From ec912002d3f75729c627cf467903c4607a529495 Mon Sep 17 00:00:00 2001 From: tma Date: Wed, 28 Sep 2005 18:55:31 +0000 Subject: * Removed q3map and associated common and libs directories git-svn-id: svn://svn.icculus.org/quake3/trunk@123 edf5b092-35ff-0310-97b2-ce42778d08ea --- q3map/gldraw.c | 232 --------------------------------------------------------- 1 file changed, 232 deletions(-) delete mode 100644 q3map/gldraw.c (limited to 'q3map/gldraw.c') diff --git a/q3map/gldraw.c b/q3map/gldraw.c deleted file mode 100644 index 80620a4..0000000 --- a/q3map/gldraw.c +++ /dev/null @@ -1,232 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -#include -#include -#include -#include - -#include "qbsp.h" - -// can't use the glvertex3fv functions, because the vec3_t fields -// could be either floats or doubles, depending on DOUBLEVEC_T - -qboolean drawflag; -vec3_t draw_mins, draw_maxs; - - -#define WIN_SIZE 512 - -void InitWindow (void) -{ - auxInitDisplayMode (AUX_SINGLE | AUX_RGB); - auxInitPosition (0, 0, WIN_SIZE, WIN_SIZE); - auxInitWindow ("qcsg"); -} - -void Draw_ClearWindow (void) -{ - static int init; - int w, h, g; - vec_t mx, my; - - if (!drawflag) - return; - - if (!init) - { - init = qtrue; - InitWindow (); - } - - glClearColor (1,0.8,0.8,0); - glClear (GL_COLOR_BUFFER_BIT); - - w = (draw_maxs[0] - draw_mins[0]); - h = (draw_maxs[1] - draw_mins[1]); - - mx = draw_mins[0] + w/2; - my = draw_mins[1] + h/2; - - g = w > h ? w : h; - - glLoadIdentity (); - gluPerspective (90, 1, 2, 16384); - gluLookAt (mx, my, draw_maxs[2] + g/2, mx , my, draw_maxs[2], 0, 1, 0); - - glColor3f (0,0,0); -// glPolygonMode (GL_FRONT_AND_BACK, GL_LINE); - glPolygonMode (GL_FRONT_AND_BACK, GL_FILL); - glDisable (GL_DEPTH_TEST); - glEnable (GL_BLEND); - glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - -#if 0 - glColor4f (1,0,0,0.5); - glBegin (GL_POLYGON); - - glVertex3f (0, 500, 0); - glVertex3f (0, 900, 0); - glVertex3f (0, 900, 100); - glVertex3f (0, 500, 100); - - glEnd (); -#endif - - glFlush (); - -} - -void Draw_SetRed (void) -{ - if (!drawflag) - return; - - glColor3f (1,0,0); -} - -void Draw_SetGrey (void) -{ - if (!drawflag) - return; - - glColor3f (0.5,0.5,0.5); -} - -void Draw_SetBlack (void) -{ - if (!drawflag) - return; - - glColor3f (0,0,0); -} - -void DrawWinding (winding_t *w) -{ - int i; - - if (!drawflag) - return; - - glColor4f (0,0,0,0.5); - glBegin (GL_LINE_LOOP); - for (i=0 ; inumpoints ; i++) - glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); - glEnd (); - - glColor4f (0,1,0,0.3); - glBegin (GL_POLYGON); - for (i=0 ; inumpoints ; i++) - glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); - glEnd (); - - glFlush (); -} - -void DrawAuxWinding (winding_t *w) -{ - int i; - - if (!drawflag) - return; - - glColor4f (0,0,0,0.5); - glBegin (GL_LINE_LOOP); - for (i=0 ; inumpoints ; i++) - glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); - glEnd (); - - glColor4f (1,0,0,0.3); - glBegin (GL_POLYGON); - for (i=0 ; inumpoints ; i++) - glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); - glEnd (); - - glFlush (); -} - -//============================================================ - -#define GLSERV_PORT 25001 - -qboolean wins_init; -int draw_socket; - -void GLS_BeginScene (void) -{ - WSADATA winsockdata; - WORD wVersionRequested; - struct sockaddr_in address; - int r; - - if (!wins_init) - { - wins_init = qtrue; - - wVersionRequested = MAKEWORD(1, 1); - - r = WSAStartup (MAKEWORD(1, 1), &winsockdata); - - if (r) - Error ("Winsock initialization failed."); - - } - - // connect a socket to the server - - draw_socket = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP); - if (draw_socket == -1) - Error ("draw_socket failed"); - - address.sin_family = AF_INET; - address.sin_addr.s_addr = htonl(INADDR_LOOPBACK); - address.sin_port = GLSERV_PORT; - r = connect (draw_socket, (struct sockaddr *)&address, sizeof(address)); - if (r == -1) - { - closesocket (draw_socket); - draw_socket = 0; - } -} - -void GLS_Winding (winding_t *w, int code) -{ - byte buf[1024]; - int i, j; - - if (!draw_socket) - return; - - ((int *)buf)[0] = w->numpoints; - ((int *)buf)[1] = code; - for (i=0 ; inumpoints ; i++) - for (j=0 ; j<3 ; j++) - ((float *)buf)[2+i*3+j] = w->p[i][j]; - - send (draw_socket, buf, w->numpoints*12+8, 0); -} - -void GLS_EndScene (void) -{ - closesocket (draw_socket); - draw_socket = 0; -} -- cgit v1.2.3