From f1692e7d753e2ae0b2222425ba51f185928c2988 Mon Sep 17 00:00:00 2001 From: tjw Date: Sat, 15 Sep 2007 02:22:58 +0000 Subject: * rewrite of the win32 dedicated console: 1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting on input. 2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not handled by signals on windows 3) Added history support 4) Added tab completion 5) Removed automatic cursor/scroll adjustment (too problematic) 6) Enable mousewheel scrolling 7) Stop using the InputBuffer for editing This seems to work pretty well now, but I jumped the gun on a previous commit message by saying you can scroll now without locking up your server. That was only true up until the point that a server tried to print to the console, at that point it will hang until you release the scroll bar :( It may be possible to get around this by using a seperate thread for console output, but that's a whole new can of worms. git-svn-id: svn://svn.icculus.org/quake3/trunk@1182 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/sys/sys_local.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'code/sys/sys_local.h') diff --git a/code/sys/sys_local.h b/code/sys/sys_local.h index c9a9a94..815852f 100644 --- a/code/sys/sys_local.h +++ b/code/sys/sys_local.h @@ -38,3 +38,5 @@ char *CON_ConsoleInput(void); #ifdef MACOS_X char *Sys_StripAppBundle( char *pwd ); #endif + +void Sys_SigHandler( int signal ); -- cgit v1.2.3