From 6bf20c78f5b69d40bcc4931df93d29198435ab67 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 17:39:27 +0000 Subject: newlines fixed git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/server/sv_bot.c | 1270 +++++++++++++++++++++++++------------------------- 1 file changed, 635 insertions(+), 635 deletions(-) (limited to 'code/server/sv_bot.c') diff --git a/code/server/sv_bot.c b/code/server/sv_bot.c index ddb9673..0442d46 100755 --- a/code/server/sv_bot.c +++ b/code/server/sv_bot.c @@ -1,635 +1,635 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// sv_bot.c - -#include "server.h" -#include "../game/botlib.h" - -typedef struct bot_debugpoly_s -{ - int inuse; - int color; - int numPoints; - vec3_t points[128]; -} bot_debugpoly_t; - -static bot_debugpoly_t *debugpolygons; -int bot_maxdebugpolys; - -extern botlib_export_t *botlib_export; -int bot_enable; - - -/* -================== -SV_BotAllocateClient -================== -*/ -int SV_BotAllocateClient(void) { - int i; - client_t *cl; - - // find a client slot - for ( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ ) { - if ( cl->state == CS_FREE ) { - break; - } - } - - if ( i == sv_maxclients->integer ) { - return -1; - } - - cl->gentity = SV_GentityNum( i ); - cl->gentity->s.number = i; - cl->state = CS_ACTIVE; - cl->lastPacketTime = svs.time; - cl->netchan.remoteAddress.type = NA_BOT; - cl->rate = 16384; - - return i; -} - -/* -================== -SV_BotFreeClient -================== -*/ -void SV_BotFreeClient( int clientNum ) { - client_t *cl; - - if ( clientNum < 0 || clientNum >= sv_maxclients->integer ) { - Com_Error( ERR_DROP, "SV_BotFreeClient: bad clientNum: %i", clientNum ); - } - cl = &svs.clients[clientNum]; - cl->state = CS_FREE; - cl->name[0] = 0; - if ( cl->gentity ) { - cl->gentity->r.svFlags &= ~SVF_BOT; - } -} - -/* -================== -BotDrawDebugPolygons -================== -*/ -void BotDrawDebugPolygons(void (*drawPoly)(int color, int numPoints, float *points), int value) { - static cvar_t *bot_debug, *bot_groundonly, *bot_reachability, *bot_highlightarea; - bot_debugpoly_t *poly; - int i, parm0; - - if (!debugpolygons) - return; - //bot debugging - if (!bot_debug) bot_debug = Cvar_Get("bot_debug", "0", 0); - // - if (bot_enable && bot_debug->integer) { - //show reachabilities - if (!bot_reachability) bot_reachability = Cvar_Get("bot_reachability", "0", 0); - //show ground faces only - if (!bot_groundonly) bot_groundonly = Cvar_Get("bot_groundonly", "1", 0); - //get the hightlight area - if (!bot_highlightarea) bot_highlightarea = Cvar_Get("bot_highlightarea", "0", 0); - // - parm0 = 0; - if (svs.clients[0].lastUsercmd.buttons & BUTTON_ATTACK) parm0 |= 1; - if (bot_reachability->integer) parm0 |= 2; - if (bot_groundonly->integer) parm0 |= 4; - botlib_export->BotLibVarSet("bot_highlightarea", bot_highlightarea->string); - botlib_export->Test(parm0, NULL, svs.clients[0].gentity->r.currentOrigin, - svs.clients[0].gentity->r.currentAngles); - } //end if - //draw all debug polys - for (i = 0; i < bot_maxdebugpolys; i++) { - poly = &debugpolygons[i]; - if (!poly->inuse) continue; - drawPoly(poly->color, poly->numPoints, (float *) poly->points); - //Com_Printf("poly %i, numpoints = %d\n", i, poly->numPoints); - } -} - -/* -================== -BotImport_Print -================== -*/ -void QDECL BotImport_Print(int type, char *fmt, ...) -{ - char str[2048]; - va_list ap; - - va_start(ap, fmt); - vsprintf(str, fmt, ap); - va_end(ap); - - switch(type) { - case PRT_MESSAGE: { - Com_Printf("%s", str); - break; - } - case PRT_WARNING: { - Com_Printf(S_COLOR_YELLOW "Warning: %s", str); - break; - } - case PRT_ERROR: { - Com_Printf(S_COLOR_RED "Error: %s", str); - break; - } - case PRT_FATAL: { - Com_Printf(S_COLOR_RED "Fatal: %s", str); - break; - } - case PRT_EXIT: { - Com_Error(ERR_DROP, S_COLOR_RED "Exit: %s", str); - break; - } - default: { - Com_Printf("unknown print type\n"); - break; - } - } -} - -/* -================== -BotImport_Trace -================== -*/ -void BotImport_Trace(bsp_trace_t *bsptrace, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask) { - trace_t trace; - - SV_Trace(&trace, start, mins, maxs, end, passent, contentmask, qfalse); - //copy the trace information - bsptrace->allsolid = trace.allsolid; - bsptrace->startsolid = trace.startsolid; - bsptrace->fraction = trace.fraction; - VectorCopy(trace.endpos, bsptrace->endpos); - bsptrace->plane.dist = trace.plane.dist; - VectorCopy(trace.plane.normal, bsptrace->plane.normal); - bsptrace->plane.signbits = trace.plane.signbits; - bsptrace->plane.type = trace.plane.type; - bsptrace->surface.value = trace.surfaceFlags; - bsptrace->ent = trace.entityNum; - bsptrace->exp_dist = 0; - bsptrace->sidenum = 0; - bsptrace->contents = 0; -} - -/* -================== -BotImport_EntityTrace -================== -*/ -void BotImport_EntityTrace(bsp_trace_t *bsptrace, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int entnum, int contentmask) { - trace_t trace; - - SV_ClipToEntity(&trace, start, mins, maxs, end, entnum, contentmask, qfalse); - //copy the trace information - bsptrace->allsolid = trace.allsolid; - bsptrace->startsolid = trace.startsolid; - bsptrace->fraction = trace.fraction; - VectorCopy(trace.endpos, bsptrace->endpos); - bsptrace->plane.dist = trace.plane.dist; - VectorCopy(trace.plane.normal, bsptrace->plane.normal); - bsptrace->plane.signbits = trace.plane.signbits; - bsptrace->plane.type = trace.plane.type; - bsptrace->surface.value = trace.surfaceFlags; - bsptrace->ent = trace.entityNum; - bsptrace->exp_dist = 0; - bsptrace->sidenum = 0; - bsptrace->contents = 0; -} - - -/* -================== -BotImport_PointContents -================== -*/ -int BotImport_PointContents(vec3_t point) { - return SV_PointContents(point, -1); -} - -/* -================== -BotImport_inPVS -================== -*/ -int BotImport_inPVS(vec3_t p1, vec3_t p2) { - return SV_inPVS (p1, p2); -} - -/* -================== -BotImport_BSPEntityData -================== -*/ -char *BotImport_BSPEntityData(void) { - return CM_EntityString(); -} - -/* -================== -BotImport_BSPModelMinsMaxsOrigin -================== -*/ -void BotImport_BSPModelMinsMaxsOrigin(int modelnum, vec3_t angles, vec3_t outmins, vec3_t outmaxs, vec3_t origin) { - clipHandle_t h; - vec3_t mins, maxs; - float max; - int i; - - h = CM_InlineModel(modelnum); - CM_ModelBounds(h, mins, maxs); - //if the model is rotated - if ((angles[0] || angles[1] || angles[2])) { - // expand for rotation - - max = RadiusFromBounds(mins, maxs); - for (i = 0; i < 3; i++) { - mins[i] = -max; - maxs[i] = max; - } - } - if (outmins) VectorCopy(mins, outmins); - if (outmaxs) VectorCopy(maxs, outmaxs); - if (origin) VectorClear(origin); -} - -/* -================== -BotImport_GetMemory -================== -*/ -void *BotImport_GetMemory(int size) { - void *ptr; - - ptr = Z_TagMalloc( size, TAG_BOTLIB ); - return ptr; -} - -/* -================== -BotImport_FreeMemory -================== -*/ -void BotImport_FreeMemory(void *ptr) { - Z_Free(ptr); -} - -/* -================= -BotImport_HunkAlloc -================= -*/ -void *BotImport_HunkAlloc( int size ) { - if( Hunk_CheckMark() ) { - Com_Error( ERR_DROP, "SV_Bot_HunkAlloc: Alloc with marks already set\n" ); - } - return Hunk_Alloc( size, h_high ); -} - -/* -================== -BotImport_DebugPolygonCreate -================== -*/ -int BotImport_DebugPolygonCreate(int color, int numPoints, vec3_t *points) { - bot_debugpoly_t *poly; - int i; - - if (!debugpolygons) - return 0; - - for (i = 1; i < bot_maxdebugpolys; i++) { - if (!debugpolygons[i].inuse) - break; - } - if (i >= bot_maxdebugpolys) - return 0; - poly = &debugpolygons[i]; - poly->inuse = qtrue; - poly->color = color; - poly->numPoints = numPoints; - Com_Memcpy(poly->points, points, numPoints * sizeof(vec3_t)); - // - return i; -} - -/* -================== -BotImport_DebugPolygonShow -================== -*/ -void