From 952c5c128f9efaea89d41d882c4ea3ade7df4591 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 04:48:05 +0000 Subject: Itsa me, quake3io! git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/unix/Conscript-dedicated | 115 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 115 insertions(+) create mode 100755 code/unix/Conscript-dedicated (limited to 'code/unix/Conscript-dedicated') diff --git a/code/unix/Conscript-dedicated b/code/unix/Conscript-dedicated new file mode 100755 index 0000000..1401760 --- /dev/null +++ b/code/unix/Conscript-dedicated @@ -0,0 +1,115 @@ +# dedicated server build script + +Import qw( BASE_CFLAGS BUILD_DIR INSTALL_DIR CC CXX LINK ); + +$DEDICATED_NAME = 'linuxq3ded'; + +$env_botlib = new cons( + CC => $CC, + CXX => $CXX, + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + CFLAGS => $BASE_CFLAGS . '-DBOTLIB ' +); + +@BOTLIB_FILES = qw( + ../botlib/be_aas_bspq3.c + ../botlib/be_aas_cluster.c + ../botlib/be_aas_debug.c + ../botlib/be_aas_entity.c + ../botlib/be_aas_file.c + ../botlib/be_aas_main.c + ../botlib/be_aas_move.c + ../botlib/be_aas_optimize.c + ../botlib/be_aas_reach.c + ../botlib/be_aas_route.c + ../botlib/be_aas_routealt.c + ../botlib/be_aas_sample.c + ../botlib/be_ai_char.c + ../botlib/be_ai_chat.c + ../botlib/be_ai_gen.c + ../botlib/be_ai_goal.c + ../botlib/be_ai_move.c + ../botlib/be_ai_weap.c + ../botlib/be_ai_weight.c + ../botlib/be_ea.c + ../botlib/be_interface.c + ../botlib/l_crc.c + ../botlib/l_libvar.c + ../botlib/l_log.c + ../botlib/l_memory.c + ../botlib/l_precomp.c + ../botlib/l_script.c + ../botlib/l_struct.c +); +$BOTLIB_REF = \@BOTLIB_FILES; + +Library $env_botlib 'botlib', @$BOTLIB_REF; + +# NOTE TTimo this requires patched cons version to work (see unix/cons) +%nasm_hash = new cons()->copy( + CC => 'nasm', + CCCOM => '%CC -f elf -o %> %<' +); +$nasm_hash{SUFMAP}{'.nasm'} = 'build::command::cc'; +$nasm_env = new cons(%nasm_hash); + +Library $nasm_env 'asmlib', 'ftol.nasm', 'snapvector.nasm'; + +$env = new cons( + CC => $CC, + CXX => $CXX, + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + # FIXME TTimo I'm not sure about what C_ONLY is for + CFLAGS => $BASE_CFLAGS . '-DC_ONLY', + LDFLAGS => '-ldl -lm', + LIBS => ' ' + . $BUILD_DIR . '/unix/botlib.a ' + . $BUILD_DIR . '/unix/asmlib.a ' +); + +# list the files for the dedicated server +@FILES = qw( + ../null/null_client.c + ../null/null_input.c + ../null/null_snddma.c + ../server/sv_bot.c + ../server/sv_ccmds.c + ../server/sv_client.c + ../server/sv_game.c + ../server/sv_init.c + ../server/sv_main.c + ../server/sv_net_chan.c + ../server/sv_snapshot.c + ../server/sv_world.c + ../qcommon/cm_load.c + ../qcommon/cm_patch.c + ../qcommon/cm_polylib.c + ../qcommon/cm_test.c + ../qcommon/cm_trace.c + ../qcommon/cmd.c + ../qcommon/common.c + ../qcommon/cvar.c + ../qcommon/files.c + ../qcommon/huffman.c + ../qcommon/md4.c + ../qcommon/msg.c + ../qcommon/net_chan.c + ../qcommon/unzip.c + ../qcommon/vm.c + ../qcommon/vm_interpreted.c + ../game/q_math.c + ../game/q_shared.c + ../unix/linux_common.c + ../unix/unix_main.c + ../unix/unix_net.c + ../unix/unix_shared.c + ../unix/linux_signals.c + ); +$FILESREF = \@FILES; + +# DEDICATED_NAME is imported, holds the name of the target +# wolfded.x86 usually +Program $env $DEDICATED_NAME, '../qcommon/vm_x86.c', @$FILESREF; +Install $env $INSTALL_DIR, $DEDICATED_NAME; -- cgit v1.2.3