From 243b5bfdc79a8924d90df11cf5115bd3a959204b Mon Sep 17 00:00:00 2001 From: thilo Date: Sun, 31 May 2009 20:30:37 +0000 Subject: I'll retain the new way seeding the random number generator.. these calls are therefore redundant git-svn-id: svn://svn.icculus.org/quake3/trunk@1563 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/renderer/tr_noise.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'code/renderer') diff --git a/code/renderer/tr_noise.c b/code/renderer/tr_noise.c index 5d550a3..af2f84e 100644 --- a/code/renderer/tr_noise.c +++ b/code/renderer/tr_noise.c @@ -44,8 +44,6 @@ void R_NoiseInit( void ) { int i; - srand( 1001 ); - for ( i = 0; i < NOISE_SIZE; i++ ) { s_noise_table[i] = ( float ) ( ( ( rand() / ( float ) RAND_MAX ) * 2.0 - 1.0 ) ); -- cgit v1.2.3