From 6bf20c78f5b69d40bcc4931df93d29198435ab67 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 17:39:27 +0000 Subject: newlines fixed git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/win32/win_local.h | 190 ++++++++++++++++++++++++------------------------- 1 file changed, 95 insertions(+), 95 deletions(-) (limited to 'code/win32/win_local.h') diff --git a/code/win32/win_local.h b/code/win32/win_local.h index 0ac78cf..86d512b 100755 --- a/code/win32/win_local.h +++ b/code/win32/win_local.h @@ -1,95 +1,95 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// win_local.h: Win32-specific Quake3 header file - -#if defined (_MSC_VER) && (_MSC_VER >= 1200) -#pragma warning(disable : 4201) -#pragma warning( push ) -#endif -#include -#if defined (_MSC_VER) && (_MSC_VER >= 1200) -#pragma warning( pop ) -#endif - -#define DIRECTSOUND_VERSION 0x0300 -#define DIRECTINPUT_VERSION 0x0300 - -#include -#include -#include -#include - -void IN_MouseEvent (int mstate); - -void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ); - -void Sys_CreateConsole( void ); -void Sys_DestroyConsole( void ); - -char *Sys_ConsoleInput (void); - -qboolean Sys_GetPacket ( netadr_t *net_from, msg_t *net_message ); - -// Input subsystem - -void IN_Init (void); -void IN_Shutdown (void); -void IN_JoystickCommands (void); - -void IN_Move (usercmd_t *cmd); -// add additional non keyboard / non mouse movement on top of the keyboard move cmd - -void IN_DeactivateWin32Mouse( void); - -void IN_Activate (qboolean active); -void IN_Frame (void); - -// window procedure -LONG WINAPI MainWndProc ( - HWND hWnd, - UINT uMsg, - WPARAM wParam, - LPARAM lParam); - -void Conbuf_AppendText( const char *msg ); - -void SNDDMA_Activate( void ); -int SNDDMA_InitDS (); - -typedef struct -{ - - HINSTANCE reflib_library; // Handle to refresh DLL - qboolean reflib_active; - - HWND hWnd; - HINSTANCE hInstance; - qboolean activeApp; - qboolean isMinimized; - OSVERSIONINFO osversion; - - // when we get a windows message, we store the time off so keyboard processing - // can know the exact time of an event - unsigned sysMsgTime; -} WinVars_t; - -extern WinVars_t g_wv; +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// win_local.h: Win32-specific Quake3 header file + +#if defined (_MSC_VER) && (_MSC_VER >= 1200) +#pragma warning(disable : 4201) +#pragma warning( push ) +#endif +#include +#if defined (_MSC_VER) && (_MSC_VER >= 1200) +#pragma warning( pop ) +#endif + +#define DIRECTSOUND_VERSION 0x0300 +#define DIRECTINPUT_VERSION 0x0300 + +#include +#include +#include +#include + +void IN_MouseEvent (int mstate); + +void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ); + +void Sys_CreateConsole( void ); +void Sys_DestroyConsole( void ); + +char *Sys_ConsoleInput (void); + +qboolean Sys_GetPacket ( netadr_t *net_from, msg_t *net_message ); + +// Input subsystem + +void IN_Init (void); +void IN_Shutdown (void); +void IN_JoystickCommands (void); + +void IN_Move (usercmd_t *cmd); +// add additional non keyboard / non mouse movement on top of the keyboard move cmd + +void IN_DeactivateWin32Mouse( void); + +void IN_Activate (qboolean active); +void IN_Frame (void); + +// window procedure +LONG WINAPI MainWndProc ( + HWND hWnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam); + +void Conbuf_AppendText( const char *msg ); + +void SNDDMA_Activate( void ); +int SNDDMA_InitDS (); + +typedef struct +{ + + HINSTANCE reflib_library; // Handle to refresh DLL + qboolean reflib_active; + + HWND hWnd; + HINSTANCE hInstance; + qboolean activeApp; + qboolean isMinimized; + OSVERSIONINFO osversion; + + // when we get a windows message, we store the time off so keyboard processing + // can know the exact time of an event + unsigned sysMsgTime; +} WinVars_t; + +extern WinVars_t g_wv; -- cgit v1.2.3