From 4901c4880e652e5ff74bd759049ccf628d8fb4b4 Mon Sep 17 00:00:00 2001 From: tma Date: Sun, 3 Aug 2008 19:42:53 +0000 Subject: * Change win32 client Sys_Sleep so it ONLY sleeps since before it was waking on more or less any input event; fine for the server, not so much use for the client * In the main loop, don't bother sleeping if it's going to be less than 10ms as the methods we're using to sleep at the moment aren't very precise * Add Sys_PlatformInit for platform specific initialisation * In win32 Sys_PlatformInit force selection of the DirectX SDL backend in order to get better fullscreen mouse input (in conjunction with a patched SDL DLL http://bugzilla.libsdl.org/show_bug.cgi?id=265) git-svn-id: svn://svn.icculus.org/quake3/trunk@1434 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/sys/sys_unix.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'code/sys/sys_unix.c') diff --git a/code/sys/sys_unix.c b/code/sys/sys_unix.c index 40479b9..13ded33 100644 --- a/code/sys/sys_unix.c +++ b/code/sys/sys_unix.c @@ -511,3 +511,15 @@ void Sys_ErrorDialog( const char *error ) FS_FCloseFile( f ); } + +/* +============== +Sys_PlatformInit + +Unix specific initialisation +============== +*/ +void Sys_PlatformInit( void ) +{ + // NOP +} -- cgit v1.2.3