From 2177daffd38e1b372613a716d6d18d274d4b6b48 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 05:42:38 +0000 Subject: See the readme. git-svn-id: svn://svn.icculus.org/quake3/trunk@4 edf5b092-35ff-0310-97b2-ce42778d08ea --- q3radiant/BRUSH.H | 124 ------------------------------------------------------ 1 file changed, 124 deletions(-) delete mode 100755 q3radiant/BRUSH.H (limited to 'q3radiant/BRUSH.H') diff --git a/q3radiant/BRUSH.H b/q3radiant/BRUSH.H deleted file mode 100755 index 13f17b6..0000000 --- a/q3radiant/BRUSH.H +++ /dev/null @@ -1,124 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -// brush.h - -// all types moved to qertypes.h -//--typedef struct -//--{ -//-- int numpoints; -//-- int maxpoints; -//-- float points[8][5]; // variable sized -//--} winding_t; - - -// the normals on planes point OUT of the brush -//--#define MAXPOINTS 16 -//--typedef struct face_s -//--{ -//-- struct face_s *next; -//-- vec3_t planepts[3]; -//-- texdef_t texdef; -//-- plane_t plane; -//-- -//-- winding_t *face_winding; -//-- -//-- vec3_t d_color; -//-- qtexture_t *d_texture; -//-- -//--} face_t; -//-- -//--typedef struct { -//-- vec3_t xyz; -//-- float sideST[2]; -//-- float capST[2]; -//--} curveVertex_t; -//-- -//--typedef struct { -//-- curveVertex_t v[2]; -//--} sideVertex_t; -//-- -//--typedef struct brush_s -//--{ -//-- struct brush_s *prev, *next; // links in active/selected -//-- struct brush_s *oprev, *onext; // links in entity -//-- struct entity_s *owner; -//-- vec3_t mins, maxs; -//-- face_t *brush_faces; -//-- -//-- qboolean bModelFailed; -//-- // -//-- // curve brush extensions -//-- // all are derived from brush_faces -//-- qboolean curveBrush; -//-- qboolean patchBrush; -//-- int nPatchID; -//--} brush_t; - -void Brush_AddToList (brush_t *b, brush_t *list); -void Brush_Build(brush_t *b, bool bSnap = true, bool bMarkMap = true, bool bConvert = false); -void Brush_BuildWindings( brush_t *b, bool bSnap = true ); -brush_t* Brush_Clone (brush_t *b); -brush_t* Brush_FullClone(brush_t *b); -brush_t* Brush_Create (vec3_t mins, vec3_t maxs, texdef_t *texdef); -void Brush_Draw( brush_t *b ); -void Brush_DrawXY(brush_t *b, int nViewType); -// set bRemoveNode to false to avoid trying to delete the item in group view tree control -void Brush_Free (brush_t *b, bool bRemoveNode = true); -int Brush_MemorySize(brush_t *b); -void Brush_MakeSided (int sides); -void Brush_MakeSidedCone (int sides); -void Brush_Move (brush_t *b, const vec3_t move, bool bSnap = true); -int Brush_MoveVertex(brush_t *b, vec3_t vertex, vec3_t delta, vec3_t end, bool bSnap = true); -void Brush_ResetFaceOriginals(brush_t *b); -brush_t* Brush_Parse (void); -face_t* Brush_Ray (vec3_t origin, vec3_t dir, brush_t *b, float *dist); -void Brush_RemoveFromList (brush_t *b); -void Brush_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back); -void Brush_SelectFaceForDragging (brush_t *b, face_t *f, qboolean shear); -void Brush_SetTexture (brush_t *b, texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale = false, IPluginTexdef* pPlugTexdef=NULL ); -void Brush_SideSelect (brush_t *b, vec3_t origin, vec3_t dir, qboolean shear); -void Brush_SnapToGrid(brush_t *pb); -void Brush_Rotate(brush_t *b, vec3_t vAngle, vec3_t vOrigin, bool bBuild = true); -void Brush_MakeSidedSphere(int sides); -void Brush_Write (brush_t *b, FILE *f); -void Brush_Write (brush_t *b, CMemFile* pMemFile); -void Brush_RemoveEmptyFaces ( brush_t *b ); -winding_t* Brush_MakeFaceWinding (brush_t *b, face_t *face); - -int AddPlanept (float *f); -float SetShadeForPlane (plane_t *p); - -face_t* Face_Alloc( void ); -void Face_Free( face_t *f ); -face_t* Face_Clone (face_t *f); -void Face_MakePlane (face_t *f); -void Face_Draw( face_t *face ); -void Face_TextureVectors (face_t *f, float STfromXYZ[2][4]); -void SetFaceTexdef (brush_t *b, face_t *f, texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale = false, IPluginTexdef* pPlugTexdef = NULL ); - -void Face_FitTexture( face_t * face, int nHeight, int nWidth ); -void Brush_FitTexture( brush_t *b, int nHeight, int nWidth ); -void Brush_SetEpair(brush_t *b, const char *pKey, const char *pValue); -const char* Brush_GetKeyValue(brush_t *b, const char *pKey); -brush_t *Brush_Alloc(); -const char* Brush_Name(brush_t *b); -- cgit v1.2.3