From c1db4c4dcea399f6e147e05eba458c65974b843d Mon Sep 17 00:00:00 2001 From: floam Date: Fri, 11 Nov 2005 20:03:14 +0000 Subject: Split up Help section, tweak CSS because the navbar is starting to get longer. git-svn-id: svn://svn.icculus.org/quake3/trunk@331 edf5b092-35ff-0310-97b2-ce42778d08ea --- web/include/help.php | 64 ---------------------------------------------------- 1 file changed, 64 deletions(-) (limited to 'web/include/help.php') diff --git a/web/include/help.php b/web/include/help.php index 13ffe09..f04d0e1 100644 --- a/web/include/help.php +++ b/web/include/help.php @@ -1,67 +1,3 @@ -

Using packages for your Linux Distribution

-

If you're lucky your distribution or someone else using it may have already -done all of the work for you.

-

Gentoo

-

Gentoo users can just -emerge quake3 to get a recent snapshot of our Subversion repository.

-

SUSE

-

Ludwig "Angst" Nussel works on this project and also provides - -RPMs for SUSE Linux Enterprise Server. Note thatthese are just the binaries, -no scripts or KDE/Gnome files to start them. Ludwig also mentions that the packages -should work on any glibc 2.3 system.

- -

Check out and build from Subversion

-

( This part assumes Windows users are using Cygwin. If you aren't, -TortoiseSVN is a good client. )

-
    -
  1. Change into a directory that you want the tree to be kept in.
  2. -
  3. Check out the source tree:
    - svn co svn://svn.icculus.org/quake3/trunk quake3 -
    - (You can check out a specific revision with the -r option, like this: - svn co svn://svn.icculus.org/quake3/trunk quake3 -r100) -
  4. -
  5. Read the readme - file. Really. Do it.
  6. -
  7. Compile and install Quake 3: -
      -
    • Linux and friends

      -

      Everyone else can compile it themselves

      -
        -
      1. Install Quake 3 for Linux using the latest point - release installer. While the Quake3 engine is Free - Software, you still need to copy over legal PK3s like - before.
      2. -
      3. Change into the top level directory (it contains - the ui and - code directories.)
      4. -
      5. Run make.
      6. -
      7. Set $COPYDIR to the - directory you installed Quake3 to and make the copyfiles - target. Make sure you are changed to the owner of - this path (probably root).
        - COPYDIR="/opt/quake3" make copyfiles -
      8. -
      -
    • -
    • Mac OS X

      -

      Open code/macosx/Quake3.pbproj in - XCode, press build. Enjoy!

      -
    • -
    • Windows

      -

      Building on Windows is slightly complicated. You can either - use Microsoft Visual C++ or MinGW. MinGW works better currently; - both methods are described in the - readme - you already are supposed to have read.

      -
    • -
    -
  8. -
  9. If everything has gone well, you should have a binary that works! If not, seek - help.
  10. -
-

Something isn't working right. Heeeeeeeelp!

You have four choices for help: documentation, the mailing list, the IRC channel, and Bugzilla. There is some great documentation for Linux users at the -- cgit v1.2.3