From f499058467a91b1db84891b2afeb540dc7d85ae1 Mon Sep 17 00:00:00 2001 From: floam Date: Fri, 24 Mar 2006 07:06:02 +0000 Subject: Changes! git-svn-id: svn://svn.icculus.org/quake3/trunk@657 edf5b092-35ff-0310-97b2-ce42778d08ea --- web/include/get.php | 164 ---------------------------------------------------- 1 file changed, 164 deletions(-) delete mode 100644 web/include/get.php (limited to 'web/include/get.php') diff --git a/web/include/get.php b/web/include/get.php deleted file mode 100644 index 0f02a96..0000000 --- a/web/include/get.php +++ /dev/null @@ -1,164 +0,0 @@ - -

The Quake 3 engine is open source, this does not -mean that Quake III: Arena the game is free. You must purchase the game to use the data!

-

Get icculus.org/quake3

-

There are three methods of installation. The preffered way is to use an official -installer.

- - $desc) { - $installers .= "
  • $desc
  • \n"; -} - -$official =" -

    Sanctioned Installers

    -

    We have provided installers for the most popular platforms icculus.org/quake3 -supports. These have been tested, and if they do not work you can report bugs to us -about them.

    -"; - -$unofficial = '

    Using packages for your Operating System

    -

    If you\'re lucky your Operating System provider or someone else using it may have already -done all of the work for you. Please report problems with these to those who are -guilty.

    -'; - -$source = -'

    Check out and build from Subversion

    -

    Prerequisites

    - -

    This part assumes Windows users are using Cygwin. -If you aren\'t, TortoiseSVN is a good -client.

    -
      -
    1. Change into a directory that you want the tree to be kept in.
    2. -
    3. Check out the source tree:
      - svn co svn://svn.icculus.org/quake3/trunk quake3 -
      - (You can check out a specific revision with the -r option, like this: - svn co svn://svn.icculus.org/quake3/trunk quake3 -r100) -
    4. -
    5. Read the README - file. Really. Do it.
    6. -
    7. Compile and install icculus.org/quake3: -
        -
      • Linux and friends

        -

        We all can compile it ourselves:

        -
          -
        1. Agree to the EULA and grab the - updated pk3 files. Extract it to someplace like - /opt/quake3.
        2. -
        3. Change into the top level directory (it contains - the ui and - code directories.)
        4. -
        5. Run make.
        6. -
        7. Set $COPYDIR to the - directory you installed Quake3 to and make - the copyfiles target. Make sure you are - changed to the owner of this path (probably - root).
          - COPYDIR="/opt/quake3" make copyfiles -
        8. -
        -
      • -
      • Mac OS X

        -
          -
        1. Change into the top level directory (it contains - the ui and - code directories.)
        2. -
        3. Run make.
        4. -
        5. Install the latest point release for OS X.
        6. -
        7. Copy ioquake3.ppc - in build/release-darwin-ppc/ - to /Applications/Quake3/Quake3.app/Contents/MacOS/Quake3.
        8. -
        9. You need a libSDL-1.2.0.dylib in that .app\'s - MacOS directory.
        10. -
        11. You need to copy your pak0.pk3 - from your Quake 3 CD-ROM\'s /baseq3 - directory to your /Applications/Quake3/baseq3 - directory.
        12. -
        13. Ditto for the Team Arena mission pack, though - you would be substituting baseq3 - in the above example for missionpack.
        14. -
        -

        After you\'ve done all of that, you can double click - on the .app file, or change to - the /Applications/Quake3/ directory in a terminal - and run the binary. -

        -
      • -
      • Windows

        -

        Building on Windows is slightly complicated. - You can either use Microsoft Visual C++ or MinGW. - MinGW works better currently; both methods are described - in the - README - that you already are supposed to have read.

        -
      • -
      -
    8. -
    9. If everything has gone well, you should have a binary that works! If not, seek - help.
    10. -
    '; - -switch ($_GET['method']){ - case "official": - echo $official; - break; - case "unofficial": - echo $unofficial; - break; - case "source": - echo $source; - break; - default: - echo $official; - break; -} -?> -- cgit v1.2.3