BotImport_DebugPolygonShow(int id, int color, int numPoints, vec3_t *points) { - bot_debugpoly_t *poly; - - if (!debugpolygons) return; - poly = &debugpolygons[id]; - poly->inuse = qtrue; - poly->color = color; - poly->numPoints = numPoints; - Com_Memcpy(poly->points, points, numPoints * sizeof(vec3_t)); -} - -/* -================== -BotImport_DebugPolygonDelete -================== -*/ -void BotImport_DebugPolygonDelete(int id) -{ - if (!debugpolygons) return; - debugpolygons[id].inuse = qfalse; -} - -/* -================== -BotImport_DebugLineCreate -================== -*/ -int BotImport_DebugLineCreate(void) { - vec3_t points[1]; - return BotImport_DebugPolygonCreate(0, 0, points); -} - -/* -================== -BotImport_DebugLineDelete -================== -*/ -void BotImport_DebugLineDelete(int line) { - BotImport_DebugPolygonDelete(line); -} - -/* -================== -BotImport_DebugLineShow -================== -*/ -void BotImport_DebugLineShow(int line, vec3_t start, vec3_t end, int color) { - vec3_t points[4], dir, cross, up = {0, 0, 1}; - float dot; - - VectorCopy(start, points[0]); - VectorCopy(start, points[1]); - //points[1][2] -= 2; - VectorCopy(end, points[2]); - //points[2][2] -= 2; - VectorCopy(end, points[3]); - - - VectorSubtract(end, start, dir); - VectorNormalize(dir); - dot = DotProduct(dir, up); - if (dot > 0.99 || dot < -0.99) VectorSet(cross, 1, 0, 0); - else CrossProduct(dir, up, cross); - - VectorNormalize(cross); - - VectorMA(points[0], 2, cross, points[0]); - VectorMA(points[1], -2, cross, points[1]); - VectorMA(points[2], -2, cross, points[2]); - VectorMA(points[3], 2, cross, points[3]); - - BotImport_DebugPolygonShow(line, color, 4, points); -} - -/* -================== -SV_BotClientCommand -================== -*/ -void BotClientCommand( int client, char *command ) { - SV_ExecuteClientCommand( &svs.clients[client], command, qtrue ); -} - -/* -================== -SV_BotFrame -================== -*/ -void SV_BotFrame( int time ) { - if (!bot_enable) return; - //NOTE: maybe the game is already shutdown - if (!gvm) return; - VM_Call( gvm, BOTAI_START_FRAME, time ); -} - -/* -=============== -SV_BotLibSetup -=============== -*/ -int SV_BotLibSetup( void ) { - if (!bot_enable) { - return 0; - } - - if ( !botlib_export ) { - Com_Printf( S_COLOR_RED "Error: SV_BotLibSetup without SV_BotInitBotLib\n" ); - return -1; - } - - return botlib_export->BotLibSetup(); -} - -/* -=============== -SV_ShutdownBotLib - -Called when either the entire server is being killed, or -it is changing to a different game directory. -=============== -*/ -int SV_BotLibShutdown( void ) { - - if ( !botlib_export ) { - return -1; - } - - return botlib_export->BotLibShutdown(); -} - -/* -================== -SV_BotInitCvars -================== -*/ -void SV_BotInitCvars(void) { - - Cvar_Get("bot_enable", "1", 0); //enable the bot - Cvar_Get("bot_developer", "0", CVAR_CHEAT); //bot developer mode - Cvar_Get("bot_debug", "0", CVAR_CHEAT); //enable bot debugging - Cvar_Get("bot_maxdebugpolys", "2", 0); //maximum number of debug polys - Cvar_Get("bot_groundonly", "1", 0); //only show ground faces of areas - Cvar_Get("bot_reachability", "0", 0); //show all reachabilities to other areas - Cvar_Get("bot_visualizejumppads", "0", CVAR_CHEAT); //show jumppads - Cvar_Get("bot_forceclustering", "0", 0); //force cluster calculations - Cvar_Get("bot_forcereachability", "0", 0); //force reachability calculations - Cvar_Get("bot_forcewrite", "0", 0); //force writing aas file - Cvar_Get("bot_aasoptimize", "0", 0); //no aas file optimisation - Cvar_Get("bot_saveroutingcache", "0", 0); //save routing cache - Cvar_Get("bot_thinktime", "100", CVAR_CHEAT); //msec the bots thinks - Cvar_Get("bot_reloadcharacters", "0", 0); //reload the bot characters each time - Cvar_Get("bot_testichat", "0", 0); //test ichats - Cvar_Get("bot_testrchat", "0", 0); //test rchats - Cvar_Get("bot_testsolid", "0", CVAR_CHEAT); //test for solid areas - Cvar_Get("bot_testclusters", "0", CVAR_CHEAT); //test the AAS clusters - Cvar_Get("bot_fastchat", "0", 0); //fast chatting bots - Cvar_Get("bot_nochat", "0", 0); //disable chats - Cvar_Get("bot_pause", "0", CVAR_CHEAT); //pause the bots thinking - Cvar_Get("bot_report", "0", CVAR_CHEAT); //get a full report in ctf - Cvar_Get("bot_grapple", "0", 0); //enable grapple - Cvar_Get("bot_rocketjump", "1", 0); //enable rocket jumping - Cvar_Get("bot_challenge", "0", 0); //challenging bot - Cvar_Get("bot_minplayers", "0", 0); //minimum players in a team or the game - Cvar_Get("bot_interbreedchar", "", CVAR_CHEAT); //bot character used for interbreeding - Cvar_Get("bot_interbreedbots", "10", CVAR_CHEAT); //number of bots used for interbreeding - Cvar_Get("bot_interbreedcycle", "20", CVAR_CHEAT); //bot interbreeding cycle - Cvar_Get("bot_interbreedwrite", "", CVAR_CHEAT); //write interbreeded bots to this file -} - -/* -================== -SV_BotInitBotLib -================== -*/ -void SV_BotInitBotLib(void) { - botlib_import_t botlib_import; - - if ( !Cvar_VariableValue("fs_restrict") && !Sys_CheckCD() ) { - Com_Error( ERR_NEED_CD, "Game CD not in drive" ); - } - - if (debugpolygons) Z_Free(debugpolygons); - bot_maxdebugpolys = Cvar_VariableIntegerValue("bot_maxdebugpolys"); - debugpolygons = Z_Malloc(sizeof(bot_debugpoly_t) * bot_maxdebugpolys); - - botlib_import.Print = BotImport_Print; - botlib_import.Trace = BotImport_Trace; - botlib_import.EntityTrace = BotImport_EntityTrace; - botlib_import.PointContents = BotImport_PointContents; - botlib_import.inPVS = BotImport_inPVS; - botlib_import.BSPEntityData = BotImport_BSPEntityData; - botlib_import.BSPModelMinsMaxsOrigin = BotImport_BSPModelMinsMaxsOrigin; - botlib_import.BotClientCommand = BotClientCommand; - - //memory management - botlib_import.GetMemory = BotImport_GetMemory; - botlib_import.FreeMemory = BotImport_FreeMemory; - botlib_import.AvailableMemory = Z_AvailableMemory; - botlib_import.HunkAlloc = BotImport_HunkAlloc; - - // file system access - botlib_import.FS_FOpenFile = FS_FOpenFileByMode; - botlib_import.FS_Read = FS_Read2; - botlib_import.FS_Write = FS_Write; - botlib_import.FS_FCloseFile = FS_FCloseFile; - botlib_import.FS_Seek = FS_Seek; - - //debug lines - botlib_import.DebugLineCreate = BotImport_DebugLineCreate; - botlib_import.DebugLineDelete = BotImport_DebugLineDelete; - botlib_import.DebugLineShow = BotImport_DebugLineShow; - - //debug polygons - botlib_import.DebugPolygonCreate = BotImport_DebugPolygonCreate; - botlib_import.DebugPolygonDelete = BotImport_DebugPolygonDelete; - - botlib_export = (botlib_export_t *)GetBotLibAPI( BOTLIB_API_VERSION, &botlib_import ); - assert(botlib_export); // bk001129 - somehow we end up with a zero import. -} - - -// -// * * * BOT AI CODE IS BELOW THIS POINT * * * -// - -/* -================== -SV_BotGetConsoleMessage -================== -*/ -int SV_BotGetConsoleMessage( int client, char *buf, int size ) -{ - client_t *cl; - int index; - - cl = &svs.clients[client]; - cl->lastPacketTime = svs.time; - - if ( cl->reliableAcknowledge == cl->reliableSequence ) { - return qfalse; - } - - cl->reliableAcknowledge++; - index = cl->reliableAcknowledge & ( MAX_RELIABLE_COMMANDS - 1 ); - - if ( !cl->reliableCommands[index][0] ) { - return qfalse; - } - - Q_strncpyz( buf, cl->reliableCommands[index], size ); - return qtrue; -} - -#if 0 -/* -================== -EntityInPVS -================== -*/ -int EntityInPVS( int client, int entityNum ) { - client_t *cl; - clientSnapshot_t *frame; - int i; - - cl = &svs.clients[client]; - frame = &cl->frames[cl->netchan.outgoingSequence & PACKET_MASK]; - for ( i = 0; i < frame->num_entities; i++ ) { - if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum ) { - return qtrue; - } - } - return qfalse; -} -#endif - -/* -================== -SV_BotGetSnapshotEntity -================== -*/ -int SV_BotGetSnapshotEntity( int client, int sequence ) { - client_t *cl; - clientSnapshot_t *frame; - - cl = &svs.clients[client]; - frame = &cl->frames[cl->netchan.outgoingSequence & PACKET_MASK]; - if (sequence < 0 || sequence >= frame->num_entities) { - return -1; - } - return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; -} - +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// sv_bot.c + +#include "server.h" +#include "../game/botlib.h" + +typedef struct bot_debugpoly_s +{ + int inuse; + int color; + int numPoints; + vec3_t points[128]; +} bot_debugpoly_t; + +static bot_debugpoly_t *debugpolygons; +int bot_maxdebugpolys; + +extern botlib_export_t *botlib_export; +int bot_enable; + + +/* +================== +SV_BotAllocateClient +================== +*/ +int SV_BotAllocateClient(void) { + int i; + client_t *cl; + + // find a client slot + for ( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ ) { + if ( cl->state == CS_FREE ) { + break; + } + } + + if ( i == sv_maxclients->integer ) { + return -1; + } + + cl->gentity = SV_GentityNum( i ); + cl->gentity->s.number = i; + cl->state = CS_ACTIVE; + cl->lastPacketTime = svs.time; + cl->netchan.remoteAddress.type = NA_BOT; + cl->rate = 16384; + + return i; +} + +/* +================== +SV_BotFreeClient +================== +*/ +void SV_BotFreeClient( int clientNum ) { + client_t *cl; + + if ( clientNum < 0 || clientNum >= sv_maxclients->integer ) { + Com_Error( ERR_DROP, "SV_BotFreeClient: bad clientNum: %i", clientNum ); + } + cl = &svs.clients[clientNum]; + cl->state = CS_FREE; + cl->name[0] = 0; + if ( cl->gentity ) { + cl->gentity->r.svFlags &= ~SVF_BOT; + } +} + +/* +================== +BotDrawDebugPolygons +================== +*/ +void BotDrawDebugPolygons(void (*drawPoly)(int color, int numPoints, float *points), int value) { + static cvar_t *bot_debug, *bot_groundonly, *bot_reachability, *bot_highlightarea; + bot_debugpoly_t *poly; + int i, parm0; + + if (!debugpolygons) + return; + //bot debugging + if (!bot_debug) bot_debug = Cvar_Get("bot_debug", "0", 0); + // + if (bot_enable && bot_debug->integer) { + //show reachabilities + if (!bot_reachability) bot_reachability = Cvar_Get("bot_reachability", "0", 0); + //show ground faces only + if (!bot_groundonly) bot_groundonly = Cvar_Get("bot_groundonly", "1", 0); + //get the hightlight area + if (!bot_highlightarea) bot_highlightarea = Cvar_Get("bot_highlightarea", "0", 0); + // + parm0 = 0; + if (svs.clients[0].lastUsercmd.buttons & BUTTON_ATTACK) parm0 |= 1; + if (bot_reachability->integer) parm0 |= 2; + if (bot_groundonly->integer) parm0 |= 4; + botlib_export->BotLibVarSet("bot_highlightarea", bot_highlightarea->string); + botlib_export->Test(parm0, NULL, svs.clients[0].gentity->r.currentOrigin, + svs.clients[0].gentity->r.currentAngles); + } //end if + //draw all debug polys + for (i = 0; i < bot_maxdebugpolys; i++) { + poly = &debugpolygons[i]; + if (!poly->inuse) continue; + drawPoly(poly->color, poly->numPoints, (float *) poly->points); + //Com_Printf("poly %i, numpoints = %d\n", i, poly->numPoints); + } +} + +/* +================== +BotImport_Print +================== +*/ +void QDECL BotImport_Print(int type, char *fmt, ...) +{ + char str[2048]; + va_list ap; + + va_start(ap, fmt); + vsprintf(str, fmt, ap); + va_end(ap); + + switch(type) { + case PRT_MESSAGE: { + Com_Printf("%s", str); + break; + } + case PRT_WARNING: { + Com_Printf(S_COLOR_YELLOW "Warning: %s", str); + break; + } + case PRT_ERROR: { + Com_Printf(S_COLOR_RED "Error: %s", str); + break; + } + case PRT_FATAL: { + Com_Printf(S_COLOR_RED "Fatal: %s", str); + break; + } + case PRT_EXIT: { + Com_Error(ERR_DROP, S_COLOR_RED "Exit: %s", str); + break; + } + default: { + Com_Printf("unknown print type\n"); + break; + } + } +} + +/* +================== +BotImport_Trace +================== +*/ +void BotImport_Trace(bsp_trace_t *bsptrace, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask) { + trace_t trace; + + SV_Trace(&trace, start, mins, maxs, end, passent, contentmask, qfalse); + //copy the trace