From 8ee936737482bb8f057af11c8254ae8148ae9bb7 Mon Sep 17 00:00:00 2001 From: tjw Date: Thu, 5 Apr 2007 15:26:15 +0000 Subject: * (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if they are being loaded to play a demo. This restores the normal "timedemo" cvar behaviour. * (bug 3054) The "demo" command works properly now when connected to the local server git-svn-id: svn://svn.icculus.org/quake3/trunk@1062 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/server/sv_init.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'code/server') diff --git a/code/server/sv_init.c b/code/server/sv_init.c index c7c5087..d95672a 100644 --- a/code/server/sv_init.c +++ b/code/server/sv_init.c @@ -747,6 +747,7 @@ void SV_Shutdown( char *finalmsg ) { Com_Printf( "---------------------------\n" ); // disconnect any local clients - CL_Disconnect( qfalse ); + if( sv_killserver->integer != 2 ) + CL_Disconnect( qfalse ); } -- cgit v1.2.3