From 9fd7f3aaf029d18a4e596672f8ec899add5e9a58 Mon Sep 17 00:00:00 2001 From: ludwig Date: Fri, 30 Nov 2007 15:08:57 +0000 Subject: Solaris fixes by Vincent Cojot git-svn-id: svn://svn.icculus.org/quake3/trunk@1221 edf5b092-35ff-0310-97b2-ce42778d08ea --- misc/setup/pkg/ioq3ded.sh | 11 +++++------ misc/setup/pkg/ioquake3.sh | 10 +++++----- misc/setup/pkg/ioquake3d/prototype.template | 1 - 3 files changed, 10 insertions(+), 12 deletions(-) (limited to 'misc/setup/pkg') diff --git a/misc/setup/pkg/ioq3ded.sh b/misc/setup/pkg/ioq3ded.sh index 5ed9742..5f2d7e5 100644 --- a/misc/setup/pkg/ioq3ded.sh +++ b/misc/setup/pkg/ioq3ded.sh @@ -2,22 +2,21 @@ # Rev: $Id: ioq3ded.sh,v 1.9 2006/01/18 13:47:42 raistlin Exp raistlin $ # Needed to make symlinks/shortcuts work. # the binaries must run with correct working directory -# IOQ3_DIR=/usr/local/share/games/quake3 -COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z` +COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'` COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/` EXEC_REL=release -#EXEC_BIN=ioquake3.${COMPILE_ARCH} -#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} +# EXEC_BIN=ioquake3.${COMPILE_ARCH} +# EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} EXEC_BIN=ioq3ded.${COMPILE_ARCH} -EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0" +EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set com_ansiColor 0" -EXEC_DIR_LIST=${IOQ3_DIR} +EXEC_DIR_LIST="${IOQ3_DIR}" for d in ${EXEC_DIR_LIST} do diff --git a/misc/setup/pkg/ioquake3.sh b/misc/setup/pkg/ioquake3.sh index 495d9cd..b2fe785 100644 --- a/misc/setup/pkg/ioquake3.sh +++ b/misc/setup/pkg/ioquake3.sh @@ -5,18 +5,18 @@ IOQ3_DIR=/usr/local/share/games/quake3 -COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z` +COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'` COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/` EXEC_REL=release EXEC_BIN=ioquake3.${COMPILE_ARCH} -#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} -#EXEC_BIN=ioq3ded.${COMPILE_ARCH} +# EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} +# EXEC_BIN=ioq3ded.${COMPILE_ARCH} -EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0" +EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set com_ansiColor 0" -EXEC_DIR_LIST=${IOQ3_DIR} +EXEC_DIR_LIST="${IOQ3_DIR}" for d in ${EXEC_DIR_LIST} do diff --git a/misc/setup/pkg/ioquake3d/prototype.template b/misc/setup/pkg/ioquake3d/prototype.template index f23af77..26bd06a 100644 --- a/misc/setup/pkg/ioquake3d/prototype.template +++ b/misc/setup/pkg/ioquake3d/prototype.template @@ -1,6 +1,5 @@ !default 0755 root bin i pkginfo -i copyright i depend i postinstall i postremove -- cgit v1.2.3