From 6bf20c78f5b69d40bcc4931df93d29198435ab67 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 17:39:27 +0000 Subject: newlines fixed git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/unix/Conscript-client | 530 ++++++++++++++++++++++----------------------- 1 file changed, 265 insertions(+), 265 deletions(-) (limited to 'code/unix/Conscript-client') diff --git a/code/unix/Conscript-client b/code/unix/Conscript-client index dc2e8b8..59173af 100755 --- a/code/unix/Conscript-client +++ b/code/unix/Conscript-client @@ -1,265 +1,265 @@ -# full client build script - -Import qw( BASE_CFLAGS BASE_LDFLAGS INSTALL_DIR BUILD_DIR TARGETNAME CC CXX LINK ); - -# splines -$env_splines = new cons( - CC => $CC, - CXX => $CXX, - LINK => $LINK, - ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} } - ); - -@SPLINES_FILES = qw( - ../splines/math_angles.cpp - ../splines/math_matrix.cpp - ../splines/math_quaternion.cpp - ../splines/math_vector.cpp - ../splines/q_parse.cpp - ../splines/q_shared.cpp - ../splines/splines.cpp - ../splines/util_str.cpp - ); -$SPLINES_FILESREF = \@SPLINES_FILES; - -Library $env_splines 'splines', @$SPLINES_FILESREF; - -# botlib -# FIXME TTimo -# we already deal with botlib on dedicated target -# the compilation options are a bit different but we could certainly rely on -# the same Conscript and make things cleaner - -$env_botlib = new cons( - CC => $CC, - CXX => $CXX, - LINK => $LINK, - ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, - CFLAGS => $BASE_CFLAGS . '-DBOTLIB ' -); - -@BOTLIB_FILES = qw( - ../botlib/be_aas_bspq3.c - ../botlib/be_aas_cluster.c - ../botlib/be_aas_debug.c - ../botlib/be_aas_entity.c - ../botlib/be_aas_file.c - ../botlib/be_aas_main.c - ../botlib/be_aas_move.c - ../botlib/be_aas_optimize.c - ../botlib/be_aas_reach.c - ../botlib/be_aas_route.c - ../botlib/be_aas_routealt.c - ../botlib/be_aas_sample.c - ../botlib/be_ai_char.c - ../botlib/be_ai_chat.c - ../botlib/be_ai_gen.c - ../botlib/be_ai_goal.c - ../botlib/be_ai_move.c - ../botlib/be_ai_weap.c - ../botlib/be_ai_weight.c - ../botlib/be_ea.c - ../botlib/be_interface.c - ../botlib/l_crc.c - ../botlib/l_libvar.c - ../botlib/l_log.c - ../botlib/l_memory.c - ../botlib/l_precomp.c - ../botlib/l_script.c - ../botlib/l_struct.c -); -$BOTLIB_REF = \@BOTLIB_FILES; - -Library $env_botlib 'botlib', @$BOTLIB_REF; - -# jpeg -# NOTE TTimo we might need this one on other targets -$env_jpeglib = new cons( - CC => $CC, - CXX => $CXX, - LINK => $LINK, - ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, - CFLAGS => $BASE_CFLAGS - ); - -@JPEGLIB_FILES = qw( - ../jpeg-6/jcapimin.c - ../jpeg-6/jchuff.c - ../jpeg-6/jcinit.c - ../jpeg-6/jccoefct.c - ../jpeg-6/jccolor.c - ../jpeg-6/jfdctflt.c - ../jpeg-6/jcdctmgr.c - ../jpeg-6/jcphuff.c - ../jpeg-6/jcmainct.c - ../jpeg-6/jcmarker.c - ../jpeg-6/jcmaster.c - ../jpeg-6/jcomapi.c - ../jpeg-6/jcparam.c - ../jpeg-6/jcprepct.c - ../jpeg-6/jcsample.c - ../jpeg-6/jdapimin.c - ../jpeg-6/jdapistd.c - ../jpeg-6/jdatasrc.c - ../jpeg-6/jdcoefct.c - ../jpeg-6/jdcolor.c - ../jpeg-6/jddctmgr.c - ../jpeg-6/jdhuff.c - ../jpeg-6/jdinput.c - ../jpeg-6/jdmainct.c - ../jpeg-6/jdmarker.c - ../jpeg-6/jdmaster.c - ../jpeg-6/jdpostct.c - ../jpeg-6/jdsample.c - ../jpeg-6/jdtrans.c - ../jpeg-6/jerror.c - ../jpeg-6/jidctflt.c - ../jpeg-6/jmemmgr.c - ../jpeg-6/jmemnobs.c - ../jpeg-6/jutils.c - ); -$JPEGLIB_REF = \@JPEGLIB_FILES; - -Library $env_jpeglib 'jpeglib', @$JPEGLIB_REF; - -# NOTE TTimo this requires patched cons version to work (see unix/cons) -%nasm_hash = new cons()->copy( - CC => 'nasm', - CCCOM => '%CC -f elf -o %> %<' -); -$nasm_hash{SUFMAP}{'.nasm'} = 'build::command::cc'; -$nasm_env = new cons(%nasm_hash); - -Library $nasm_env 'asmlib', 'ftol.nasm', 'snapvector.nasm'; - -# compiling files with inlined assembly -$env_inlined = new cons( - CFLAGS => '-DELF -x assembler-with-cpp' - ); - -Library $env_inlined 'inlinelib', '../unix/matha.s', '../unix/snd_mixa.s'; - -# putting it all together - -$env = new cons( - CC => $CC, - CXX => $CXX, - LINK => $LINK, - ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, - CFLAGS => $BASE_CFLAGS, - LIBS => ' ' . $BUILD_DIR . '/unix/splines.a ' - . $BUILD_DIR . '/unix/botlib.a ' - . $BUILD_DIR . '/unix/jpeglib.a ' - . $BUILD_DIR . '/unix/asmlib.a ' - . $BUILD_DIR . '/unix/inlinelib.a ' - . $BASE_LDFLAGS - . '-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm -ldl -lm' -); - -@RENDERER_FILES = qw( - ../renderer/tr_animation.c - ../renderer/tr_backend.c - ../renderer/tr_bsp.c - ../renderer/tr_cmds.c - ../renderer/tr_curve.c - ../renderer/tr_flares.c - ../renderer/tr_font.c - ../renderer/tr_image.c - ../renderer/tr_init.c - ../renderer/tr_light.c - ../renderer/tr_main.c - ../renderer/tr_marks.c - ../renderer/tr_mesh.c - ../renderer/tr_model.c - ../renderer/tr_noise.c - ../renderer/tr_scene.c - ../renderer/tr_shade.c - ../renderer/tr_shade_calc.c - ../renderer/tr_shader.c - ../renderer/tr_shadows.c - ../renderer/tr_sky.c - ../renderer/tr_surface.c - ../renderer/tr_world.c - ); -$RENDERER_REF = \@RENDERER_FILES; - -@CLIENT_FILES = qw( - ../client/cl_cgame.c - ../client/cl_cin.c - ../client/cl_console.c - ../client/cl_input.c - ../client/cl_keys.c - ../client/cl_main.c - ../client/cl_net_chan.c - ../client/cl_parse.c - ../client/cl_scrn.c - ../client/cl_ui.c - ); -$CLIENT_REF = \@CLIENT_FILES; - -@COMMON_FILES = qw( - ../qcommon/cm_load.c - ../qcommon/cm_patch.c - ../qcommon/cm_polylib.c - ../qcommon/cm_test.c - ../qcommon/cm_trace.c - ../qcommon/cmd.c - ../qcommon/common.c - ../qcommon/cvar.c - ../qcommon/files.c - ../qcommon/md4.c - ../qcommon/msg.c - ../qcommon/net_chan.c - ../qcommon/huffman.c - ../qcommon/unzip.c - ); -$COMMON_REF = \@COMMON_FILES; - -@SOUND_FILES = qw( - ../client/snd_adpcm.c - ../client/snd_dma.c - ../client/snd_mem.c - ../client/snd_mix.c - ../client/snd_wavelet.c - ); -$SOUND_REF = \@SOUND_FILES; - -@UNIX_FILES = qw( - ../unix/unix_main.c - ../unix/unix_net.c - ../unix/unix_shared.c - ../unix/linux_common.c - ../unix/linux_qgl.c - ../unix/linux_glimp.c - ../unix/linux_joystick.c - ../unix/linux_snd.c - ../unix/linux_signals.c - ); -$UNIX_REF = \@UNIX_FILES; - -@SERVER_FILES = qw( - ../server/sv_bot.c - ../server/sv_ccmds.c - ../server/sv_client.c - ../server/sv_game.c - ../server/sv_init.c - ../server/sv_main.c - ../server/sv_net_chan.c - ../server/sv_snapshot.c - ../server/sv_world.c - ); -$SERVER_REF = \@SERVER_FILES; - -# FIXME TTimo vm_.c -@VM_FILES = qw( - ../qcommon/vm.c - ../qcommon/vm_x86.c - ../qcommon/vm_interpreted.c - ); -$VM_REF = \@VM_FILES; - -# FIXME: import the CPU string to build the name of the target -Program $env $TARGETNAME, '../game/q_shared.c', '../game/q_math.c', - @$RENDERER_REF, @$CLIENT_REF, @$COMMON_REF, @$SOUND_REF, - @$UNIX_REF, @$SERVER_REF, @$VM_REF; -Install $env $INSTALL_DIR, $TARGETNAME; +# full client build script + +Import qw( BASE_CFLAGS BASE_LDFLAGS INSTALL_DIR BUILD_DIR TARGETNAME CC CXX LINK ); + +# splines +$env_splines = new cons( + CC => $CC, + CXX => $CXX, + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} } + ); + +@SPLINES_FILES = qw( + ../splines/math_angles.cpp + ../splines/math_matrix.cpp + ../splines/math_quaternion.cpp + ../splines/math_vector.cpp + ../splines/q_parse.cpp + ../splines/q_shared.cpp + ../splines/splines.cpp + ../splines/util_str.cpp + ); +$SPLINES_FILESREF = \@SPLINES_FILES; + +Library $env_splines 'splines', @$SPLINES_FILESREF; + +# botlib +# FIXME TTimo +# we already deal with botlib on dedicated target +# the compilation options are a bit different but we could certainly rely on +# the same Conscript and make things cleaner + +$env_botlib = new cons( + CC => $CC, + CXX => $CXX, + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + CFLAGS => $BASE_CFLAGS . '-DBOTLIB ' +); + +@BOTLIB_FILES = qw( + ../botlib/be_aas_bspq3.c + ../botlib/be_aas_cluster.c + ../botlib/be_aas_debug.c + ../botlib/be_aas_entity.c + ../botlib/be_aas_file.c + ../botlib/be_aas_main.c + ../botlib/be_aas_move.c + ../botlib/be_aas_optimize.c + ../botlib/be_aas_reach.c + ../botlib/be_aas_route.c + ../botlib/be_aas_routealt.c + ../botlib/be_aas_sample.c + ../botlib/be_ai_char.c + ../botlib/be_ai_chat.c + ../botlib/be_ai_gen.c + ../botlib/be_ai_goal.c + ../botlib/be_ai_move.c + ../botlib/be_ai_weap.c + ../botlib/be_ai_weight.c + ../botlib/be_ea.c + ../botlib/be_interface.c + ../botlib/l_crc.c + ../botlib/l_libvar.c + ../botlib/l_log.c + ../botlib/l_memory.c + ../botlib/l_precomp.c + ../botlib/l_script.c + ../botlib/l_struct.c +); +$BOTLIB_REF = \@BOTLIB_FILES; + +Library $env_botlib 'botlib', @$BOTLIB_REF; + +# jpeg +# NOTE TTimo we might need this one on other targets +$env_jpeglib = new cons( + CC => $CC, + CXX => $CXX, + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + CFLAGS => $BASE_CFLAGS + ); + +@JPEGLIB_FILES = qw( + ../jpeg-6/jcapimin.c + ../jpeg-6/jchuff.c + ../jpeg-6/jcinit.c + ../jpeg-6/jccoefct.c + ../jpeg-6/jccolor.c + ../jpeg-6/jfdctflt.c + ../jpeg-6/jcdctmgr.c + ../jpeg-6/jcphuff.c + ../jpeg-6/jcmainct.c + ../jpeg-6/jcmarker.c + ../jpeg-6/jcmaster.c + ../jpeg-6/jcomapi.c + ../jpeg-6/jcparam.c + ../jpeg-6/jcprepct.c + ../jpeg-6/jcsample.c + ../jpeg-6/jdapimin.c + ../jpeg-6/jdapistd.c + ../jpeg-6/jdatasrc.c + ../jpeg-6/jdcoefct.c + ../jpeg-6/jdcolor.c + ../jpeg-6/jddctmgr.c + ../jpeg-6/jdhuff.c + ../jpeg-6/jdinput.c + ../jpeg-6/jdmainct.c + ../jpeg-6/jdmarker.c + ../jpeg-6/jdmaster.c + ../jpeg-6/jdpostct.c + ../jpeg-6/jdsample.c + ../jpeg-6/jdtrans.c + ../jpeg-6/jerror.c + ../jpeg-6/jidctflt.c + ../jpeg-6/jmemmgr.c + ../jpeg-6/jmemnobs.c + ../jpeg-6/jutils.c + ); +$JPEGLIB_REF = \@JPEGLIB_FILES; + +Library $env_jpeglib 'jpeglib', @$JPEGLIB_REF; + +# NOTE TTimo this requires patched cons version to work (see unix/cons) +%nasm_hash = new cons()->copy( + CC => 'nasm', + CCCOM => '%CC -f elf -o %> %<' +); +$nasm_hash{SUFMAP}{'.nasm'} = 'build::command::cc'; +$nasm_env = new cons(%nasm_hash); + +Library $nasm_env 'asmlib', 'ftol.nasm', 'snapvector.nasm'; + +# compiling files with inlined assembly +$env_inlined = new cons( + CFLAGS => '-DELF -x assembler-with-cpp' + ); + +Library $env_inlined 'inlinelib', '../unix/matha.s', '../unix/snd_mixa.s'; + +# putting it all together + +$env = new cons( + CC => $CC, + CXX => $CXX, + LINK => $LINK, + ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, + CFLAGS => $BASE_CFLAGS, + LIBS => ' ' . $BUILD_DIR . '/unix/splines.a ' + . $BUILD_DIR . '/unix/botlib.a ' + . $BUILD_DIR . '/unix/jpeglib.a ' + . $BUILD_DIR . '/unix/asmlib.a ' + . $BUILD_DIR . '/unix/inlinelib.a ' + . $BASE_LDFLAGS + . '-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm -ldl -lm' +); + +@RENDERER_FILES = qw( + ../renderer/tr_animation.c + ../renderer/tr_backend.c + ../renderer/tr_bsp.c + ../renderer/tr_cmds.c + ../renderer/tr_curve.c + ../renderer/tr_flares.c + ../renderer/tr_font.c + ../renderer/tr_image.c + ../renderer/tr_init.c + ../renderer/tr_light.c + ../renderer/tr_main.c + ../renderer/tr_marks.c + ../renderer/tr_mesh.c + ../renderer/tr_model.c + ../renderer/tr_noise.c + ../renderer/tr_scene.c + ../renderer/tr_shade.c + ../renderer/tr_shade_calc.c + ../renderer/tr_shader.c + ../renderer/tr_shadows.c + ../renderer/tr_sky.c + ../renderer/tr_surface.c + ../renderer/tr_world.c + ); +$RENDERER_REF = \@RENDERER_FILES; + +@CLIENT_FILES = qw( + ../client/cl_cgame.c + ../client/cl_cin.c + ../client/cl_console.c + ../client/cl_input.c + ../client/cl_keys.c + ../client/cl_main.c + ../client/cl_net_chan.c + ../client/cl_parse.c + ../client/cl_scrn.c + ../client/cl_ui.c + ); +$CLIENT_REF = \@CLIENT_FILES; + +@COMMON_FILES = qw( + ../qcommon/cm_load.c + ../qcommon/cm_patch.c + ../qcommon/cm_polylib.c + ../qcommon/cm_test.c + ../qcommon/cm_trace.c + ../qcommon/cmd.c + ../qcommon/common.c + ../qcommon/cvar.c + ../qcommon/files.c + ../qcommon/md4.c + ../qcommon/msg.c + ../qcommon/net_chan.c + ../qcommon/huffman.c + ../qcommon/unzip.c + ); +$COMMON_REF = \@COMMON_FILES; + +@SOUND_FILES = qw( + ../client/snd_adpcm.c + ../client/snd_dma.c + ../client/snd_mem.c + ../client/snd_mix.c + ../client/snd_wavelet.c + ); +$SOUND_REF = \@SOUND_FILES; + +@UNIX_FILES = qw( + ../unix/unix_main.c + ../unix/unix_net.c + ../unix/unix_shared.c + ../unix/linux_common.c + ../unix/linux_qgl.c + ../unix/linux_glimp.c + ../unix/linux_joystick.c + ../unix/linux_snd.c + ../unix/linux_signals.c + ); +$UNIX_REF = \@UNIX_FILES; + +@SERVER_FILES = qw( + ../server/sv_bot.c + ../server/sv_ccmds.c + ../server/sv_client.c + ../server/sv_game.c + ../server/sv_init.c + ../server/sv_main.c + ../server/sv_net_chan.c + ../server/sv_snapshot.c + ../server/sv_world.c + ); +$SERVER_REF = \@SERVER_FILES; + +# FIXME TTimo vm_.c +@VM_FILES = qw( + ../qcommon/vm.c + ../qcommon/vm_x86.c + ../qcommon/vm_interpreted.c + ); +$VM_REF = \@VM_FILES; + +# FIXME: import the CPU string to build the name of the target +Program $env $TARGETNAME, '../game/q_shared.c', '../game/q_math.c', + @$RENDERER_REF, @$CLIENT_REF, @$COMMON_REF, @$SOUND_REF, + @$UNIX_REF, @$SERVER_REF, @$VM_REF; +Install $env $INSTALL_DIR, $TARGETNAME; -- cgit v1.2.3