From b090b43e84f60cbf86de4de0be9a60d27724d4de Mon Sep 17 00:00:00 2001
From: zakk
In a terminal, type make in the quake 3 directory you've downloaded with subversion, then install the latest id patch for OS X (at the bottom of this page), then copy the resulting darwinquake3 binary in code/unix/releaseppc/ to /Applications/Quake3/Quake3.app/Contents/MacOS/Quake3. You also need an /libSDL-1.2.0.dylib in that .app's MacOS directory. You'll need to copy your pak0.pk3 from your Quake 3 cd-rom's baseq3 directory to your /Applications/Quake3/baseq3/ directory. Ditto for the Team Arena mission pack, though you'd be changing baseq3 in the above example to missionpack. -
+In a terminal, type make in the quake 3 directory + you've downloaded with subversion, then install the latest id patch for + OS X (at the bottom of this page), then copy the resulting darwinquake3 + binary in code/unix/releaseppc/ to + /Applications/Quake3/Quake3.app/Contents/MacOS/Quake3. + You also need an /libSDL-1.2.0.dylib in that .app's MacOS directory. You'll need + to copy your pak0.pk3 from your Quake 3 cd-rom's + baseq3 directory to your + /Applications/Quake3/baseq3/ directory. Ditto for the + Team Arena mission pack, though you'd be changing baseq3 + in the above example to missionpack. +
+After you've done all of that mess, you can double click on the .app file, or cd to + /Applications/Quake3/in a terminal and type Quake3.app/Contents/MacOS/Quake3, and hit return. +
Building on Windows is slightly complicated. You can either -- cgit v1.2.3