information + bsptrace->allsolid = trace.allsolid; + bsptrace->startsolid = trace.startsolid; + bsptrace->fraction = trace.fraction; + VectorCopy(trace.endpos, bsptrace->endpos); + bsptrace->plane.dist = trace.plane.dist; + VectorCopy(trace.plane.normal, bsptrace->plane.normal); + bsptrace->plane.signbits = trace.plane.signbits; + bsptrace->plane.type = trace.plane.type; + bsptrace->surface.value = trace.surfaceFlags; + bsptrace->ent = trace.entityNum; + bsptrace->exp_dist = 0; + bsptrace->sidenum = 0; + bsptrace->contents = 0; +} + +/* +================== +BotImport_EntityTrace +================== +*/ +void BotImport_EntityTrace(bsp_trace_t *bsptrace, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int entnum, int contentmask) { + trace_t trace; + + SV_ClipToEntity(&trace, start, mins, maxs, end, entnum, contentmask, qfalse); + //copy the trace information + bsptrace->allsolid = trace.allsolid; + bsptrace->startsolid = trace.startsolid; + bsptrace->fraction = trace.fraction; + VectorCopy(trace.endpos, bsptrace->endpos); + bsptrace->plane.dist = trace.plane.dist; + VectorCopy(trace.plane.normal, bsptrace->plane.normal); + bsptrace->plane.signbits = trace.plane.signbits; + bsptrace->plane.type = trace.plane.type; + bsptrace->surface.value = trace.surfaceFlags; + bsptrace->ent = trace.entityNum; + bsptrace->exp_dist = 0; + bsptrace->sidenum = 0; + bsptrace->contents = 0; +} + + +/* +================== +BotImport_PointContents +================== +*/ +int BotImport_PointContents(vec3_t point) { + return SV_PointContents(point, -1); +} + +/* +================== +BotImport_inPVS +================== +*/ +int BotImport_inPVS(vec3_t p1, vec3_t p2) { + return SV_inPVS (p1, p2); +} + +/* +================== +BotImport_BSPEntityData +================== +*/ +char *BotImport_BSPEntityData(void) { + return CM_EntityString(); +} + +/* +================== +BotImport_BSPModelMinsMaxsOrigin +================== +*/ +void BotImport_BSPModelMinsMaxsOrigin(int modelnum, vec3_t angles, vec3_t outmins, vec3_t outmaxs, vec3_t origin) { + clipHandle_t h; + vec3_t mins, maxs; + float max; + int i; + + h = CM_InlineModel(modelnum); + CM_ModelBounds(h, mins, maxs); + //if the model is rotated + if ((angles[0] || angles[1] || angles[2])) { + // expand for rotation + + max = RadiusFromBounds(mins, maxs); + for (i = 0; i < 3; i++) { + mins[i] = -max; + maxs[i] = max; + } + } + if (outmins) VectorCopy(mins, outmins); + if (outmaxs) VectorCopy(maxs, outmaxs); + if (origin) VectorClear(origin); +} + +/* +================== +BotImport_GetMemory +================== +*/ +void *BotImport_GetMemory(int size) { + void *ptr; + + ptr = Z_TagMalloc( size, TAG_BOTLIB ); + return ptr; +} + +/* +================== +BotImport_FreeMemory +================== +*/ +void BotImport_FreeMemory(void *ptr) { + Z_Free(ptr); +} + +/* +================= +BotImport_HunkAlloc +================= +*/ +void *BotImport_HunkAlloc( int size ) { + if( Hunk_CheckMark() ) { + Com_Error( ERR_DROP, "SV_Bot_HunkAlloc: Alloc with marks already set\n" ); + } + return Hunk_Alloc( size, h_high ); +} + +/* +================== +BotImport_DebugPolygonCreate +================== +*/ +int BotImport_DebugPolygonCreate(int color, int numPoints, vec3_t *points) { + bot_debugpoly_t *poly; + int i; + + if (!debugpolygons) + return 0; + + for (i = 1; i < bot_maxdebugpolys; i++) { + if (!debugpolygons[i].inuse) + break; + } + if (i >= bot_maxdebugpolys) + return 0; + poly = &debugpolygons[i]; + poly->inuse = qtrue; + poly->color = color; + poly->numPoints = numPoints; + Com_Memcpy(poly->points, points, numPoints * sizeof(vec3_t)); + // + return i; +} + +/* +================== +BotImport_DebugPolygonShow +================== +*/ +void BotImport_DebugPolygonShow(int id, int color, int numPoints, vec3_t *points) { + bot_debugpoly_t *poly; + + if (!debugpolygons) return; + poly = &debugpolygons[id]; + poly->inuse = qtrue; + poly->color = color; + poly->numPoints = numPoints; + Com_Memcpy(poly->points, points, numPoints * sizeof(vec3_t)); +} + +/* +================== +BotImport_DebugPolygonDelete +================== +*/ +void BotImport_DebugPolygonDelete(int id) +{ + if (!debugpolygons) return; + debugpolygons[id].inuse = qfalse; +} + +/* +================== +BotImport_DebugLineCreate +================== +*/ +int BotImport_DebugLineCreate(void) { + vec3_t points[1]; + return BotImport_DebugPolygonCreate(0, 0, points); +} + +/* +================== +BotImport_DebugLineDelete +================== +*/ +void BotImport_DebugLineDelete(int line) { + BotImport_DebugPolygonDelete(line); +} + +/* +================== +BotImport_DebugLineShow +================== +*/ +void BotImport_DebugLineShow(int line, vec3_t start, vec3_t end, int color) { + vec3_t points[4], dir, cross, up = {0, 0, 1}; + float dot; + + VectorCopy(start, points[0]); + VectorCopy(start, points[1]); + //points[1][2] -= 2; + VectorCopy(end, points[2]); + //points[2][2] -= 2; + VectorCopy(end, points[3]); + + + VectorSubtract(end, start, dir); + VectorNormalize(dir); + dot = DotProduct(dir, up); + if (dot > 0.99 || dot < -0.99) VectorSet(cross, 1, 0, 0); + else CrossProduct(dir, up, cross); + + VectorNormalize(cross); + + VectorMA(points[0], 2, cross, points[0]); + VectorMA(points[1], -2, cross, points[1]); + VectorMA(points[2], -2, cross, points[2]); + VectorMA(points[3], 2, cross, points[3]); + + BotImport_DebugPolygonShow(line, color, 4, points); +} + +/* +================== +SV_BotClientCommand +================== +*/ +void BotClientCommand( int client, char *command ) { + SV_ExecuteClientCommand( &svs.clients[client], command, qtrue ); +} + +/* +================== +SV_BotFrame +================== +*/ +void SV_BotFrame( int time ) { + if (!bot_enable) return; + //NOTE: maybe the game is already shutdown + if (!gvm) return; + VM_Call( gvm, BOTAI_START_FRAME, time ); +} + +/* +=============== +SV_BotLibSetup +=============== +*/ +int SV_BotLibSetup( void ) { + if (!bot_enable) { + return 0; + } + + if ( !botlib_export ) { + Com_Printf( S_COLOR_RED "Error: SV_BotLibSetup without SV_BotInitBotLib\n" ); + return -1; + } + + return botlib_export->BotLibSetup(); +} + +/* +=============== +SV_ShutdownBotLib + +Called when either the entire server is being killed, or +it is changing to a different game directory. +=============== +*/ +int SV_BotLibShutdown( void ) { + + if ( !botlib_export ) { + return -1; + } + + return botlib_export->BotLibShutdown(); +} + +/* +================== +SV_BotInitCvars +================== +*/ +void SV_BotInitCvars(void) { + + Cvar_Get("bot_enable", "1", 0); //enable the bot + Cvar_Get("bot_developer", "0", CVAR_CHEAT); //bot developer mode + Cvar_Get("bot_debug", "0", CVAR_CHEAT); //enable bot debugging + Cvar_Get("bot_maxdebugpolys", "2", 0); //maximum number of debug polys + Cvar_Get("bot_groundonly", "1", 0); //only show ground faces of areas + Cvar_Get("bot_reachability", "0", 0); //show all reachabilities to other areas + Cvar_Get("bot_visualizejumppads", "0", CVAR_CHEAT); //show jumppads + Cvar_Get("bot_forceclustering", "0", 0); //force cluster calculations + Cvar_Get("bot_forcereachability", "0", 0); //force reachability calculations + Cvar_Get("bot_forcewrite", "0", 0); //force writing aas file + Cvar_Get("bot_aasoptimize", "0", 0); //no aas file optimisation + Cvar_Get("bot_saveroutingcache", "0", 0); //save routing cache + Cvar_Get("bot_thinktime", "100", CVAR_CHEAT); //msec the bots thinks + Cvar_Get("bot_reloadcharacters", "0", 0); //reload the bot characters each time + Cvar_Get("bot_testichat", "0", 0); //test ichats + Cvar_Get("bot_testrchat", "0", 0); //test rchats + Cvar_Get("bot_testsolid", "0", CVAR_CHEAT); //test for solid areas + Cvar_Get("bot_testclusters", "0", CVAR_CHEAT); //test the AAS clusters + Cvar_Get("bot_fastchat", "0", 0); //fast chatting bots + Cvar_Get("bot_nochat", "0", 0); //disable chats + Cvar_Get("bot_pause", "0", CVAR_CHEAT); //pause the bots thinking + Cvar_Get("bot_report", "0", CVAR_CHEAT); //get a full report in ctf + Cvar_Get("bot_grapple", "0", 0); //enable grapple + Cvar_Get("bot_rocketjump", "1", 0); //enable rocket jumping + Cvar_Get("bot_challenge", "0", 0); //challenging bot + Cvar_Get("bot_minplayers", "0", 0); //minimum players in a team or the game + Cvar_Get("bot_interbreedchar", "", CVAR_CHEAT); //bot character used for interbreeding + Cvar_Get("bot_interbreedbots", "10", CVAR_CHEAT); //number of bots used for interbreeding + Cvar_Get("bot_interbreedcycle", "20", CVAR_CHEAT); //bot interbreeding cycle + Cvar_Get("bot_interbreedwrite", "", CVAR_CHEAT); //write interbreeded bots to this file +} + +/* +================== +SV_BotInitBotLib +================== +*/ +void SV_BotInitBotLib(void) { + botlib_import_t botlib_import; + + if ( !Cvar_VariableValue("fs_restrict") && !Sys_CheckCD() ) { + Com_Error( ERR_NEED_CD, "Game CD not in drive" ); + } + + if (debugpolygons) Z_Free(debugpolygons); + bot_maxdebugpolys = Cvar_VariableIntegerValue("bot_maxdebugpolys"); + debugpolygons = Z_Malloc(sizeof(bot_debugpoly_t) * bot_maxdebugpolys); + + botlib_import.Print = BotImport_Print; + botlib_import.Trace = BotImport_Trace; + botlib_import.EntityTrace = BotImport_EntityTrace; + botlib_import.PointContents = BotImport_PointContents; + botlib_import.inPVS = BotImport_inPVS; + botlib_import.BSPEntityData = BotImport_BSPEntityData; + botlib_import.BSPModelMinsMaxsOrigin = BotImport_BSPModelMinsMaxsOrigin; + botlib_import.BotClientCommand = BotClientCommand; + + //memory management + botlib_import.GetMemory = BotImport_GetMemory; + botlib_import.FreeMemory = BotImport_FreeMemory; + botlib_import.AvailableMemory = Z_AvailableMemory; + botlib_import.HunkAlloc = BotImport_HunkAlloc; + + // file system access + botlib_import.FS_FOpenFile = FS_FOpenFileByMode; + botlib_import.FS_Read = FS_Read2; + botlib_import.FS_Write = FS_Write; + botlib_import.FS_FCloseFile = FS_FCloseFile; + botlib_import.FS_Seek = FS_Seek; + + //debug lines + botlib_import.DebugLineCreate = BotImport_DebugLineCreate; + botlib_import.DebugLineDelete = BotImport_DebugLineDelete; + botlib_import.DebugLineShow = BotImport_DebugLineShow; + + //debug polygons + botlib_import.DebugPolygonCreate = BotImport_DebugPolygonCreate; + botlib_import.DebugPolygonDelete = BotImport_DebugPolygonDelete; + + botlib_export = (botlib_export_t *)GetBotLibAPI( BOTLIB_API_VERSION, &botlib_import ); + assert(botlib_export); // bk001129 - somehow we end up with a zero import. +} + + +// +// * * * BOT AI CODE IS BELOW THIS POINT * * * +// + +/* +================== +SV_BotGetConsoleMessage +================== +*/ +int SV_BotGetConsoleMessage( int client, char *buf, int size ) +{ + client_t *cl; + int index; + + cl = &svs.clients[client]; + cl->lastPacketTime = svs.time; + + if ( cl->reliableAcknowledge == cl->reliableSequence ) { + return qfalse; + } + + cl->reliableAcknowledge++; + index = cl->reliableAcknowledge & ( MAX_RELIABLE_COMMANDS - 1 ); + + if ( !cl->reliableCommands[index][0] ) { + return qfalse; + } + + Q_strncpyz( buf, cl->reliableCommands[index], size ); + return qtrue; +} + +#if 0 +/* +================== +EntityInPVS +================== +*/ +int EntityInPVS( int client, int entityNum ) { + client_t *cl; + clientSnapshot_t *frame; + int i; + + cl = &svs.clients[client]; + frame = &cl->frames[cl->netchan.outgoingSequence & PACKET_MASK]; + for ( i = 0; i < frame->num_entities; i++ ) { + if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum ) { + return qtrue; + } + } + return qfalse; +} +#endif + +/* +================== +SV_BotGetSnapshotEntity +================== +*/ +int SV_BotGetSnapshotEntity( int client, int sequence ) { + client_t *cl; + clientSnapshot_t *frame; + + cl = &svs.clients[client]; + frame = &cl->frames[cl->netchan.outgoingSequence & PACKET_MASK]; + if (sequence < 0 || sequence >= frame->num_entities) { + return -1; + } + return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; +} + -- cgit v1.2.3