From 952c5c128f9efaea89d41d882c4ea3ade7df4591 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 04:48:05 +0000 Subject: Itsa me, quake3io! git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea --- q3radiant/TexWnd.h | 88 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100755 q3radiant/TexWnd.h (limited to 'q3radiant/TexWnd.h') diff --git a/q3radiant/TexWnd.h b/q3radiant/TexWnd.h new file mode 100755 index 0000000..c98fd66 --- /dev/null +++ b/q3radiant/TexWnd.h @@ -0,0 +1,88 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#if !defined(AFX_TEXWND_H__44B4BA05_781B_11D1_B53C_00AA00A410FC__INCLUDED_) +#define AFX_TEXWND_H__44B4BA05_781B_11D1_B53C_00AA00A410FC__INCLUDED_ + +#if _MSC_VER >= 1000 +#pragma once +#endif // _MSC_VER >= 1000 +// TexWnd.h : header file +// +#include "texedit.h" + +///////////////////////////////////////////////////////////////////////////// +// CTexWnd window + +class CTexWnd : public CWnd +{ + DECLARE_DYNCREATE(CTexWnd); +// Construction +public: + CTexWnd(); + void UpdateFilter(const char* pFilter); + void UpdatePrefs(); + void FocusEdit(); + +// Attributes +public: + +// Operations +public: + +// Overrides + // ClassWizard generated virtual function overrides + //{{AFX_VIRTUAL(CTexWnd) + protected: + virtual BOOL PreCreateWindow(CREATESTRUCT& cs); + //}}AFX_VIRTUAL + +// Implementation +public: + virtual ~CTexWnd(); + +protected: + CTexEdit m_wndFilter; + CButton m_wndShaders; + bool m_bNeedRange; + // Generated message map functions +protected: + //{{AFX_MSG(CTexWnd) + afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); + afx_msg void OnSize(UINT nType, int cx, int cy); + afx_msg void OnParentNotify(UINT message, LPARAM lParam); + afx_msg void OnTimer(UINT nIDEvent); + afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); + afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags); + afx_msg void OnPaint(); + afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); + afx_msg void OnTexturesFlush(); + //}}AFX_MSG + afx_msg void OnShaderClick(); + DECLARE_MESSAGE_MAP() +}; + +///////////////////////////////////////////////////////////////////////////// + +//{{AFX_INSERT_LOCATION}} +// Microsoft Developer Studio will insert additional declarations immediately before the previous line. + +#endif // !defined(AFX_TEXWND_H__44B4BA05_781B_11D1_B53C_00AA00A410FC__INCLUDED_) -- cgit v1.2.3