From 2177daffd38e1b372613a716d6d18d274d4b6b48 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 05:42:38 +0000 Subject: See the readme. git-svn-id: svn://svn.icculus.org/quake3/trunk@4 edf5b092-35ff-0310-97b2-ce42778d08ea --- q3radiant/QEDEFS.H | 164 ----------------------------------------------------- 1 file changed, 164 deletions(-) delete mode 100755 q3radiant/QEDEFS.H (limited to 'q3radiant/QEDEFS.H') diff --git a/q3radiant/QEDEFS.H b/q3radiant/QEDEFS.H deleted file mode 100755 index 355787d..0000000 --- a/q3radiant/QEDEFS.H +++ /dev/null @@ -1,164 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -#ifndef __QEDEFS_H__ -#define __QEDEFS_H__ - -#define QE_VERSION 0x0501 - -#define QE3_STYLE (WS_OVERLAPPED | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_MAXIMIZEBOX | WS_MINIMIZEBOX | WS_THICKFRAME | WS_CAPTION | WS_SYSMENU | WS_CHILD) -#define QE3_STYLE2 (WS_OVERLAPPED | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_MINIMIZEBOX | WS_THICKFRAME | WS_CAPTION | WS_SYSMENU) -#define QE3_CHILDSTYLE (WS_OVERLAPPED | WS_MINIMIZEBOX | WS_THICKFRAME | WS_CAPTION | WS_VISIBLE | WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_MAXIMIZEBOX) - -#define QE3_SPLITTER_STYLE (WS_CHILD | WS_VISIBLE | WS_CLIPCHILDREN | WS_CLIPSIBLINGS) - - - -#define QE_AUTOSAVE_INTERVAL 5 // number of minutes between autosaves - -#define _3DFXCAMERA_WINDOW_CLASS "Q3DFXCamera" -#define CAMERA_WINDOW_CLASS "QCamera" -#define XY_WINDOW_CLASS "QXY" -#define Z_WINDOW_CLASS "QZ" -#define ENT_WINDOW_CLASS "QENT" -#define TEXTURE_WINDOW_CLASS "QTEX" - -#define ZWIN_WIDTH 40 -#define CWIN_SIZE (0.4) - -#define MAX_EDGES 512 -//#define MAX_POINTS 1024 -#define MAX_POINTS 2048 - -#define MAX_TERRA_POINTS 4096 - -#define CMD_TEXTUREWAD 60000 -#define CMD_BSPCOMMAND 61000 - -#define PITCH 0 -#define YAW 1 -#define ROLL 2 - -#define QE_TIMER0 1 - -#define PLANE_X 0 -#define PLANE_Y 1 -#define PLANE_Z 2 -#define PLANE_ANYX 3 -#define PLANE_ANYY 4 -#define PLANE_ANYZ 5 - -#define ON_EPSILON 0.01 - -#define KEY_FORWARD 1 -#define KEY_BACK 2 -#define KEY_TURNLEFT 4 -#define KEY_TURNRIGHT 8 -#define KEY_LEFT 16 -#define KEY_RIGHT 32 -#define KEY_LOOKUP 64 -#define KEY_LOOKDOWN 128 -#define KEY_UP 256 -#define KEY_DOWN 512 - -// xy.c -#define EXCLUDE_LIGHTS 0x01 -#define EXCLUDE_ENT 0x02 -#define EXCLUDE_PATHS 0x04 -#define EXCLUDE_WATER 0x08 -#define EXCLUDE_WORLD 0x10 -#define EXCLUDE_CLIP 0x20 -#define EXCLUDE_DETAIL 0x40 -#define EXCLUDE_CURVES 0x80 -#define INCLUDE_EASY 0x100 -#define INCLUDE_NORMAL 0x200 -#define INCLUDE_HARD 0x400 -#define INCLUDE_DEATHMATCH 0x800 -#define EXCLUDE_HINT 0x1000 -#define EXCLUDE_CAULK 0x2000 -#define EXCLUDE_ANGLES 0x4000 -#define EXCLUDE_TERRAIN 0x8000 - - -// -// menu indexes for modifying menus -// -#define MENU_VIEW 2 -#define MENU_BSP 4 -#define MENU_TEXTURE 6 -#define MENU_PLUGIN 11 - - -// odd things not in windows header... -#define VK_COMMA 188 -#define VK_PERIOD 190 - -/* -** window bits -*/ -//++timo moved to qertypes.h -// clean -/* -#define W_CAMERA 0x0001 -#define W_XY 0x0002 -#define W_XY_OVERLAY 0x0004 -#define W_Z 0x0008 -#define W_TEXTURE 0x0010 -#define W_Z_OVERLAY 0x0020 -#define W_CONSOLE 0x0040 -#define W_ENTITY 0x0080 -#define W_CAMERA_IFON 0x0100 -#define W_XZ 0x0200 //--| only used for patch vertex manip stuff -#define W_YZ 0x0400 //--| -#define W_ALL 0xFFFFFFFF -*/ - -#define COLOR_TEXTUREBACK 0 -#define COLOR_GRIDBACK 1 -#define COLOR_GRIDMINOR 2 -#define COLOR_GRIDMAJOR 3 -#define COLOR_CAMERABACK 4 -#define COLOR_ENTITY 5 -#define COLOR_GRIDBLOCK 6 -#define COLOR_GRIDTEXT 7 -#define COLOR_BRUSHES 8 -#define COLOR_SELBRUSHES 9 -#define COLOR_CLIPPER 10 -#define COLOR_VIEWNAME 11 -#define COLOR_LAST 12 - -// classes -#define ENTITY_WIREFRAME 0x00001 -#define ENTITY_SKIN_MODEL 0x00010 -#define ENTITY_SELECTED_ONLY 0x00100 -#define ENTITY_BOXED 0x01000 - -// menu settings -#define ENTITY_BOX 0x01000 -#define ENTITY_WIRE 0x00001 -#define ENTITY_SELECTED 0x00101 -#define ENTITY_SKINNED 0x00010 -#define ENTITY_SKINNED_BOXED 0x01010 -#define ENTITY_SELECTED_SKIN 0x00110 - - - -#endif -- cgit v1.2.3