From 121e96f4103de8bd466289fd572670355a6b2c3f Mon Sep 17 00:00:00 2001 From: floam Date: Wed, 2 Nov 2005 04:56:06 +0000 Subject: * Moved things around, added footer. * CSS now doesn't give warnings in W3C's validator. git-svn-id: svn://svn.icculus.org/quake3/trunk@213 edf5b092-35ff-0310-97b2-ce42778d08ea --- web/index.html | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) (limited to 'web/index.html') diff --git a/web/index.html b/web/index.html index f57dff2..020e735 100644 --- a/web/index.html +++ b/web/index.html @@ -17,7 +17,7 @@ pie-rat, or borrow Quake 3/Team Arena data. Do not file bugs or show your face in the IRC channel if you've acquired the game data illegally!

-

Quake3

+

Quake3 Screenshot

What works:

@@ -25,7 +25,7 @@
  • Everything.
  • x86_64 support (including movies, native and interpreted vm mods!)
  • PowerPC, we think.
  • -
  • SDL input/joysticks/window handling/etc
  • +
  • SDL input, joysticks, window handling, etc.
  • SDL sound, so ALSA should work now.
  • Win32 compiles and runs fine with current SVN.
  • mingw support.
  • @@ -49,7 +49,7 @@ mods that use Quake 3 maps/textures/models/etc.)
  • Security fixes.
  • Bug fixes.
  • -
  • New architectures (x86-64/AmigaOS/BeOS/DOS/PSP, whatever.)
  • +
  • New architectures (x86-64, AmigaOS, BeOS, DOS, PSP, whatever.)
  • OpenAL (for better support of ALSA and such) at some point
  • @@ -104,5 +104,15 @@ Do NOT contact us for copies of the game. Otherwise, if you aren't sending us patches, or good feedback, don't contact us at all.

    - + + -- cgit v1.2.3