From 485c64ffb24c226d2702e63c6bfc1c9b27fd154f Mon Sep 17 00:00:00 2001
From: zakk
Date: Fri, 2 Dec 2005 03:15:50 +0000
Subject: Much needed installation instruction expansion, hopefully. More to
come!
git-svn-id: svn://svn.icculus.org/quake3/trunk@406 edf5b092-35ff-0310-97b2-ce42778d08ea
---
web/include/get.php | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
(limited to 'web/include')
diff --git a/web/include/get.php b/web/include/get.php
index 257d82e..ba1487f 100644
--- a/web/include/get.php
+++ b/web/include/get.php
@@ -1,8 +1,16 @@
We have not yet had an official release. Nonetheless, you can still get
-icculus.org/quake3 a few distributions or build it yourself from Subversion.
+icculus.org/quake3 packaged for a few Linux distributions or build it yourself from Subversion.
The Quake 3 engine is open source, this does not
mean that Quake 3 Arena the game is free. You must purchase the game to use the data!
+Prerequisites
+
+ - SDL is required, Linux users need development packages if they want to compile the game. You can optionally disable SDL in the Makefile but this configuration is currently untested.
+ - OpenAL is required. It is optionally disable-able. Apple Mac OS X 10.4 comes with OpenAL.
+ - Subversion is used for acquiring our modified version of the id source code. If you're using a binary package, then you won't need this.
+ - Apple Mac OS X users need X Code installed for gcc, and then most likely fink for subversion and other interesthing things.
+
+
Using packages for your Linux Distribution
If you're lucky your distribution or someone else using it may have already
done all of the work for you.
--
cgit v1.2.3