From 952c5c128f9efaea89d41d882c4ea3ade7df4591 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 04:48:05 +0000 Subject: Itsa me, quake3io! git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea --- q3radiant/StdAfx.h | 154 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 154 insertions(+) create mode 100755 q3radiant/StdAfx.h (limited to 'q3radiant/StdAfx.h') diff --git a/q3radiant/StdAfx.h b/q3radiant/StdAfx.h new file mode 100755 index 0000000..5a9e543 --- /dev/null +++ b/q3radiant/StdAfx.h @@ -0,0 +1,154 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// stdafx.h : include file for standard system include files, +// or project specific include files that are used frequently, but +// are changed infrequently +// + +#if !defined(AFX_STDAFX_H__330BBF08_731C_11D1_B539_00AA00A410FC__INCLUDED_) +#define AFX_STDAFX_H__330BBF08_731C_11D1_B539_00AA00A410FC__INCLUDED_ + +#if _MSC_VER >= 1000 +#pragma once +#endif // _MSC_VER >= 1000 + +#pragma warning(disable: 4305) // For: double to float +#pragma warning(disable: 4800) // For: performance warning on bool conversions + +#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers + +#include // MFC core and standard components +#include // MFC extensions +#include // MFC OLE automation classes +#ifndef _AFX_NO_AFXCMN_SUPPORT +#include // MFC support for Windows Common Controls +#endif // _AFX_NO_AFXCMN_SUPPORT + + +//{{AFX_INSERT_LOCATION}} +// Microsoft Developer Studio will insert additional declarations immediately before the previous line. + +#endif // !defined(AFX_STDAFX_H__330BBF08_731C_11D1_B539_00AA00A410FC__INCLUDED_) + +#include "MainFrm.h" +#include "PrefsDlg.h" +#include "FindTextureDlg.h" + + +extern CMainFrame* g_pParentWnd; +extern CString g_strAppPath; +extern CPrefsDlg& g_PrefsDlg; +extern CFindTextureDlg& g_dlgFind; + +// layout styles +#define QR_SPLIT 0 +#define QR_QE4 1 +#define QR_4WAY 2 +#define QR_SPLITZ 3 + + +// externs +extern void AddSlash(CString&); +extern void DLLBuildDone(); +extern void CleanUpEntities(); +extern void MFCCreate(HINSTANCE); +extern BOOL Init3Dfx(); +extern void FindReplace(CString& strContents, const char* pTag, const char* pValue); +extern void CheckBspProcess(); +extern void QE_CountBrushesAndUpdateStatusBar(); +extern void QE_CheckAutoSave(); +extern qtexture_t *notexture; +extern qtexture_t *current_texture; +extern BOOL SaveWindowState(HWND hWnd, const char *pszName); +extern BOOL DoMru(HWND, WORD); +extern void RunBsp (char *command); +extern void Map_Snapshot(); +extern void WXY_Print(); +extern void AddProp( void ); +extern qboolean DoColor(int iIndex); +extern entity_t *edit_entity; +extern int inspector_mode; +extern bool g_bRotateMode; +extern bool g_bClipMode; +extern bool g_bScaleMode; +extern int g_nScaleHow; +extern bool g_bPathMode; +extern bool ByeByeSurfaceDialog(); +extern void RunScript(char* pBuffer); +extern bool ExtractPath_and_Filename(const char* pPath, CString& strPath, CString& strFilename); +extern HINSTANCE g_hOpenGL32; +extern void Select_Scale(float x, float y, float z); +extern void Select_RotateTexture(int amt); +extern void Select_ScaleTexture(int x, int y); +extern void Select_ShiftTexture(int x, int y); +extern void FindReplaceTextures(const char* pFind, const char* pReplace, bool bSelected, bool bForce); +extern void DoProjectSettings(); +extern qboolean region_active; +extern void Brush_Print(brush_t* b); +extern void Texture_ShowDirectory (char* pPath, bool Linked = false); +extern void Map_ImportFile (char *filename); +extern void Map_SaveSelected(char* pFilename); +extern void UpdateSurfaceDialog(); +extern bool g_bNewFace; +extern void Select_GetTrueMid (vec3_t mid); +extern bool g_bSwitch; +extern brush_t g_brFrontSplits; +extern brush_t g_brBackSplits; +extern CClipPoint g_Clip1; +extern CClipPoint g_Clip2; +extern brush_t* g_pSplitList; +extern CClipPoint g_PathPoints[256]; +extern void AcquirePath(int nCount, PFNPathCallback* pFunc); +extern bool g_bScreenUpdates; +extern SCommandInfo g_Commands[]; +extern int g_nCommandCount; +extern SKeyInfo g_Keys[]; +extern int g_nKeyCount; +extern int inspector_mode; +extern char *bsp_commands[256]; +extern void RunScriptByName(char*, bool); +extern void DoNewColor(int* i1, int* i2, int* i3); +extern void UpdateSurfaceDialog(); +extern void CSG_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back); +extern void HandlePopup(CWnd* pWindow, unsigned int uId); +extern z_t z; +extern void Select_Scale(float x, float y, float z); +extern CString g_strProject; +extern void TextureAxisFromPlane(plane_t *pln, vec3_t xv, vec3_t yv); +extern void VectorRotate (vec3_t va, vec3_t vb, vec3_t out); +extern void VectorRotate (vec3_t vIn, vec3_t vRotation, vec3_t vOrigin, vec3_t out); +extern qboolean QE_SaveProject (const char* pProjectFile); +extern void NewBSP(char* pCommandLine, HWND); +extern void NewVIS(char* pCommandLine, HWND); +extern void NewRAD(char* pCommandLine, HWND); +extern void RunTools(char* pCommandLine, HWND, const char*); +extern void Clamp(float& f, int nClamp); +extern void MemFile_fprintf(CMemFile* pMemFile, const char* pText, ...); +extern void SaveWindowPlacement(HWND hwnd, const char* pName); +extern bool LoadWindowPlacement(HWND hwnd, const char* pName); +extern qboolean ConfirmModified (void); +extern void DoPatchInspector(); +void UpdatePatchInspector(); +extern int BuildShortPathName(const char* pPath, char* pBuffer, int nBufferLen); +extern int g_nBrushId; + + -- cgit v1.2.3