From 8795cd3aa3267a2593efbfca0bce260632a523cb Mon Sep 17 00:00:00 2001 From: tma Date: Fri, 16 Oct 2009 19:21:31 +0000 Subject: * Actually that can be more precise... git-svn-id: svn://svn.icculus.org/quake3/trunk@1671 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/server/sv_ccmds.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'code') diff --git a/code/server/sv_ccmds.c b/code/server/sv_ccmds.c index 8802b3c..0b9d578 100644 --- a/code/server/sv_ccmds.c +++ b/code/server/sv_ccmds.c @@ -282,7 +282,7 @@ static void SV_MapRestart_f( void ) { // to give them the correct time so that when they finish loading // they don't violate the backwards time check in cl_cgame.c for (i=0 ; iinteger ; i++) { - if (svs.clients[i].state >= CS_CONNECTED) { + if (svs.clients[i].state == CS_PRIMED) { svs.clients[i].oldServerTime = sv.restartTime; } } -- cgit v1.2.3