From f499058467a91b1db84891b2afeb540dc7d85ae1 Mon Sep 17 00:00:00 2001 From: floam Date: Fri, 24 Mar 2006 07:06:02 +0000 Subject: Changes! git-svn-id: svn://svn.icculus.org/quake3/trunk@657 edf5b092-35ff-0310-97b2-ce42778d08ea --- web/include/home.php | 31 ------------------------------- 1 file changed, 31 deletions(-) delete mode 100644 web/include/home.php (limited to 'web/include/home.php') diff --git a/web/include/home.php b/web/include/home.php deleted file mode 100644 index 5aae6b7..0000000 --- a/web/include/home.php +++ /dev/null @@ -1,31 +0,0 @@ -

Quake 3 engine source code was released on August 20, 2005 by the fine folks -at id Software. We thank them for that, and are continuing the mission of producing a Quake 3 that -is without fault.

-Logo - -

What's the point?

-

This project aims to build upon id Software's Quake 3 source code release. The source -code was released on August 20, 2005 under the -GPL. -Since then, we have been cleaning up, fixing bugs, and adding features. Our -eventual goal is to have created the open source Quake 3 distribution upon which -people base their games, ports, and mods. We also aim to keep compatibility with the id data -in perpetuity, for both single player and multiplayer, plus mods (Urban Terror, Reaction Quake3, etc) -Our focus initially is to get the game working with our updates on Mac OS X, Windows, and Linux. -Other platforms are a bonus. Sane new features are also welcome. Modern graphical upgrades -(ie. bloom lighting) would have to be disabled by default. -

-

-As an Open-Source project we expect comments and criticism to go the either the maintainer -zakk@timedoctor.org, or more preferably -to the mailing list. -

-

Progress

-

While a lot is left to be done, quite a few goals have been met already. Quake 3 -now works natively on x86-64 and PowerPC architectures, plus the game builds and runs -on FreeBSD, and OS X/x86! -SDL is now used for input, -OpenGL context management, and sound, making the game a lot easier to port to new platforms -and architectures than it was before. Security holes and other problems have been repaired. -A more in-depth database of new features and working status on different platforms, plus a roadmap, are all -on the Status section.

-- cgit v1.2.3