From bfe7f0580e6e88cdfa24d47db610fce0ab850fd6 Mon Sep 17 00:00:00 2001 From: tma Date: Sun, 15 Jan 2006 21:45:57 +0000 Subject: * Move code/unix/Makefile to ./Makefile git-svn-id: svn://svn.icculus.org/quake3/trunk@490 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/unix/Makefile | 1681 ---------------------------------------------------- 1 file changed, 1681 deletions(-) delete mode 100644 code/unix/Makefile (limited to 'code/unix/Makefile') diff --git a/code/unix/Makefile b/code/unix/Makefile deleted file mode 100644 index 5950639..0000000 --- a/code/unix/Makefile +++ /dev/null @@ -1,1681 +0,0 @@ -# -# Quake3 Unix Makefile -# -# Nov '98 by Zoid -# -# Loki Hacking by Bernd Kreimeier -# and a little more by Ryan C. Gordon. -# and a little more by Rafael Barrero -# and a little more by the ioq3 cr3w -# -# GNU Make required -# - -COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr A-Z a-z) - -ifeq ($(COMPILE_PLATFORM),darwin) - # Apple does some things a little differently... - COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/) -else - COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/) -endif - -BUILD_CLIENT = -BUILD_CLIENT_SMP = -BUILD_SERVER = -BUILD_GAME_SO = -BUILD_GAME_QVM = - -############################################################################# -# -# If you require a different configuration from the defaults below, create a -# new file named "Makefile.local" in the same directory as this file and define -# your parameters there. This allows you to change configuration without -# causing problems with keeping up to date with the repository. -# -############################################################################# --include Makefile.local - -ifndef PLATFORM -PLATFORM=$(COMPILE_PLATFORM) -endif -export PLATFORM - -ifndef ARCH -ARCH=$(COMPILE_ARCH) -endif - -ifeq ($(ARCH),powerpc) - ARCH=ppc -endif -export ARCH - -ifneq ($(PLATFORM),$(COMPILE_PLATFORM)) - CROSS_COMPILING=1 -else - CROSS_COMPILING=0 - - ifneq ($(ARCH),$(COMPILE_ARCH)) - CROSS_COMPILING=1 - endif -endif -export CROSS_COMPILING - -ifndef COPYDIR -COPYDIR="/usr/local/games/quake3" -endif - -# Where we are building from (where the source code should be!) -ifndef MOUNT_DIR -MOUNT_DIR=.. -endif - -ifndef GENERATE_DEPENDENCIES -GENERATE_DEPENDENCIES=1 -endif - -ifndef USE_CCACHE -USE_CCACHE=0 -endif -export USE_CCACHE - -ifndef USE_SDL -USE_SDL=1 -endif - -ifndef USE_OPENAL -USE_OPENAL=1 -endif - -ifndef USE_OPENAL_DLOPEN -USE_OPENAL_DLOPEN=0 -endif - -ifndef USE_CODEC_VORBIS -USE_CODEC_VORBIS=0 -endif - -ifndef USE_LOCAL_HEADERS -USE_LOCAL_HEADERS=1 -endif - -############################################################################# - -BD=debug-$(PLATFORM)-$(ARCH) -BR=release-$(PLATFORM)-$(ARCH) -CDIR=$(MOUNT_DIR)/client -SDIR=$(MOUNT_DIR)/server -RDIR=$(MOUNT_DIR)/renderer -CMDIR=$(MOUNT_DIR)/qcommon -UDIR=$(MOUNT_DIR)/unix -W32DIR=$(MOUNT_DIR)/win32 -GDIR=$(MOUNT_DIR)/game -CGDIR=$(MOUNT_DIR)/cgame -BLIBDIR=$(MOUNT_DIR)/botlib -NDIR=$(MOUNT_DIR)/null -UIDIR=$(MOUNT_DIR)/ui -Q3UIDIR=$(MOUNT_DIR)/q3_ui -JPDIR=$(MOUNT_DIR)/jpeg-6 - -# extract version info -VERSION=$(shell grep Q3_VERSION ../qcommon/q_shared.h | \ - sed -e 's/.*Q3\ \(.*\)"/\1/') - -############################################################################# -# SETUP AND BUILD -- LINUX -############################################################################# - -## Defaults -VM_PPC= - -LIB=lib - -INSTALL=install -MKDIR=mkdir - -ifeq ($(PLATFORM),linux) - - CC=gcc - - ifeq ($(ARCH),alpha) - ARCH=axp - else - ifeq ($(ARCH),x86_64) - LIB=lib64 - else - ifeq ($(ARCH),ppc64) - LIB=lib64 - else - ifeq ($(ARCH),s390x) - LIB=lib64 - endif - endif - endif - endif - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe - - ifeq ($(USE_OPENAL),1) - BASE_CFLAGS += -DUSE_OPENAL=1 - ifeq ($(USE_OPENAL_DLOPEN),1) - BASE_CFLAGS += -DUSE_OPENAL_DLOPEN=1 - endif - endif - - ifeq ($(USE_CODEC_VORBIS),1) - BASE_CFLAGS += -DUSE_CODEC_VORBIS=1 - endif - - ifeq ($(USE_SDL),1) - BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags) - GL_CFLAGS = - else - GL_CFLAGS = -I/usr/X11R6/include - endif - - OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer - - ifeq ($(ARCH),x86_64) - OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -funroll-loops \ - -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ - -fstrength-reduce - # experimental x86_64 jit compiler! you need GNU as - HAVE_VM_COMPILED = true - else - ifeq ($(ARCH),i386) - OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math \ - -funroll-loops -falign-loops=2 -falign-jumps=2 \ - -falign-functions=2 -fstrength-reduce - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),ppc) - BASE_CFLAGS += -maltivec - ifneq ($(VM_PPC),) - HAVE_VM_COMPILED=true - endif - endif - endif - endif - - ifneq ($(HAVE_VM_COMPILED),true) - BASE_CFLAGS += -DNO_VM_COMPILED - endif - - DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0 - - RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LDFLAGS=-lpthread - LDFLAGS=-ldl -lm - - ifeq ($(USE_SDL),1) - CLIENT_LDFLAGS=$(shell sdl-config --libs) - else - CLIENT_LDFLAGS=-L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm - endif - - ifeq ($(USE_OPENAL),1) - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LDFLAGS += -lopenal - endif - endif - - ifeq ($(USE_CODEC_VORBIS),1) - CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg - endif - - ifeq ($(ARCH),i386) - # linux32 make ... - BASE_CFLAGS += -m32 - LDFLAGS+=-m32 - endif - -else # ifeq Linux - -############################################################################# -# SETUP AND BUILD -- MAC OS X -############################################################################# - -ifeq ($(PLATFORM),darwin) - CC=gcc - - # !!! FIXME: calling conventions are still broken! See Bugzilla #2519 - #VM_PPC=vm_ppc_new - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - BASE_CFLAGS += -DMACOS_X -fno-common -pipe - - # Always include debug symbols...you can strip the binary later... - BASE_CFLAGS += -gfull - - ifeq ($(USE_OPENAL),1) - BASE_CFLAGS += -DUSE_OPENAL=1 - ifeq ($(USE_OPENAL_DLOPEN),1) - BASE_CFLAGS += -DUSE_OPENAL_DLOPEN=1 - endif - endif - - ifeq ($(USE_CODEC_VORBIS),1) - BASE_CFLAGS += -DUSE_CODEC_VORBIS=1 - endif - - ifeq ($(USE_SDL),1) - BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -D_THREAD_SAFE=1 -I../SDL12/include - GL_CFLAGS = - endif - - OPTIMIZE = -O3 -ffast-math -falign-loops=16 - - ifeq ($(ARCH),ppc) - BASE_CFLAGS += -faltivec - ifneq ($(VM_PPC),) - HAVE_VM_COMPILED=true - endif - endif - - ifeq ($(ARCH),i386) - # !!! FIXME: x86-specific flags here... - endif - - ifneq ($(HAVE_VM_COMPILED),true) - BASE_CFLAGS += -DNO_VM_COMPILED - endif - - DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0 - - RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) - - SHLIBEXT=dylib - SHLIBCFLAGS=-fPIC -fno-common - SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) - - NOTSHLIBCFLAGS=-mdynamic-no-pic - - #THREAD_LDFLAGS=-lpthread - #LDFLAGS=-ldl -lm - LDFLAGS += -framework Carbon - - ifeq ($(USE_SDL),1) - # We copy sdlmain before ranlib'ing it so that subversion doesn't think - # the file has been modified by each build. - LIBSDLMAIN=$(B)/libSDLmain.a - LIBSDLMAINSRC=../libs/macosx/libSDLmain.a - CLIENT_LDFLAGS=-framework Cocoa -framework OpenGL ../libs/macosx/libSDL-1.2.0.dylib - else - # !!! FIXME: frameworks: OpenGL, Carbon, etc... - #CLIENT_LDFLAGS=-L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm - endif - - # -framework OpenAL requires 10.4 or later...for builds shipping to the - # public, you'll want to use USE_OPENAL_DLOPEN and ship your own OpenAL - # library (http://openal.org/ or http://icculus.org/al_osx/) - ifeq ($(USE_OPENAL),1) - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LDFLAGS += -framework OpenAL - endif - endif - - ifeq ($(USE_CODEC_VORBIS),1) - CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg - endif - -else # ifeq darwin - - -############################################################################# -# SETUP AND BUILD -- MINGW32 -############################################################################# - -ifeq ($(PLATFORM),mingw32) - - CC=gcc - WINDRES=windres - - ARCH=x86 - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - - ifeq ($(USE_OPENAL),1) - BASE_CFLAGS += -DUSE_OPENAL=1 -DUSE_OPENAL_DLOPEN=1 - endif - - ifeq ($(USE_CODEC_VORBIS),1) - BASE_CFLAGS += -DUSE_CODEC_VORBIS=1 - endif - - GL_CFLAGS = - MINGW_CFLAGS = -DDONT_TYPEDEF_INT32 - - OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math -falign-loops=2 \ - -funroll-loops -falign-jumps=2 -falign-functions=2 -fstrength-reduce - - DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0 - - RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) - - SHLIBEXT=dll - SHLIBCFLAGS= - SHLIBLDFLAGS=-shared $(LDFLAGS) - - BINEXT=.exe - - LDFLAGS= -mwindows -lwsock32 -lgdi32 -lwinmm -lole32 - CLIENT_LDFLAGS= - - ifeq ($(USE_CODEC_VORBIS),1) - CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg - endif - - ifeq ($(ARCH),x86) - # build 32bit - BASE_CFLAGS += -m32 - LDFLAGS+=-m32 - endif - - BUILD_SERVER = 0 - BUILD_CLIENT_SMP = 0 - -else # ifeq mingw32 - -############################################################################# -# SETUP AND BUILD -- FREEBSD -############################################################################# - -ifeq ($(PLATFORM),freebsd) - - ifneq (,$(findstring alpha,$(shell uname -m))) - ARCH=axp - else #default to i386 - ARCH=i386 - endif #alpha test - - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - - GL_CFLAGS = -I/usr/X11R6/include - - DEBUG_CFLAGS=$(BASE_CFLAGS) -g - - ifeq ($(ARCH),axp) - CC=gcc - BASE_CFLAGS += -DNO_VM_COMPILED - RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \ - -fomit-frame-pointer -fexpensive-optimizations - else - ifeq ($(ARCH),i386) - CC=gcc - RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \ - -march=pentium -fomit-frame-pointer -pipe -ffast-math \ - -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ - -funroll-loops -fstrength-reduce - else - BASE_CFLAGS += -DNO_VM_COMPILED - endif - endif - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LDFLAGS=-lpthread - # don't need -ldl (FreeBSD) - LDFLAGS=-lm - - CLIENT_LDFLAGS=-L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm - - -else # ifeq freebsd - -############################################################################# -# SETUP AND BUILD -- NETBSD -############################################################################# - -ifeq ($(PLATFORM),netbsd) - - ifeq ($(shell uname -m),i386) - ARCH=i386 - endif - - CC=gcc - LDFLAGS=-lm - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - THREAD_LDFLAGS=-lpthread - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - DEBUG_CFLAGS=$(BASE_CFLAGS) -g - - ifneq ($(ARCH),i386) - BASE_CFLAGS += -DNO_VM_COMPILED - endif - - BUILD_CLIENT = 0 - BUILD_GAME_QVM = 0 - -else # ifeq netbsd - -############################################################################# -# SETUP AND BUILD -- IRIX -############################################################################# - -ifeq ($(PLATFORM),irix) - - ARCH=mips #default to MIPS - - CC=cc - BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \ - -nostdinc -I. -I$(ROOT)/usr/include -DNO_VM_COMPILED - RELEASE_CFLAGS=$(BASE_CFLAGS) -O3 - DEBUG_CFLAGS=$(BASE_CFLAGS) -g - - SHLIBEXT=so - SHLIBCFLAGS= - SHLIBLDFLAGS=-shared - - LDFLAGS=-ldl -lm - CLIENT_LDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm - -else # ifeq IRIX - -############################################################################# -# SETUP AND BUILD -- SunOS -############################################################################# - -ifeq ($(PLATFORM),SunOS) - - CC=gcc - INSTALL=ginstall - MKDIR=gmkdir - COPYDIR="/usr/local/share/games/quake3" - - ifneq (,$(findstring i86pc,$(shell uname -m))) - ARCH=i386 - else #default to sparc - ARCH=sparc - endif - - ifneq ($(ARCH),i386) - ifneq ($(ARCH),sparc) - $(error arch $(ARCH) is currently not supported) - endif - endif - - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe - - ifeq ($(USE_SDL),1) - BASE_CFLAGS += -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags) - GL_CFLAGS = - else - GL_CFLAGS = -I/usr/openwin/include - endif - - OPTIMIZE = -O3 -ffast-math -funroll-loops - - ifeq ($(ARCH),sparc) - OPTIMIZE = -O3 -ffast-math -falign-loops=2 \ - -falign-jumps=2 -falign-functions=2 -fstrength-reduce \ - -mtune=ultrasparc -mv8plus -mno-faster-structs \ - -funroll-loops - BASE_CFLAGS += -DNO_VM_COMPILED - else - ifeq ($(ARCH),i386) - OPTIMIZE = -O3 -march=i686 -ffast-math \ - -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ - -funroll-loops -fstrength-reduce - endif - endif - - DEBUG_CFLAGS = $(BASE_CFLAGS) -ggdb -O0 - - RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LDFLAGS=-lpthread - LDFLAGS=-lsocket -lnsl -ldl -lm - - BOTCFLAGS=-O0 - - ifeq ($(USE_SDL),1) - CLIENT_LDFLAGS=$(shell sdl-config --libs) -L/usr/X11/lib -lGLU -lX11 -lXext - else - CLIENT_LDFLAGS=-L/usr/openwin/$(LIB) -L/usr/X11/lib -lGLU -lX11 -lXext - endif - - ifeq ($(ARCH),i386) - # Solarix x86 make ... - BASE_CFLAGS += -m32 - LDFLAGS+=-m32 - endif - -else # ifeq SunOS - -############################################################################# -# SETUP AND BUILD -- GENERIC -############################################################################# - CC=cc - BASE_CFLAGS=-DNO_VM_COMPILED - DEBUG_CFLAGS=$(BASE_CFLAGS) -g - RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared - -endif #Linux -endif #darwin -endif #mingw32 -endif #FreeBSD -endif #NetBSD -endif #IRIX -endif #SunOS - -TARGETS = - -ifneq ($(BUILD_SERVER),0) - TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT) -endif - -ifneq ($(BUILD_CLIENT),0) - TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT) - ifneq ($(BUILD_CLIENT_SMP),0) - TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT) - endif -endif - -ifneq ($(BUILD_GAME_SO),0) - TARGETS += \ - $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \ - $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \ - $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \ - $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \ - $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \ - $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) -endif - -ifneq ($(BUILD_GAME_QVM),0) - ifneq ($(CROSS_COMPILING),1) - TARGETS += \ - $(B)/baseq3/vm/cgame.qvm \ - $(B)/baseq3/vm/qagame.qvm \ - $(B)/baseq3/vm/ui.qvm \ - $(B)/missionpack/vm/qagame.qvm \ - $(B)/missionpack/vm/cgame.qvm \ - $(B)/missionpack/vm/ui.qvm \ - qvmdeps - endif -endif - -ifeq ($(USE_CCACHE),1) - CC := ccache $(CC) -endif - -ifdef DEFAULT_BASEDIR - BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\" -endif - -ifeq ($(USE_LOCAL_HEADERS),1) - BASE_CFLAGS += -DUSE_LOCAL_HEADERS=1 -endif - -ifeq ($(GENERATE_DEPENDENCIES),1) - ifeq ($(CC),gcc) - DEPEND_CFLAGS=-MMD - endif -endif - -DO_CC=$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $< -DO_SMP_CC=$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DSMP -o $@ -c $< -DO_BOT_CC=$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) -DBOTLIB -o $@ -c $< # $(SHLIBCFLAGS) # bk001212 -DO_DEBUG_CC=$(CC) $(NOTSHLIBCFLAGS) $(DEBUG_CFLAGS) -o $@ -c $< -DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< -DO_SHLIB_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< -DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $< -DO_DED_CC=$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) -o $@ -c $< -DO_WINDRES=$(WINDRES) -i $< -o $@ - -############################################################################# -# MAIN TARGETS -############################################################################# - -default:build_release - -debug: build_debug -release: build_release - -build_debug: B=$(BD) -build_debug: makedirs tools - $(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)" - -build_release: B=$(BR) -build_release: makedirs tools - $(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)" - -#Build both debug and release builds -all:build_debug build_release - -targets: $(TARGETS) - -makedirs: - @if [ ! -d $(B) ];then $(MKDIR) $(B);fi - @if [ ! -d $(B)/client ];then $(MKDIR) $(B)/client;fi - @if [ ! -d $(B)/ded ];then $(MKDIR) $(B)/ded;fi - @if [ ! -d $(B)/ref ];then $(MKDIR) $(B)/ref;fi - @if [ ! -d $(B)/baseq3 ];then $(MKDIR) $(B)/baseq3;fi - @if [ ! -d $(B)/baseq3/cgame ];then $(MKDIR) $(B)/baseq3/cgame;fi - @if [ ! -d $(B)/baseq3/game ];then $(MKDIR) $(B)/baseq3/game;fi - @if [ ! -d $(B)/baseq3/ui ];then $(MKDIR) $(B)/baseq3/ui;fi - @if [ ! -d $(B)/baseq3/qcommon ];then $(MKDIR) $(B)/baseq3/qcommon;fi - @if [ ! -d $(B)/baseq3/vm ];then $(MKDIR) $(B)/baseq3/vm;fi - @if [ ! -d $(B)/missionpack ];then $(MKDIR) $(B)/missionpack;fi - @if [ ! -d $(B)/missionpack/cgame ];then $(MKDIR) $(B)/missionpack/cgame;fi - @if [ ! -d $(B)/missionpack/game ];then $(MKDIR) $(B)/missionpack/game;fi - @if [ ! -d $(B)/missionpack/ui ];then $(MKDIR) $(B)/missionpack/ui;fi - @if [ ! -d $(B)/missionpack/qcommon ];then $(MKDIR) $(B)/missionpack/qcommon;fi - @if [ ! -d $(B)/missionpack/vm ];then $(MKDIR) $(B)/missionpack/vm;fi - @if [ ! -d $(B)/q3static ];then $(MKDIR) $(B)/q3static;fi - -############################################################################# -# QVM BUILD TOOLS -############################################################################# - -Q3LCC=../tools/q3lcc$(BINEXT) -Q3ASM=../tools/q3asm$(BINEXT) - -ifeq ($(CROSS_COMPILING),1) -tools: - echo QVM tools not built when cross-compiling -else -tools: - $(MAKE) -C ../tools/lcc install - $(MAKE) -C ../tools/asm install -endif - -DO_Q3LCC=$(Q3LCC) -o $@ $< - -############################################################################# -# CLIENT/SERVER -############################################################################# - -Q3OBJ = \ - $(B)/client/cl_cgame.o \ - $(B)/client/cl_cin.o \ - $(B)/client/cl_console.o \ - $(B)/client/cl_input.o \ - $(B)/client/cl_keys.o \ - $(B)/client/cl_main.o \ - $(B)/client/cl_net_chan.o \ - $(B)/client/cl_parse.o \ - $(B)/client/cl_scrn.o \ - $(B)/client/cl_ui.o \ - $(B)/client/cl_avi.o \ - \ - $(B)/client/cm_load.o \ - $(B)/client/cm_patch.o \ - $(B)/client/cm_polylib.o \ - $(B)/client/cm_test.o \ - $(B)/client/cm_trace.o \ - \ - $(B)/client/cmd.o \ - $(B)/client/common.o \ - $(B)/client/cvar.o \ - $(B)/client/files.o \ - $(B)/client/md4.o \ - $(B)/client/msg.o \ - $(B)/client/net_chan.o \ - $(B)/client/huffman.o \ - \ - $(B)/client/snd_adpcm.o \ - $(B)/client/snd_dma.o \ - $(B)/client/snd_mem.o \ - $(B)/client/snd_mix.o \ - $(B)/client/snd_wavelet.o \ - \ - $(B)/client/snd_main.o \ - $(B)/client/snd_codec.o \ - $(B)/client/snd_codec_wav.o \ - $(B)/client/snd_codec_ogg.o \ - \ - $(B)/client/qal.o \ - $(B)/client/snd_openal.o \ - \ - $(B)/client/sv_bot.o \ - $(B)/client/sv_ccmds.o \ - $(B)/client/sv_client.o \ - $(B)/client/sv_game.o \ - $(B)/client/sv_init.o \ - $(B)/client/sv_main.o \ - $(B)/client/sv_net_chan.o \ - $(B)/client/sv_snapshot.o \ - $(B)/client/sv_world.o \ - \ - $(B)/client/q_math.o \ - $(B)/client/q_shared.o \ - \ - $(B)/client/unzip.o \ - $(B)/client/vm.o \ - $(B)/client/vm_interpreted.o \ - \ - $(B)/client/be_aas_bspq3.o \ - $(B)/client/be_aas_cluster.o \ - $(B)/client/be_aas_debug.o \ - $(B)/client/be_aas_entity.o \ - $(B)/client/be_aas_file.o \ - $(B)/client/be_aas_main.o \ - $(B)/client/be_aas_move.o \ - $(B)/client/be_aas_optimize.o \ - $(B)/client/be_aas_reach.o \ - $(B)/client/be_aas_route.o \ - $(B)/client/be_aas_routealt.o \ - $(B)/client/be_aas_sample.o \ - $(B)/client/be_ai_char.o \ - $(B)/client/be_ai_chat.o \ - $(B)/client/be_ai_gen.o \ - $(B)/client/be_ai_goal.o \ - $(B)/client/be_ai_move.o \ - $(B)/client/be_ai_weap.o \ - $(B)/client/be_ai_weight.o \ - $(B)/client/be_ea.o \ - $(B)/client/be_interface.o \ - $(B)/client/l_crc.o \ - $(B)/client/l_libvar.o \ - $(B)/client/l_log.o \ - $(B)/client/l_memory.o \ - $(B)/client/l_precomp.o \ - $(B)/client/l_script.o \ - $(B)/client/l_struct.o \ - \ - $(B)/client/jcapimin.o \ - $(B)/client/jchuff.o \ - $(B)/client/jcinit.o \ - $(B)/client/jccoefct.o \ - $(B)/client/jccolor.o \ - $(B)/client/jfdctflt.o \ - $(B)/client/jcdctmgr.o \ - $(B)/client/jcphuff.o \ - $(B)/client/jcmainct.o \ - $(B)/client/jcmarker.o \ - $(B)/client/jcmaster.o \ - $(B)/client/jcomapi.o \ - $(B)/client/jcparam.o \ - $(B)/client/jcprepct.o \ - $(B)/client/jcsample.o \ - $(B)/client/jdapimin.o \ - $(B)/client/jdapistd.o \ - $(B)/client/jdatasrc.o \ - $(B)/client/jdcoefct.o \ - $(B)/client/jdcolor.o \ - $(B)/client/jddctmgr.o \ - $(B)/client/jdhuff.o \ - $(B)/client/jdinput.o \ - $(B)/client/jdmainct.o \ - $(B)/client/jdmarker.o \ - $(B)/client/jdmaster.o \ - $(B)/client/jdpostct.o \ - $(B)/client/jdsample.o \ - $(B)/client/jdtrans.o \ - $(B)/client/jerror.o \ - $(B)/client/jidctflt.o \ - $(B)/client/jmemmgr.o \ - $(B)/client/jmemnobs.o \ - $(B)/client/jutils.o \ - \ - $(B)/client/tr_animation.o \ - $(B)/client/tr_backend.o \ - $(B)/client/tr_bsp.o \ - $(B)/client/tr_cmds.o \ - $(B)/client/tr_curve.o \ - $(B)/client/tr_flares.o \ - $(B)/client/tr_font.o \ - $(B)/client/tr_image.o \ - $(B)/client/tr_init.o \ - $(B)/client/tr_light.o \ - $(B)/client/tr_main.o \ - $(B)/client/tr_marks.o \ - $(B)/client/tr_mesh.o \ - $(B)/client/tr_model.o \ - $(B)/client/tr_noise.o \ - $(B)/client/tr_scene.o \ - $(B)/client/tr_shade.o \ - $(B)/client/tr_shade_calc.o \ - $(B)/client/tr_shader.o \ - $(B)/client/tr_shadows.o \ - $(B)/client/tr_sky.o \ - $(B)/client/tr_surface.o \ - $(B)/client/tr_world.o \ - -ifeq ($(ARCH),i386) - Q3OBJ += $(B)/client/vm_x86.o - Q3OBJ += \ - $(B)/client/snd_mixa.o \ - $(B)/client/matha.o \ - $(B)/client/ftola.o \ - $(B)/client/snapvectora.o -endif -ifeq ($(ARCH),x86) - Q3OBJ += $(B)/client/vm_x86.o - Q3OBJ += \ - $(B)/client/snd_mixa.o \ - $(B)/client/matha.o \ - $(B)/client/ftola.o \ - $(B)/client/snapvectora.o -endif -ifeq ($(ARCH),x86_64) - Q3OBJ += $(B)/client/vm_x86_64.o -endif - -ifeq ($(ARCH),ppc) - ifneq ($(VM_PPC),) - Q3OBJ += $(B)/client/$(VM_PPC).o - endif -endif - -ifeq ($(PLATFORM),mingw32) - Q3OBJ += \ - $(B)/client/win_gamma.o \ - $(B)/client/win_glimp.o \ - $(B)/client/win_input.o \ - $(B)/client/win_main.o \ - $(B)/client/win_net.o \ - $(B)/client/win_qgl.o \ - $(B)/client/win_shared.o \ - $(B)/client/win_snd.o \ - $(B)/client/win_syscon.o \ - $(B)/client/win_wndproc.o \ - $(B)/client/win_resource.o -else - Q3OBJ += \ - $(B)/client/unix_main.o \ - $(B)/client/unix_net.o \ - $(B)/client/unix_shared.o \ - $(B)/client/linux_signals.o \ - $(B)/client/linux_qgl.o \ - $(B)/client/linux_snd.o \ - $(B)/client/sdl_snd.o - - ifeq ($(PLATFORM),linux) - Q3OBJ += $(B)/client/linux_joystick.o - endif - - ifeq ($(USE_SDL),1) - ifneq ($(PLATFORM),darwin) - BUILD_CLIENT_SMP = 0 - endif - endif - - Q3POBJ = \ - $(B)/client/linux_glimp.o \ - $(B)/client/sdl_glimp.o - - Q3POBJ_SMP = \ - $(B)/client/linux_glimp_smp.o \ - $(B)/client/sdl_glimp_smp.o -endif - -$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN) - $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN) - -$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN) - $(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \ - $(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN) - -ifneq ($(strip $(LIBSDLMAIN)),) -ifneq ($(strip $(LIBSDLMAINSRC)),) -$(LIBSDLMAIN) : $(LIBSDLMAINSRC) - cp $< $@ - ranlib $@ -endif -endif - -$(B)/client/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC) -$(B)/client/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC) -$(B)/client/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC) -$(B)/client/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC) -$(B)/client/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC) -$(B)/client/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC) -$(B)/client/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC) -$(B)/client/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC) -$(B)/client/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC) -$(B)/client/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC) -$(B)/client/cl_avi.o : $(CDIR)/cl_avi.c; $(DO_CC) -$(B)/client/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC) -$(B)/client/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC) -$(B)/client/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC) -$(B)/client/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC) -$(B)/client/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC) - -$(B)/client/snd_main.o : $(CDIR)/snd_main.c; $(DO_CC) -$(B)/client/snd_codec.o : $(CDIR)/snd_codec.c; $(DO_CC) -$(B)/client/snd_codec_wav.o : $(CDIR)/snd_codec_wav.c; $(DO_CC) -$(B)/client/snd_codec_ogg.o : $(CDIR)/snd_codec_ogg.c; $(DO_CC) - -$(B)/client/qal.o : $(CDIR)/qal.c; $(DO_CC) -$(B)/client/snd_openal.o : $(CDIR)/snd_openal.c; $(DO_CC) - -$(B)/client/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC) -$(B)/client/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC) -$(B)/client/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC) -$(B)/client/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC) -$(B)/client/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC) -$(B)/client/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC) -$(B)/client/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC) -$(B)/client/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC) -$(B)/client/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC) -$(B)/client/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC) -$(B)/client/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC) -$(B)/client/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC) -$(B)/client/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC) -$(B)/client/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC) -$(B)/client/cmd.o : $(CMDIR)/cmd.c; $(DO_CC) -$(B)/client/common.o : $(CMDIR)/common.c; $(DO_CC) -$(B)/client/cvar.o : $(CMDIR)/cvar.c; $(DO_CC) -$(B)/client/files.o : $(CMDIR)/files.c; $(DO_CC) -$(B)/client/md4.o : $(CMDIR)/md4.c; $(DO_CC) -$(B)/client/msg.o : $(CMDIR)/msg.c; $(DO_CC) -$(B)/client/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC) -$(B)/client/huffman.o : $(CMDIR)/huffman.c; $(DO_CC) -$(B)/client/q_shared.o : $(CMDIR)/q_shared.c; $(DO_CC) -$(B)/client/q_math.o : $(CMDIR)/q_math.c; $(DO_CC) - -$(B)/client/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) -$(B)/client/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) -$(B)/client/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) -$(B)/client/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) -$(B)/client/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) -$(B)/client/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) -$(B)/client/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) -$(B)/client/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) -$(B)/client/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) -$(B)/client/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) -$(B)/client/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) -$(B)/client/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) -$(B)/client/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) -$(B)/client/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) -$(B)/client/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) -$(B)/client/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) -$(B)/client/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) -$(B)/client/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) -$(B)/client/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) -$(B)/client/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) -$(B)/client/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) -$(B)/client/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) -$(B)/client/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) -$(B)/client/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) -$(B)/client/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) -$(B)/client/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) -$(B)/client/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) -$(B)/client/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) - -$(B)/client/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC) -$(B)/client/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC) -$(B)/client/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC) -$(B)/client/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC) -$(B)/client/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC) -$(B)/client/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC) -$(B)/client/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC) -$(B)/client/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC) -$(B)/client/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC) -$(B)/client/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC) -$(B)/client/jcomapi.o : $(JPDIR)/jcomapi.c; $(DO_CC) -$(B)/client/jcparam.o : $(JPDIR)/jcparam.c; $(DO_CC) -$(B)/client/jcprepct.o : $(JPDIR)/jcprepct.c; $(DO_CC) -$(B)/client/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC) - -$(B)/client/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC) -$(B)/client/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC) -$(B)/client/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC) -$(B)/client/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC) -$(B)/client/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC) -$(B)/client/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC) -$(B)/client/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC) -$(B)/client/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC) -$(B)/client/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC) -$(B)/client/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC) -$(B)/client/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC) -$(B)/client/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC) -$(B)/client/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC) -$(B)/client/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC) -$(B)/client/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC) -$(B)/client/jerror.o : $(JPDIR)/jerror.c; $(DO_CC) $(GL_CFLAGS) $(MINGW_CFLAGS) -$(B)/client/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC) -$(B)/client/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC) -$(B)/client/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC) $(GL_CFLAGS) $(MINGW_CFLAGS) -$(B)/client/jutils.o : $(JPDIR)/jutils.c; $(DO_CC) - -$(B)/client/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC) $(GL_CFLAGS) $(MINGW_CFLAGS) -$(B)/client/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC) $(GL_CFLAGS) - -$(B)/client/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC) -$(B)/client/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC) -$(B)/client/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC) -$(B)/client/irix_glimp.o : $(UDIR)/irix_glimp.c; $(DO_CC) -$(B)/client/irix_glimp_smp.o : $(UDIR)/irix_glimp.c; $(DO_SMP_CC) -$(B)/client/irix_snd.o : $(UDIR)/irix_snd.c; $(DO_CC) -$(B)/client/irix_input.o : $(UDIR)/irix_input.c; $(DO_CC) -$(B)/client/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/sdl_glimp.o : $(UDIR)/sdl_glimp.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/linux_glimp_smp.o : $(UDIR)/linux_glimp.c; $(DO_SMP_CC) $(GL_CFLAGS) -$(B)/client/sdl_glimp_smp.o : $(UDIR)/sdl_glimp.c; $(DO_SMP_CC) $(GL_CFLAGS) -$(B)/client/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC) -$(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) $(GL_CFLAGS) -$(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) -$(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) -$(B)/client/sdl_snd.o : $(UDIR)/sdl_snd.c; $(DO_CC) -$(B)/client/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS) -$(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS) -$(B)/client/ftola.o : $(UDIR)/ftola.s; $(DO_AS) -$(B)/client/snapvectora.o : $(UDIR)/snapvectora.s; $(DO_AS) - -$(B)/client/win_gamma.o : $(W32DIR)/win_gamma.c; $(DO_CC) -$(B)/client/win_glimp.o : $(W32DIR)/win_glimp.c; $(DO_CC) -$(B)/client/win_input.o : $(W32DIR)/win_input.c; $(DO_CC) -$(B)/client/win_main.o : $(W32DIR)/win_main.c; $(DO_CC) -$(B)/client/win_net.o : $(W32DIR)/win_net.c; $(DO_CC) -$(B)/client/win_qgl.o : $(W32DIR)/win_qgl.c; $(DO_CC) -$(B)/client/win_shared.o : $(W32DIR)/win_shared.c; $(DO_CC) -$(B)/client/win_snd.o : $(W32DIR)/win_snd.c; $(DO_CC) -$(B)/client/win_syscon.o : $(W32DIR)/win_syscon.c; $(DO_CC) -$(B)/client/win_wndproc.o : $(W32DIR)/win_wndproc.c; $(DO_CC) -$(B)/client/win_resource.o : $(W32DIR)/winquake.rc; $(DO_WINDRES) - -$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) -$(B)/client/vm_x86_64.o : $(CMDIR)/vm_x86_64.c; $(DO_CC) -ifneq ($(VM_PPC),) -$(B)/client/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_CC) -endif - -$(B)/client/unzip.o : $(CMDIR)/unzip.c; $(DO_CC) -$(B)/client/vm.o : $(CMDIR)/vm.c; $(DO_CC) -$(B)/client/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC) - -############################################################################# -# DEDICATED SERVER -############################################################################# - -Q3DOBJ = \ - $(B)/ded/sv_bot.o \ - $(B)/ded/sv_client.o \ - $(B)/ded/sv_ccmds.o \ - $(B)/ded/sv_game.o \ - $(B)/ded/sv_init.o \ - $(B)/ded/sv_main.o \ - $(B)/ded/sv_net_chan.o \ - $(B)/ded/sv_snapshot.o \ - $(B)/ded/sv_world.o \ - \ - $(B)/ded/cm_load.o \ - $(B)/ded/cm_patch.o \ - $(B)/ded/cm_polylib.o \ - $(B)/ded/cm_test.o \ - $(B)/ded/cm_trace.o \ - $(B)/ded/cmd.o \ - $(B)/ded/common.o \ - $(B)/ded/cvar.o \ - $(B)/ded/files.o \ - $(B)/ded/md4.o \ - $(B)/ded/msg.o \ - $(B)/ded/net_chan.o \ - $(B)/ded/huffman.o \ - \ - $(B)/ded/q_math.o \ - $(B)/ded/q_shared.o \ - \ - $(B)/ded/unzip.o \ - $(B)/ded/vm.o \ - $(B)/ded/vm_interpreted.o \ - \ - $(B)/ded/be_aas_bspq3.o \ - $(B)/ded/be_aas_cluster.o \ - $(B)/ded/be_aas_debug.o \ - $(B)/ded/be_aas_entity.o \ - $(B)/ded/be_aas_file.o \ - $(B)/ded/be_aas_main.o \ - $(B)/ded/be_aas_move.o \ - $(B)/ded/be_aas_optimize.o \ - $(B)/ded/be_aas_reach.o \ - $(B)/ded/be_aas_route.o \ - $(B)/ded/be_aas_routealt.o \ - $(B)/ded/be_aas_sample.o \ - $(B)/ded/be_ai_char.o \ - $(B)/ded/be_ai_chat.o \ - $(B)/ded/be_ai_gen.o \ - $(B)/ded/be_ai_goal.o \ - $(B)/ded/be_ai_move.o \ - $(B)/ded/be_ai_weap.o \ - $(B)/ded/be_ai_weight.o \ - $(B)/ded/be_ea.o \ - $(B)/ded/be_interface.o \ - $(B)/ded/l_crc.o \ - $(B)/ded/l_libvar.o \ - $(B)/ded/l_log.o \ - $(B)/ded/l_memory.o \ - $(B)/ded/l_precomp.o \ - $(B)/ded/l_script.o \ - $(B)/ded/l_struct.o \ - \ - $(B)/ded/linux_signals.o \ - $(B)/ded/unix_main.o \ - $(B)/ded/unix_net.o \ - $(B)/ded/unix_shared.o \ - \ - $(B)/ded/null_client.o \ - $(B)/ded/null_input.o \ - $(B)/ded/null_snddma.o - -ifeq ($(ARCH),i386) - Q3DOBJ += $(B)/ded/vm_x86.o $(B)/ded/ftola.o \ - $(B)/ded/snapvectora.o $(B)/ded/matha.o -endif - -ifeq ($(ARCH),x86_64) - Q3DOBJ += $(B)/ded/vm_x86_64.o -endif - -ifeq ($(ARCH),ppc) - ifneq ($(VM_PPC),) - Q3DOBJ += $(B)/ded/$(VM_PPC).o - endif -endif - -$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ) - $(CC) -o $@ $(Q3DOBJ) $(LDFLAGS) - -$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC) -$(B)/ded/sv_client.o : $(SDIR)/sv_client.c; $(DO_DED_CC) -$(B)/ded/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_DED_CC) -$(B)/ded/sv_game.o : $(SDIR)/sv_game.c; $(DO_DED_CC) -$(B)/ded/sv_init.o : $(SDIR)/sv_init.c; $(DO_DED_CC) -$(B)/ded/sv_main.o : $(SDIR)/sv_main.c; $(DO_DED_CC) -$(B)/ded/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_DED_CC) -$(B)/ded/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_DED_CC) -$(B)/ded/sv_world.o : $(SDIR)/sv_world.c; $(DO_DED_CC) -$(B)/ded/cm_load.o : $(CMDIR)/cm_load.c; $(DO_DED_CC) -$(B)/ded/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_DED_CC) -$(B)/ded/cm_test.o : $(CMDIR)/cm_test.c; $(DO_DED_CC) -$(B)/ded/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_DED_CC) -$(B)/ded/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_DED_CC) -$(B)/ded/cmd.o : $(CMDIR)/cmd.c; $(DO_DED_CC) -$(B)/ded/common.o : $(CMDIR)/common.c; $(DO_DED_CC) -$(B)/ded/cvar.o : $(CMDIR)/cvar.c; $(DO_DED_CC) -$(B)/ded/files.o : $(CMDIR)/files.c; $(DO_DED_CC) -$(B)/ded/md4.o : $(CMDIR)/md4.c; $(DO_DED_CC) -$(B)/ded/msg.o : $(CMDIR)/msg.c; $(DO_DED_CC) -$(B)/ded/net_chan.o : $(CMDIR)/net_chan.c; $(DO_DED_CC) -$(B)/ded/huffman.o : $(CMDIR)/huffman.c; $(DO_DED_CC) -$(B)/ded/q_shared.o : $(CMDIR)/q_shared.c; $(DO_DED_CC) -$(B)/ded/q_math.o : $(CMDIR)/q_math.c; $(DO_DED_CC) - -$(B)/ded/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) -$(B)/ded/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) -$(B)/ded/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) -$(B)/ded/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) -$(B)/ded/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) -$(B)/ded/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) -$(B)/ded/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) -$(B)/ded/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) -$(B)/ded/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) -$(B)/ded/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) -$(B)/ded/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) -$(B)/ded/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) -$(B)/ded/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) -$(B)/ded/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) -$(B)/ded/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) -$(B)/ded/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) -$(B)/ded/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) -$(B)/ded/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) -$(B)/ded/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) -$(B)/ded/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) -$(B)/ded/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) -$(B)/ded/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) -$(B)/ded/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) -$(B)/ded/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) -$(B)/ded/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) -$(B)/ded/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) -$(B)/ded/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) -$(B)/ded/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) - -$(B)/ded/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_DED_CC) -$(B)/ded/unix_main.o : $(UDIR)/unix_main.c; $(DO_DED_CC) -$(B)/ded/unix_net.o : $(UDIR)/unix_net.c; $(DO_DED_CC) -$(B)/ded/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_DED_CC) - -$(B)/ded/null_client.o : $(NDIR)/null_client.c; $(DO_DED_CC) -$(B)/ded/null_input.o : $(NDIR)/null_input.c; $(DO_DED_CC) -$(B)/ded/null_snddma.o : $(NDIR)/null_snddma.c; $(DO_DED_CC) -$(B)/ded/unzip.o : $(CMDIR)/unzip.c; $(DO_DED_CC) -$(B)/ded/vm.o : $(CMDIR)/vm.c; $(DO_DED_CC) -$(B)/ded/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_DED_CC) - -$(B)/ded/ftola.o : $(UDIR)/ftola.s; $(DO_AS) -$(B)/ded/snapvectora.o : $(UDIR)/snapvectora.s; $(DO_AS) -$(B)/ded/matha.o : $(UDIR)/matha.s; $(DO_AS) - -$(B)/ded/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_DED_CC) -$(B)/ded/vm_x86_64.o : $(CMDIR)/vm_x86_64.c; $(DO_DED_CC) -ifneq ($(VM_PPC),) -$(B)/ded/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_DED_CC) -endif - - - -############################################################################# -## BASEQ3 CGAME -############################################################################# - -Q3CGOBJ_ = \ - $(B)/baseq3/cgame/cg_main.o \ - $(B)/baseq3/game/bg_misc.o \ - $(B)/baseq3/game/bg_pmove.o \ - $(B)/baseq3/game/bg_slidemove.o \ - $(B)/baseq3/cgame/cg_consolecmds.o \ - $(B)/baseq3/cgame/cg_draw.o \ - $(B)/baseq3/cgame/cg_drawtools.o \ - $(B)/baseq3/cgame/cg_effects.o \ - $(B)/baseq3/cgame/cg_ents.o \ - $(B)/baseq3/cgame/cg_event.o \ - $(B)/baseq3/cgame/cg_info.o \ - $(B)/baseq3/cgame/cg_localents.o \ - $(B)/baseq3/cgame/cg_marks.o \ - $(B)/baseq3/cgame/cg_players.o \ - $(B)/baseq3/cgame/cg_playerstate.o \ - $(B)/baseq3/cgame/cg_predict.o \ - $(B)/baseq3/cgame/cg_scoreboard.o \ - $(B)/baseq3/cgame/cg_servercmds.o \ - $(B)/baseq3/cgame/cg_snapshot.o \ - $(B)/baseq3/cgame/cg_view.o \ - $(B)/baseq3/cgame/cg_weapons.o \ - \ - $(B)/baseq3/qcommon/q_math.o \ - $(B)/baseq3/qcommon/q_shared.o - -Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o -Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm - -$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ) - $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) - -$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm - $(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm - -############################################################################# -## MISSIONPACK CGAME -############################################################################# - -MPCGOBJ_ = \ - $(B)/missionpack/cgame/cg_main.o \ - $(B)/missionpack/game/bg_misc.o \ - $(B)/missionpack/game/bg_pmove.o \ - $(B)/missionpack/game/bg_slidemove.o \ - $(B)/missionpack/cgame/cg_consolecmds.o \ - $(B)/missionpack/cgame/cg_newdraw.o \ - $(B)/missionpack/cgame/cg_draw.o \ - $(B)/missionpack/cgame/cg_drawtools.o \ - $(B)/missionpack/cgame/cg_effects.o \ - $(B)/missionpack/cgame/cg_ents.o \ - $(B)/missionpack/cgame/cg_event.o \ - $(B)/missionpack/cgame/cg_info.o \ - $(B)/missionpack/cgame/cg_localents.o \ - $(B)/missionpack/cgame/cg_marks.o \ - $(B)/missionpack/cgame/cg_players.o \ - $(B)/missionpack/cgame/cg_playerstate.o \ - $(B)/missionpack/cgame/cg_predict.o \ - $(B)/missionpack/cgame/cg_scoreboard.o \ - $(B)/missionpack/cgame/cg_servercmds.o \ - $(B)/missionpack/cgame/cg_snapshot.o \ - $(B)/missionpack/cgame/cg_view.o \ - $(B)/missionpack/cgame/cg_weapons.o \ - $(B)/missionpack/ui/ui_shared.o \ - \ - $(B)/missionpack/qcommon/q_math.o \ - $(B)/missionpack/qcommon/q_shared.o - -MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o -MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm - -$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ) - $(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) - -$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm - $(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm - - - -############################################################################# -## BASEQ3 GAME -############################################################################# - -Q3GOBJ_ = \ - $(B)/baseq3/game/g_main.o \ - $(B)/baseq3/game/ai_chat.o \ - $(B)/baseq3/game/ai_cmd.o \ - $(B)/baseq3/game/ai_dmnet.o \ - $(B)/baseq3/game/ai_dmq3.o \ - $(B)/baseq3/game/ai_main.o \ - $(B)/baseq3/game/ai_team.o \ - $(B)/baseq3/game/ai_vcmd.o \ - $(B)/baseq3/game/bg_misc.o \ - $(B)/baseq3/game/bg_pmove.o \ - $(B)/baseq3/game/bg_slidemove.o \ - $(B)/baseq3/game/g_active.o \ - $(B)/baseq3/game/g_arenas.o \ - $(B)/baseq3/game/g_bot.o \ - $(B)/baseq3/game/g_client.o \ - $(B)/baseq3/game/g_cmds.o \ - $(B)/baseq3/game/g_combat.o \ - $(B)/baseq3/game/g_items.o \ - $(B)/baseq3/game/g_mem.o \ - $(B)/baseq3/game/g_misc.o \ - $(B)/baseq3/game/g_missile.o \ - $(B)/baseq3/game/g_mover.o \ - $(B)/baseq3/game/g_session.o \ - $(B)/baseq3/game/g_spawn.o \ - $(B)/baseq3/game/g_svcmds.o \ - $(B)/baseq3/game/g_target.o \ - $(B)/baseq3/game/g_team.o \ - $(B)/baseq3/game/g_trigger.o \ - $(B)/baseq3/game/g_utils.o \ - $(B)/baseq3/game/g_weapon.o \ - \ - $(B)/baseq3/qcommon/q_math.o \ - $(B)/baseq3/qcommon/q_shared.o - -Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o -Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm - -$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ) - $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) - -$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm - $(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm - -############################################################################# -## MISSIONPACK GAME -############################################################################# - -MPGOBJ_ = \ - $(B)/missionpack/game/g_main.o \ - $(B)/missionpack/game/ai_chat.o \ - $(B)/missionpack/game/ai_cmd.o \ - $(B)/missionpack/game/ai_dmnet.o \ - $(B)/missionpack/game/ai_dmq3.o \ - $(B)/missionpack/game/ai_main.o \ - $(B)/missionpack/game/ai_team.o \ - $(B)/missionpack/game/ai_vcmd.o \ - $(B)/missionpack/game/bg_misc.o \ - $(B)/missionpack/game/bg_pmove.o \ - $(B)/missionpack/game/bg_slidemove.o \ - $(B)/missionpack/game/g_active.o \ - $(B)/missionpack/game/g_arenas.o \ - $(B)/missionpack/game/g_bot.o \ - $(B)/missionpack/game/g_client.o \ - $(B)/missionpack/game/g_cmds.o \ - $(B)/missionpack/game/g_combat.o \ - $(B)/missionpack/game/g_items.o \ - $(B)/missionpack/game/g_mem.o \ - $(B)/missionpack/game/g_misc.o \ - $(B)/missionpack/game/g_missile.o \ - $(B)/missionpack/game/g_mover.o \ - $(B)/missionpack/game/g_session.o \ - $(B)/missionpack/game/g_spawn.o \ - $(B)/missionpack/game/g_svcmds.o \ - $(B)/missionpack/game/g_target.o \ - $(B)/missionpack/game/g_team.o \ - $(B)/missionpack/game/g_trigger.o \ - $(B)/missionpack/game/g_utils.o \ - $(B)/missionpack/game/g_weapon.o \ - \ - $(B)/missionpack/qcommon/q_math.o \ - $(B)/missionpack/qcommon/q_shared.o - -MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o -MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm - -$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ) - $(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) - -$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm - $(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm - - - -############################################################################# -## BASEQ3 UI -############################################################################# - -Q3UIOBJ_ = \ - $(B)/baseq3/ui/ui_main.o \ - $(B)/baseq3/game/bg_misc.o \ - $(B)/baseq3/ui/ui_addbots.o \ - $(B)/baseq3/ui/ui_atoms.o \ - $(B)/baseq3/ui/ui_cdkey.o \ - $(B)/baseq3/ui/ui_cinematics.o \ - $(B)/baseq3/ui/ui_confirm.o \ - $(B)/baseq3/ui/ui_connect.o \ - $(B)/baseq3/ui/ui_controls2.o \ - $(B)/baseq3/ui/ui_credits.o \ - $(B)/baseq3/ui/ui_demo2.o \ - $(B)/baseq3/ui/ui_display.o \ - $(B)/baseq3/ui/ui_gameinfo.o \ - $(B)/baseq3/ui/ui_ingame.o \ - $(B)/baseq3/ui/ui_loadconfig.o \ - $(B)/baseq3/ui/ui_menu.o \ - $(B)/baseq3/ui/ui_mfield.o \ - $(B)/baseq3/ui/ui_mods.o \ - $(B)/baseq3/ui/ui_network.o \ - $(B)/baseq3/ui/ui_options.o \ - $(B)/baseq3/ui/ui_playermodel.o \ - $(B)/baseq3/ui/ui_players.o \ - $(B)/baseq3/ui/ui_playersettings.o \ - $(B)/baseq3/ui/ui_preferences.o \ - $(B)/baseq3/ui/ui_qmenu.o \ - $(B)/baseq3/ui/ui_removebots.o \ - $(B)/baseq3/ui/ui_saveconfig.o \ - $(B)/baseq3/ui/ui_serverinfo.o \ - $(B)/baseq3/ui/ui_servers2.o \ - $(B)/baseq3/ui/ui_setup.o \ - $(B)/baseq3/ui/ui_sound.o \ - $(B)/baseq3/ui/ui_sparena.o \ - $(B)/baseq3/ui/ui_specifyserver.o \ - $(B)/baseq3/ui/ui_splevel.o \ - $(B)/baseq3/ui/ui_sppostgame.o \ - $(B)/baseq3/ui/ui_spskill.o \ - $(B)/baseq3/ui/ui_startserver.o \ - $(B)/baseq3/ui/ui_team.o \ - $(B)/baseq3/ui/ui_teamorders.o \ - $(B)/baseq3/ui/ui_video.o \ - \ - $(B)/baseq3/qcommon/q_math.o \ - $(B)/baseq3/qcommon/q_shared.o - -Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o -Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm - -$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) - -$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm - $(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm - -############################################################################# -## MISSIONPACK UI -############################################################################# - -MPUIOBJ_ = \ - $(B)/missionpack/ui/ui_main.o \ - $(B)/missionpack/ui/ui_atoms.o \ - $(B)/missionpack/ui/ui_gameinfo.o \ - $(B)/missionpack/ui/ui_players.o \ - $(B)/missionpack/ui/ui_shared.o \ - \ - $(B)/missionpack/game/bg_misc.o \ - \ - $(B)/missionpack/qcommon/q_math.o \ - $(B)/missionpack/qcommon/q_shared.o - -MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o -MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm - -$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) - -$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm - $(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm - - - -############################################################################# -## GAME MODULE RULES -############################################################################# - -$(B)/baseq3/cgame/%.o: $(CGDIR)/%.c - $(DO_SHLIB_CC) - -$(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c - $(DO_Q3LCC) - -$(B)/missionpack/cgame/%.o: $(CGDIR)/%.c - $(DO_SHLIB_CC) -DMISSIONPACK - -$(B)/missionpack/cgame/%.asm: $(CGDIR)/%.c - $(DO_Q3LCC) -DMISSIONPACK - - -$(B)/baseq3/game/%.o: $(GDIR)/%.c - $(DO_SHLIB_CC) - -$(B)/baseq3/game/%.asm: $(GDIR)/%.c - $(DO_Q3LCC) - -$(B)/missionpack/game/%.o: $(GDIR)/%.c - $(DO_SHLIB_CC) -DMISSIONPACK - -$(B)/missionpack/game/%.asm: $(GDIR)/%.c - $(DO_Q3LCC) -DMISSIONPACK - - -$(B)/baseq3/ui/%.o: $(Q3UIDIR)/%.c - $(DO_SHLIB_CC) - -$(B)/baseq3/ui/%.asm: $(Q3UIDIR)/%.c - $(DO_Q3LCC) - -$(B)/missionpack/ui/%.o: $(UIDIR)/%.c - $(DO_SHLIB_CC) -DMISSIONPACK - -$(B)/missionpack/ui/%.asm: $(UIDIR)/%.c - $(DO_Q3LCC) -DMISSIONPACK - - -$(B)/baseq3/qcommon/%.o: $(CMDIR)/%.c - $(DO_SHLIB_CC) - -$(B)/baseq3/qcommon/%.asm: $(CMDIR)/%.c - $(DO_Q3LCC) - -$(B)/missionpack/qcommon/%.o: $(CMDIR)/%.c - $(DO_SHLIB_CC) -DMISSIONPACK - -$(B)/missionpack/qcommon/%.asm: $(CMDIR)/%.c - $(DO_Q3LCC) -DMISSIONPACK - - -############################################################################# -# MISC -############################################################################# - -copyfiles: build_release - @if [ ! -d $(COPYDIR)/baseq3 ]; then echo "You need to set COPYDIR to where you installed Quake III!"; false; fi - $(INSTALL) -s -m 0755 $(BR)/ioquake3.$(ARCH)$(BINEXT) $(COPYDIR)/ioquake3.$(ARCH)$(BINEXT) - - @if [ -f $(BR)/ioq3ded.$(ARCH)$(BINEXT) ]; then \ - $(INSTALL) -s -m 0755 $(BR)/ioq3ded.$(ARCH)$(BINEXT) $(COPYDIR)/ioq3ded.$(ARCH)$(BINEXT); \ - fi - -$(MKDIR) -p -m 0755 $(COPYDIR)/baseq3 - $(INSTALL) -s -m 0755 $(BR)/baseq3/cgame$(ARCH).$(SHLIBEXT) \ - $(COPYDIR)/baseq3/. - $(INSTALL) -s -m 0755 $(BR)/baseq3/qagame$(ARCH).$(SHLIBEXT) \ - $(COPYDIR)/baseq3/. - $(INSTALL) -s -m 0755 $(BR)/baseq3/ui$(ARCH).$(SHLIBEXT) \ - $(COPYDIR)/baseq3/. - -$(MKDIR) -p -m 0755 $(COPYDIR)/missionpack - $(INSTALL) -s -m 0755 $(BR)/missionpack/cgame$(ARCH).$(SHLIBEXT) \ - $(COPYDIR)/missionpack/. - $(INSTALL) -s -m 0755 $(BR)/missionpack/qagame$(ARCH).$(SHLIBEXT) \ - $(COPYDIR)/missionpack/. - $(INSTALL) -s -m 0755 $(BR)/missionpack/ui$(ARCH).$(SHLIBEXT) \ - $(COPYDIR)/missionpack/. - -clean:clean-debug clean-release - $(MAKE) -C setup clean - -clean2: - if [ -d $(B) ];then (find $(B) -name '*.d' -exec rm {} \;)fi - rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) \ - $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \ - $(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ) - rm -f $(TARGETS) - -clean-debug: - $(MAKE) clean2 B=$(BD) CFLAGS="$(DEBUG_CFLAGS)" - -clean-release: - $(MAKE) clean2 B=$(BR) CFLAGS="$(RELEASE_CFLAGS)" - -distclean: clean - $(MAKE) -C ../tools/asm clean uninstall - $(MAKE) -C ../tools/lcc clean uninstall - -installer: build_release - $(MAKE) VERSION=$(VERSION) -C setup - -############################################################################# -# DEPENDENCIES -############################################################################# - -D_FILES=$(shell find . -name '*.d') - -$(B)/baseq3/vm/vm.d: $(Q3GOBJ) $(Q3CGOBJ) $(Q3UIOBJ) - cat $(^:%.o=%.d) | sed -e 's/\.o/\.asm/g' > $@ - -$(B)/missionpack/vm/vm.d: $(MPGOBJ) $(MPCGOBJ) $(MPUIOBJ) - cat $(^:%.o=%.d) | sed -e 's/\.o/\.asm/g' > $@ - -qvmdeps: $(B)/baseq3/vm/vm.d $(B)/missionpack/vm/vm.d - -ifneq ($(strip $(D_FILES)),) - include $(D_FILES) -endif -- cgit v1.2.3