTS_MIST"}, {LAST_VISIBLE_CONTENTS,"LAST_VISIBLE_CONTENTS"}, {CONTENTS_AREAPORTAL,"CONTENTS_AREAPORTAL"}, {CONTENTS_PLAYERCLIP,"CONTENTS_PLAYERCLIP"}, {CONTENTS_MONSTERCLIP,"CONTENTS_MONSTERCLIP"}, {CONTENTS_CURRENT_0,"CONTENTS_CURRENT_0"}, {CONTENTS_CURRENT_90,"CONTENTS_CURRENT_90"}, {CONTENTS_CURRENT_180,"CONTENTS_CURRENT_180"}, {CONTENTS_CURRENT_270,"CONTENTS_CURRENT_270"}, {CONTENTS_CURRENT_UP,"CONTENTS_CURRENT_UP"}, {CONTENTS_CURRENT_DOWN,"CONTENTS_CURRENT_DOWN"}, {CONTENTS_ORIGIN,"CONTENTS_ORIGIN"}, {CONTENTS_MONSTER,"CONTENTS_MONSTER"}, {CONTENTS_DEADMONSTER,"CONTENTS_DEADMONSTER"}, {CONTENTS_DETAIL,"CONTENTS_DETAIL"}, {CONTENTS_TRANSLUCENT,"CONTENTS_TRANSLUCENT"}, {CONTENTS_LADDER,"CONTENTS_LADDER"}, {0, 0} }; void PrintContents(int contents) { int i; for (i = 0; contentnames[i].value; i++) { if (contents & contentnames[i].value) { botimport.Print(PRT_MESSAGE, "%s\n", contentnames[i].name); } //end if } //end for } //end of the function PrintContents #endif // BSP_DEBUG //=========================================================================== // traces axial boxes of any size through the world // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== bsp_trace_t AAS_Trace(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask) { bsp_trace_t bsptrace; botimport.Trace(&bsptrace, start, mins, maxs, end, passent, contentmask); return bsptrace; } //end of the function AAS_Trace //=========================================================================== // returns the contents at the given point // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_PointContents(vec3_t point) { return botimport.PointContents(point); } //end of the function AAS_PointContents //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== qboolean AAS_EntityCollision(int entnum, vec3_t start, vec3_t boxmins, vec3_t boxmaxs, vec3_t end, int contentmask, bsp_trace_t *trace) { bsp_trace_t enttrace; botimport.EntityTrace(&enttrace, start, boxmins, boxmaxs, end, entnum, contentmask); if (enttrace.fraction < trace->fraction) { Com_Memcpy(trace, &enttrace, sizeof(bsp_trace_t)); return qtrue; } //end if return qfalse; } //end of the function AAS_EntityCollision //=========================================================================== // returns true if in Potentially Hearable Set // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== qboolean AAS_inPVS(vec3_t p1, vec3_t p2) { return botimport.inPVS(p1, p2); } //end of the function AAS_InPVS //=========================================================================== // returns true if in Potentially Visible Set // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== qboolean AAS_inPHS(vec3_t p1, vec3_t p2) { return qtrue; } //end of the function AAS_inPHS //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_BSPModelMinsMaxsOrigin(int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin) { botimport.BSPModelMinsMaxsOrigin(modelnum, angles, mins, maxs, origin); } //end of the function AAS_BSPModelMinsMaxs //=========================================================================== // unlinks the entity from all leaves // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_UnlinkFromBSPLeaves(bsp_link_t *leaves) { } //end of the function AAS_UnlinkFromBSPLeaves //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== bsp_link_t *AAS_BSPLinkEntity(vec3_t absmins, vec3_t absmaxs, int entnum, int modelnum) { return NULL; } //end of the function AAS_BSPLinkEntity //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_BoxEntities(vec3_t absmins, vec3_t absmaxs, int *list, int maxcount) { return 0; } //end of the function AAS_BoxEntities //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_NextBSPEntity(int ent) { ent++; if (ent >= 1 && ent < bspworld.numentities) return ent; return 0; } //end of the function AAS_NextBSPEntity //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_BSPEntityInRange(int ent) { if (ent <= 0 || ent >= bspworld.numentities) { botimport.Print(PRT_MESSAGE, "bsp entity out of range\n"); return qfalse; } //end if return qtrue; } //end of the function AAS_BSPEntityInRange //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_ValueForBSPEpairKey(int ent, char *key, char *value, int size) { bsp_epair_t *epair; value[0] = '\0'; if (!AAS_BSPEntityInRange(ent)) return qfalse; for (epair = bspworld.entities[ent].epairs; epair; epair = epair->next) { if (!strcmp(epair->key, key)) { strncpy(value, epair->value, size-1); value[size-1] = '\0'; return qtrue; } //end if } //end for return qfalse; } //end of the function AAS_FindBSPEpair //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_VectorForBSPEpairKey(int ent, char *key, vec3_t v) { char buf[MAX_EPAIRKEY]; double v1, v2, v3; VectorClear(v); if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse; //scanf into doubles, then assign, so it is vec_t size independent v1 = v2 = v3 = 0; sscanf(buf, "%lf %lf %lf", &v1, &v2, &v3); v[0] = v1; v[1] = v2; v[2] = v3; return qtrue; } //end of the function AAS_VectorForBSPEpairKey //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_FloatForBSPEpairKey(int ent, char *key, float *value) { char buf[MAX_EPAIRKEY]; *value = 0; if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse; *value = atof(buf); return qtrue; } //end of the function AAS_FloatForBSPEpairKey //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_IntForBSPEpairKey(int ent, char *key, int *value) { char buf[MAX_EPAIRKEY]; *value = 0; if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse; *value = atoi(buf); return qtrue; } //end of the function AAS_IntForBSPEpairKey //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_FreeBSPEntities(void) { int i; bsp_entity_t *ent; bsp_epair_t *epair, *nextepair; for (i = 1; i < bspworld.numentities; i++) { ent = &bspworld.entities[i]; for (epair = ent->epairs; epair; epair = nextepair) { nextepair = epair->next; // if (epair->key) FreeMemory(epair->key); if (epair->value) FreeMemory(epair->value); FreeMemory(epair); } //end for } //end for bspworld.numentities = 0; } //end of the function AAS_FreeBSPEntities //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_ParseBSPEntities(void) { script_t *script; token_t token; bsp_entity_t *ent; bsp_epair_t *epair; script = LoadScriptMemory(bspworld.dentdata, bspworld.entdatasize, "entdata"); SetScriptFlags(script, SCFL_NOSTRINGWHITESPACES|SCFL_NOSTRINGESCAPECHARS);//SCFL_PRIMITIVE); bspworld.numentities = 1; while(PS_ReadToken(script, &token)) { if (strcmp(token.string, "{")) { ScriptError(script, "invalid %s\n", token.string); AAS_FreeBSPEntities(); FreeScript(script); return; } //end if if (bspworld.numentities >= MAX_BSPENTITIES) { botimport.Print(PRT_MESSAGE, "too many entities in BSP file\n"); break; } //end if ent = &bspworld.entities[bspworld.numentities]; bspworld.numentities++; ent->epairs = NULL; while(PS_ReadToken(script, &token)) { if (!strcmp(token.string, "}")) break; epair = (bsp_epair_t *) GetClearedHunkMemory(sizeof(bsp_epair_t)); epair->next = ent->epairs; ent->epairs = epair; if (token.type != TT_STRING) { ScriptError(script, "invalid %s\n", token.string); AAS_FreeBSPEntities(); FreeScript(script); return; } //end if StripDoubleQuotes(token.string); epair->key = (char *) GetHunkMemory(strlen(token.string) + 1); strcpy(epair->key, token.string); if (!PS_ExpectTokenType(script, TT_STRING, 0, &token)) { AAS_FreeBSPEntities(); FreeScript(script); return; } //end if StripDoubleQuotes(token.string); epair->value = (char *) GetHunkMemory(strlen(token.string) + 1); strcpy(epair->value, token.string); } //end while if (strcmp(token.string, "}")) { ScriptError(script, "missing }\n"); AAS_FreeBSPEntities(); FreeScript(script); return; } //end if } //end while FreeScript(script); } //end of the function AAS_ParseBSPEntities //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_BSPTraceLight(vec3_t start, vec3_t end, vec3_t endpos, int *red, int *green, int *blue) { return 0; } //end of the function AAS_BSPTraceLight //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_DumpBSPData(void) { AAS_FreeBSPEntities(); if (bspworld.dentdata) FreeMemory(bspworld.dentdata); bspworld.dentdata = NULL; bspworld.entdatasize = 0; // bspworld.loaded = qfalse; Com_Memset( &bspworld, 0, sizeof(bspworld) ); } //end of the function AAS_DumpBSPData //=========================================================================== // load an bsp file // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_LoadBSPFile(void) { AAS_DumpBSPData(); bspworld.entdatasize = strlen(botimport.BSPEntityData()) + 1; bspworld.dentdata = (char *) GetClearedHunkMemory(bspworld.entdatasize); Com_Memcpy(bspworld.dentdata, botimport.BSPEntityData(), bspworld.entdatasize); AAS_ParseBSPEntities(); bspworld.loaded = qtrue; return BLERR_NOERROR; } //end of the function AAS_LoadBSPFile