From f499058467a91b1db84891b2afeb540dc7d85ae1 Mon Sep 17 00:00:00 2001
From: floam
Date: Fri, 24 Mar 2006 07:06:02 +0000
Subject: Changes!
git-svn-id: svn://svn.icculus.org/quake3/trunk@657 edf5b092-35ff-0310-97b2-ce42778d08ea
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-Port Status
-Here is a table of the most up to date information we have regarding
-icculus.org/quake3's working status on different operating systems. There are things
-to bear in mind when viewing this:
-
- - The status column refers only to the latest information we are given, so it may be out of date.
- - "Working" doesn't always imply "usable", see the Notes column.
- - Status is one of working, broken or unknown.
-
-
-
- Status of Port Targets
-
- OS |
- Platform |
- Status |
- LKWR |
- Notes |
-
-
- Linux |
- gcc-x86 |
- working |
- |
- |
-
-
- gcc-x86_64 |
- working |
- |
- JIT bytecode compiler requires GNU as. |
-
-
- gcc-ppc |
- working |
- |
- JIT compiler does not work. |
-
-
- gcc-alpha |
- working |
- |
- Dedicated server only with VM interpreter. |
-
-
- Windows |
- mingw-x86 |
- working |
- |
- |
-
-
- MSVC-x86 |
- working |
- |
- |
-
-
- Mac OS X |
- gcc-ppcG3 |
- working |
- |
- |
-
-
- gcc-ppcG4 |
- working |
- |
- JIT compiler does not work. |
-
-
- gcc-x86 |
- working |
- |
- |
-
-
- FreeBSD |
- gcc-x86 |
- working |
- |
- |
-
-
- NetBSD |
- gcc-x86 |
- working |
- |
- Dedicated server only with native libs. |
-
-
- Solaris |
- gcc-x86 |
- working |
- |
- |
-
-
- gcc-sparc |
- working |
- |
- |
-
-
- IRIX |
- cc-* |
- broken |
- |
- Patch pending, I think. |
-
-
-You can keep an eye on the Subversion repository via the
-Web interface.
-
-Implemented Features
-
- - OpenAL support for sound. Surround
- sound supported.
- - AVI video capture of demos.
- - Ogg Vorbis support.
- - SDL being used
- for input, OpenGL context management, and sound. Though not on Windows yet.
- - Colors converted to ANSI escape codes in terminal output. See the entry on
- the cvar listing for usage.
- - Much improved autocompletion on the console.
- - Persistent console history.
- - Much improved QVM tools.
- - MinGW compilation support on Windows and cross-compilation on Linux
- - More supported platforms, see the table above.
- - Lots and lots of bug fixes.
-
-There is a listing on the Help section with information
-on new cvars and commands introduced in this project.
-
-The Future
-Release Criteria
-Before a release can occur, the following must occur for each platform:
-
- - Testing of Quake III: Arena single- and multi-player.
- - Testing of Quake III: Team Arena single- and multi-player.
- - Testing of at least one other Quake 3 modification. Possibly
- Urban Terror,
- Reaction Quake3, or any other popular
- modification that puts the engine through it's paces.
- - An installer which includes all up-to-date id pk3
- files, requires original CD-ROM. Users might need to copy the
- pak0.pk3 file themselves.
-
-
-Roadmap
-
- -
-
For 1.34:
-
- - Features implemented, ready for release.
- - Meet release criteria (see above) for Win32, Linux, and
- Mac OS X.
-
-
- -
-
For 1.35+:
-
-
- -
-
For 1.39:
-
- - Four player split-screen.
-
-
-
-
-Note: The above is a list of steps that remain to be completed,
-so the lists will get shorter as release approaches. Items already completed are
-not on the roadmap.
-
-PunkBuster Support
-Even Balance's Punkbuster support can never
-be included with any open-source version of Quake 3 due to it being removed from the
-source-code before the release, and the binary-only nature of its anti-cheating software.
-
-While it is possible that someone could write an open-source equivalent of PunkBuster,
-it's not very feasible for a number of reasons.
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