From 0238b662ac2bea7f79e2cb1c66b2ccaff72284b8 Mon Sep 17 00:00:00 2001 From: floam Date: Wed, 2 Nov 2005 07:35:58 +0000 Subject: lots of changes git-svn-id: svn://svn.icculus.org/quake3/trunk@224 edf5b092-35ff-0310-97b2-ce42778d08ea --- web/include/home.php | 115 +++++++++------------------------------------------ 1 file changed, 19 insertions(+), 96 deletions(-) (limited to 'web/include/home.php') diff --git a/web/include/home.php b/web/include/home.php index 943f6a8..7ba6753 100644 --- a/web/include/home.php +++ b/web/include/home.php @@ -1,96 +1,19 @@ -

Quake 3 runs natively on everything, thanks to ID Software for releasing the - game source.

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Open-Source Quake 3 does not entitle you to steal, warez, - pie-rat, or borrow Quake 3/Team Arena data. Do not file bugs or show your face in - the IRC channel if you've acquired - the game data illegally!

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Quake3 Screenshot

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What works:

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What doesn't work/known bugs:

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What's the point?

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To use:

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If you have problems:

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- Submit everything to the bugzilla. - Do NOT contact us for copies of the game. - Otherwise, if you aren't sending us patches, or good feedback, don't contact us at all. -

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Quake 3 now runs natively on many platforms thanks to ID Software releasing the engine +source code.

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What's the point?

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This project is aiming to build upon the work of ID Software on Quake 3 source code. +The source was released on August 20, 2005 under the GPL license. Since then, we have +feverishly been cleaning up, fixing bugs of, and adding features to Quake 3. Our eventual +goal is to have created the Quake3 source code distribution that people +base their games and forks with their own pointed goals upon. Our focus is initially +to get the game working everywhere. Sane new features are also smiled upon. +

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Progress.

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While a lot is on the horizon, quite a few goals have been completed already. Quake 3 +now works natively on x86_64 and PowerPC architectures, and the game builds and runs +in FreeBSD. SDL is now used for about everything, making the game far easier to port +to new platforms and architectures. Many bugs have been fixed. A more in-depth database +of new features, working status of platforms, and bugs is the Status +section.

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The future

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